Eastern Sun Eclipse 1.0 Database
[Armor] [Weapons] [Prefixes] [Suffixes] [Uni Armor] [Uni Weapons] [Uni Other] [Sets] [Gems/Runes] [Runewords] [Cube] [Recipes] [Maps] [New Stuff] [Eclipse]
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]

Keys
tors = Armor ring = Ring amul = Amulet boot = Boots glov = Gloves belt = Belt
scep = Scepter wand = Wand staf = Staff club = Club knif = Knife spea = Spear
helm = Helm tkni = Throwing Knife taxe = Throwing Axe weap = Weapon mele = Melee Weapon miss = Missile Weapon
armo = Any Armor shld = Any Shield rod = Staves And Rods jewl = Jewel amaz = Amazon Item necr = Necromancer Item
pala = Paladin Item sorc = Sorceress Item head = Voodoo Heads phlm = Primal Helm pelt = Pelt cloa = Cloak (Old)
circ = Circlet scha = Small Charm mcha = Large Charm lcha = Grand Charm arrm = Bow Quiver boqm = Crossbow Quiver
mana = Sorceress Mana Blade npol = Necromancer Polearm bjav = Barbarian Javs asnx = Assassin 2H Katana xcha = Extra Charm zcha = Morph Charm
claw = Claw robe = Robe scrn = Spirit Crown ycha = Passive Enabler
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
General
Name Rare Min iLvl Max iLvl Req Lvl Rarity Stats Item Type
Sturdy 1 1 19 1 28 +20% Enhanced Defense

armo
Sturdy 1 4 25 3 28 +30% Enhanced Defense

armo
Strong 1 9 31 6 28 +40% Enhanced Defense

armo
Glorious 1 19 36 14 28 +50% Enhanced Defense

armo
Blessed 1 25 48 18 28 +65% Enhanced Defense

armo
Saintly 1 31 23 28 +80% Enhanced Defense

armo
Holy 1 36 27 28 +125% Enhanced Defense

armo
Awesome 1 48 32 28 +150% Enhanced Defense

armo
Godly 1 60 38 28 +200% Enhanced Defense

armo
Devious 1 7 5 20 Magic Damage Reduced by 1

tors, shld, circ, staf, wand, mana
Blank 1 14 10 20 Magic Damage Reduced by 2

tors, shld, circ, staf, wand, mana
Null 1 21 16 20 Magic Damage Reduced by (3 to 5)

tors, shld, circ, staf, wand, mana
Antimagic 1 28 21 20 Magic Damage Reduced by (6 to 10)

tors, shld, circ, staf, wand, mana
Jagged 1 1 14 1 42 +(10 to 20)% Enhanced damage

weap, circ

Excluding:
staf, wand, mana
Deadly 1 5 20 3 42 +(21 to 30)% Enhanced damage

weap, circ

Excluding:
staf, wand, mana
Vicious 1 8 26 6 42 +(31 to 40)% Enhanced damage

weap

Excluding:
staf, wand, mana
Brutal 1 14 32 10 42 +(41 to 50)% Enhanced damage

weap

Excluding:
staf, wand, mana
Massive 1 20 39 15 42 +(51 to 65)% Enhanced damage

weap

Excluding:
staf, wand, mana
Savage 1 26 19 42 +(66 to 80)% Enhanced damage

weap

Excluding:
staf, wand, mana
Merciless 1 32 24 42 +(81 to 100)% Enhanced damage

weap

Excluding:
staf, wand, mana
Ruthless 1 39 33 42 +(101 to 150)% Enhanced damage

weap

Excluding:
staf, wand, mana
Ferocious 1 45 40 42 +(151 to 200)% Enhanced damage

weap

Excluding:
staf, wand, mana
Cruel 1 51 46 42 +(201 to 300)% Enhanced damage

weap

Excluding:
staf, wand, mana
Bloodlust 75 50 14 +400% Enhanced damage
Hit Causes Monster to Flee 100%
Drain Life +-8

mele

Excluding:
staf, wand, mana
Vulpine 1 9 6 18 (7 to 12)% Damage Taken Goes To Mana

shld, amul, staf, wand, mana
White 1 18 12 18 (14 to 24)% Damage Taken Goes To Mana

shld, amul, staf, wand, mana
Tireless 1 6 27 4 16 Heal Stamina Plus 25%

boot
Tireless 1 14 10 16 Heal Stamina Plus 50%

boot
Rugged 1 1 16 1 16 +(5 to 10) Maximum Stamina

boot, belt, ring, amul, circ, glov
Rugged 1 8 32 6 16 +(11 to 20) Maximum Stamina

boot, belt, ring, amul, circ
Vigorous 1 16 12 16 +(21 to 30) Maximum Stamina

boot, belt
Bronze 1 1 8 1 22 +(10 to 20) to Attack Rating

weap, ring, circ, amul, glov

Excluding:
staf, wand, mana
Iron 1 4 12 3 22 +(21 to 40) to Attack Rating

weap, ring, circ

Excluding:
staf, wand, mana
Steel 1 8 17 6 22 +(41 to 60) to Attack Rating

weap, ring, circ

Excluding:
staf, wand, mana
Silver 1 12 22 9 22 +(61 to 80) to Attack Rating

weap, ring, circ

Excluding:
staf, wand, mana
Gold 1 17 27 12 22 +(81 to 100) to Attack Rating

weap, ring, circ

Excluding:
staf, wand, mana
Platinum 1 22 32 16 22 +(101 to 120) to Attack Rating

weap, ring, circ

Excluding:
staf, wand, mana
Meteoric 1 27 20 22 +(121 to 150) to Attack Rating

weap, ring

Excluding:
staf, wand, mana
Strange 1 32 24 22 +(151 to 300) to Attack Rating

weap

Excluding:
staf, wand, mana
Weird 1 37 27 22 +(301 to 450) to Attack Rating

weap

Excluding:
staf, wand, mana
Sharp 1 5 27 3 35 +(10 to 20)% Enhanced damage
+(10 to 20) to Attack Rating

weap

Excluding:
staf, wand, mana
Fine 1 12 38 9 35 +(21 to 30)% Enhanced damage
+(21 to 40) to Attack Rating

weap

Excluding:
staf, wand, mana
Warrior's 1 19 47 13 35 +(31 to 40)% Enhanced damage
+(41 to 60) to Attack Rating

weap

Excluding:
staf, wand, mana
Soldier's 1 27 56 19 35 +(41 to 50)% Enhanced damage
+(61 to 80) to Attack Rating

weap

Excluding:
staf, wand, mana
Knight's 1 38 63 30 35 +(51 to 65)% Enhanced damage
+(81 to 100) to Attack Rating

weap

Excluding:
staf, wand, mana
Lord's 1 47 39 35 +(66 to 80)% Enhanced damage
+(101 to 120) to Attack Rating

weap

Excluding:
staf, wand, mana
King's 1 56 48 35 +(81 to 100)% Enhanced damage
+(121 to 150) to Attack Rating

weap

Excluding:
staf, wand, mana
Master's 1 63 48 35 +(101 to 150)% Enhanced damage
+(151 to 250) to Attack Rating

weap

Excluding:
staf, wand, mana
Grandmaster's 1 69 61 35 +(151 to 200)% Enhanced damage
+(251 to 300) to Attack Rating

weap

Excluding:
staf, wand, mana
Glimmering 1 1 10 1 14 +2 to Attack Rating (Based on Character Level)
+1 to Light Radius

armo, staf, mana, wand, ring, amul
Glowing 1 6 15 4 14 +4 to Attack Rating (Based on Character Level)
+2 to Light Radius

armo, staf, mana, wand, ring, amul
Screaming 10 24 7 12 Hit Causes Monster to Flee 12%

miss
Howling 16 12 12 Hit Causes Monster to Flee 18%

miss
Wailing 24 18 12 Hit Causes Monster to Flee 25%

miss
Screaming 10 20 7 12 Hit Causes Monster to Flee 25%

weap
Howling 16 12 12 Hit Causes Monster to Flee 50%

weap
Wailing 20 13 12 Hit Causes Monster to Flee 100%

weap
Felicitous 1 5 3 18 (5 to 12)% Better Chance of Getting Magic Items

ring, amul, circ, staf, wand, mana
Fortuitous 1 12 8 18 (13 to 20)% Better Chance of Getting Magic Items

ring, amul, circ, staf, wand, mana
Lizard's 1 3 14 2 20 +(3 to 5) to Mana

staf, wand, ring, amul, armo, mana
Snake's 1 6 20 4 20 +(5 to 10) to Mana

staf, wand, ring, amul, armo, mana
Serpent's 1 14 24 10 20 +(11 to 20) to Mana

staf, wand, ring, amul, armo, mana
Drake's 1 20 30 15 20 +(21 to 30) to Mana

staf, wand, ring, amul, armo, mana
Dragon's 1 24 18 20 +(31 to 40) to Mana

staf, wand, ring, amul, armo, mana
Wyrm's 1 30 22 20 +(41 to 60) to Mana

staf, wand, ring, amul, armo, mana
Great Wyrm's 1 37 29 20 +(61 to 90) to Mana

staf, wand, ring, amul, armo, mana
Bahamut's 45 37 20 +(91 to 120) to Mana

staf, wand, ring, amul, armo, mana
Shimmering 1 6 28 4 22 All Resistances +(3 to 7)

amul, circ, ring
Rainbow 1 18 39 13 22 All Resistances +(8 to 11)

amul, circ, ring
Scintillating 1 28 21 22 All Resistances +(12 to 15)

amul, circ, ring
Prismatic 1 39 31 22 All Resistances +(16 to 20)

amul, circ
Chromatic 50 42 22 All Resistances +(21 to 30)

amul, circ
Shimmering 1 6 28 4 28 All Resistances +(3 to 14)

shld
Rainbow 1 18 39 13 28 All Resistances +(15 to 22)

shld
Scintillating 1 28 21 28 All Resistances +(23 to 30)

shld
Prismatic 1 39 31 28 All Resistances +(31 to 40)

shld
Chromatic 50 42 28 All Resistances +(41 to 60)

shld
Azure 1 5 30 3 18 Cold Resist +(5 to 10)%

amul, circ, ring, armo
Lapis 1 12 45 9 18 Cold Resist +(11 to 20)%

amul, circ, ring, armo
Cobalt 1 18 13 18 Cold Resist +(21 to 30)%

amul, circ, ring, armo
Sapphire 1 25 18 18 Cold Resist +(31 to 40)%

amul, circ, boot
Crimson 1 5 30 3 18 Fire Resist +(5 to 10)%

amul, circ, ring, armo
Russet 1 12 45 9 18 Fire Resist +(11 to 20)%

amul, circ, ring, armo
Garnet 1 18 13 18 Fire Resist +(21 to 30)%

amul, circ, ring, armo
Ruby 1 25 18 18 Fire Resist +(31 to 40)%

amul, circ, boot
Tangerine 1 5 30 3 18 Lightning Resist +(5 to 10)%

amul, circ, ring, armo
Ocher 1 12 45 9 18 Lightning Resist +(11 to 20)%

amul, circ, ring, armo
Coral 1 18 13 18 Lightning Resist +(21 to 30)%

amul, circ, ring, armo
Amber 1 25 18 18 Lightning Resist +(31 to 40)%

amul, circ, boot
Beryl 1 5 30 3 18 Poison Resist +(5 to 10)%

amul, circ, ring, armo
Viridian 1 12 45 9 18 Poison Resist +(11 to 20)%

amul, circ, ring, armo
Jade 1 18 13 18 Poison Resist +(21 to 30)%

amul, circ, ring, armo
Emerald 1 25 18 18 Poison Resist +(31 to 40)%

amul, circ, boot
Triumphant 1 3 20 2 18 +1 to Mana after each Kill

weap, circ, ring
Victorious 1 17 40 12 18 +(2 to 4) to Mana after each Kill

weap, circ, ring
Champion's 1 30 20 18 +(5 to 8) to Mana after each Kill

weap, circ, ring
Mechanist's 1 52 47 16 Socketed (2)

glov, belt, boot
Mechanist's 1 52 47 16 Socketed (3)

weap, tors, shld, helm
Jeweler's 1 39 27 20 Socketed (3)

weap, tors, shld, helm
Jeweler's 50 37 20 Socketed (4)

weap, tors, shld, helm
Jeweler's 61 47 16 Socketed (5)

weap, tors
Jeweler's 72 57 12 Socketed (6)

weap, tors
Assamic 1 1 20 1 14 +(25 to 50)% Damage to Demons
+(25 to 50) to Attack Rating against Demons

weap, circ

Excluding:
staf, wand, mana
Arcadian 1 15 30 11 14 +(51 to 100)% Damage to Demons
+(51 to 100) to Attack Rating against Demons

weap, circ

Excluding:
staf, wand, mana
Unearthly 1 25 40 18 14 +(101 to 150)% Damage to Demons
+(101 to 150) to Attack Rating against Demons

weap

Excluding:
staf, wand, mana
Astral 1 35 27 14 +(151 to 250)% Damage to Demons
+(151 to 250) to Attack Rating against Demons

weap

Excluding:
staf, wand, mana
Elysian 1 45 37 14 +(256 to 400)% Damage to Demons
+(256 to 400) to Attack Rating against Demons

weap

Excluding:
staf, wand, mana
Consecrated 1 1 20 1 14 +(25 to 50)% Damage to Undead
+(25 to 50) to Attack Rating against Undead

weap, circ

Excluding:
staf, wand, mana
Pure 1 15 30 11 14 +(51 to 100)% Damage to Undead
+(51 to 100) to Attack Rating against Undead

weap

Excluding:
staf, wand, mana
Sacred 1 25 40 18 14 +(101 to 150)% Damage to Undead
+(101 to 150) to Attack Rating against Undead

weap

Excluding:
staf, wand, mana
Hallowed 1 35 27 14 +(151 to 250)% Damage to Undead
+(151 to 250) to Attack Rating against Undead

weap

Excluding:
staf, wand, mana
Divine 1 45 37 14 +(256 to 400)% Damage to Undead
+(256 to 400) to Attack Rating against Undead

weap

Excluding:
staf, wand, mana
Fletcher's 1 20 15 17 +1 to Bow and Crossbow Skills (Amazon Only)

amul, circ, glov, miss, scrn
Bowyer's 1 40 30 17 +2 to Bow and Crossbow Skills (Amazon Only)

amul, circ, glov, miss, scrn
Archer's 1 60 45 17 +3 to Bow and Crossbow Skills (Amazon Only)

amul, circ, glov, miss, scrn
Acrobat's 1 20 15 17 +1 to Passive and Magic Skills (Amazon Only)

amul, circ, glov, scrn
Gymnast's 1 40 30 17 +2 to Passive and Magic Skills (Amazon Only)

amul, circ, glov, scrn
Athlete's 1 60 45 17 +3 to Passive and Magic Skills (Amazon Only)

amul, circ, glov, scrn
Harpoonist's 1 20 15 17 +1 to Javelin and Spear Skills (Amazon Only)

amul, circ, glov, spea, scrn
Spearmaiden's 1 40 30 17 +2 to Javelin and Spear Skills (Amazon Only)

amul, circ, glov, spea, scrn
Lancer's 1 60 45 17 +3 to Javelin and Spear Skills (Amazon Only)

amul, circ, glov, spea, scrn
Burning 1 20 15 17 +1 to Fire Skills (Sorceress Only)

amul, circ, staf, mana, robe
Blazing 1 40 30 17 +2 to Fire Skills (Sorceress Only)

amul, circ, staf, mana, robe
Volcanic 1 60 45 17 +3 to Fire Skills (Sorceress Only)

amul, circ, staf, mana, robe
Sparking 1 20 15 17 +1 to Lightning Skills (Sorceress Only)

amul, circ, staf, mana, robe
Charged 1 40 30 17 +2 to Lightning Skills (Sorceress Only)

amul, circ, staf, mana, robe
Powered 1 60 45 17 +3 to Lightning Skills (Sorceress Only)

amul, circ, staf, mana, robe
Chilling 1 20 15 17 +1 to Cold Skills (Sorceress Only)

amul, circ, staf, mana, robe
Freezing 1 40 30 17 +2 to Cold Skills (Sorceress Only)

amul, circ, staf, mana, robe
Glacial 1 60 45 17 +3 to Cold Skills (Sorceress Only)

amul, circ, staf, mana, robe
Hexing 1 20 15 17 +1 to Curses (Necromancer Only)

amul, circ, head, wand
Blighting 1 40 30 17 +2 to Curses (Necromancer Only)

amul, circ, head, wand
Accursed 1 60 45 17 +3 to Curses (Necromancer Only)

amul, circ, head, wand
Fungal 1 20 15 17 +1 to Poison and Bone Skills (Necromancer Only)

amul, circ, head, wand, knif
Noxious 1 40 30 17 +2 to Poison and Bone Skills (Necromancer Only)

amul, circ, head, wand, knif
Venomous 1 60 45 17 +3 to Poison and Bone Skills (Necromancer Only)

amul, circ, head, wand, knif
Graverobber's 1 20 15 17 +1 to Summoning Skills (Necromancer Only)

amul, circ, head, wand
Vodoun 1 40 30 17 +2 to Summoning Skills (Necromancer Only)

amul, circ, head, wand
Golemlord's 1 60 45 17 +3 to Summoning Skills (Necromancer Only)

amul, circ, head, wand
Lion Branded 1 20 15 17 +1 to Combat Skills (Paladin Only)

amul, circ, shld, scep
Hawk Branded 1 40 30 17 +2 to Combat Skills (Paladin Only)

amul, circ, shld, scep
Rose Branded 1 60 45 17 +3 to Combat Skills (Paladin Only)

amul, circ, shld, scep
Captain's 1 20 15 17 +1 to Offensive Auras (Paladin Only)

amul, circ, shld, scep
Commander's 1 40 30 17 +2 to Offensive Auras (Paladin Only)

amul, circ, shld, scep
Marshal's 1 60 45 17 +3 to Offensive Auras (Paladin Only)

amul, circ, shld, scep
Preserver's 1 20 15 17 +1 to Defensive Auras (Paladin Only)

amul, circ, shld, scep
Warder's 1 40 30 17 +2 to Defensive Auras (Paladin Only)

amul, circ, shld, scep
Guardian's 1 60 45 17 +3 to Defensive Auras (Paladin Only)

amul, circ, shld, scep
Expert's 1 20 15 17 +1 to Combat Skills (Barbarian Only)

amul, circ, phlm, mele

Excluding:
rod, amaz, sorc, necr, pala
Veteran's 1 40 30 17 +2 to Combat Skills (Barbarian Only)

amul, circ, phlm, mele

Excluding:
rod, amaz, sorc, necr, pala
Master's 1 60 45 17 +3 to Combat Skills (Barbarian Only)

amul, circ, phlm, mele

Excluding:
rod, amaz, sorc, necr, pala
Fanatic 1 20 15 17 +1 to Combat Masteries (Barbarian Only)

amul, circ, phlm, mele, taxe, bjav

Excluding:
rod, amaz, sorc, necr, pala
Raging 1 40 30 17 +2 to Combat Masteries (Barbarian Only)

amul, circ, phlm, mele, taxe, bjav

Excluding:
rod, amaz, sorc, necr, pala
Furious 1 60 45 17 +3 to Combat Masteries (Barbarian Only)

amul, circ, phlm, mele, taxe, bjav

Excluding:
rod, amaz, sorc, necr, pala
Sounding 1 20 15 17 +1 to Warcries (Barbarian Only)

amul, circ, phlm, mele, taxe, bjav

Excluding:
rod, amaz, sorc, necr, pala
Resonant 1 40 30 17 +2 to Warcries (Barbarian Only)

amul, circ, phlm, mele, taxe, bjav

Excluding:
rod, amaz, sorc, necr, pala
Echoing 1 60 45 17 +3 to Warcries (Barbarian Only)

amul, circ, phlm, mele, taxe, bjav

Excluding:
rod, amaz, sorc, necr, pala
Trainer's 1 20 15 17 +1 to Summoning Skills (Druid Only)

amul, circ, club, pelt
Caretaker's 1 40 30 17 +2 to Summoning Skills (Druid Only)

amul, circ, club, pelt
Keeper's 1 60 45 17 +3 to Summoning Skills (Druid Only)

amul, circ, club, pelt
Spiritual 1 20 15 17 +1 to Shapeshifting Skills (Druid Only)

amul, circ, club, pelt
Feral 1 40 30 17 +2 to Shapeshifting Skills (Druid Only)

amul, circ, club, pelt
Communal 1 60 45 17 +3 to Shapeshifting Skills (Druid Only)

amul, circ, club, pelt
Nature's 1 20 15 17 +1 to Elemental Skills (Druid Only)

amul, circ, club, pelt
Terra's 1 40 30 17 +2 to Elemental Skills (Druid Only)

amul, circ, club, pelt
Gaea's 1 60 45 17 +3 to Elemental Skills (Druid Only)

amul, circ, club, pelt
Entrapping 1 20 15 17 +1 to Traps (Assassin Only)

amul, circ, claw, asnx, tkni, cloa
Trickster's 1 40 30 17 +2 to Traps (Assassin Only)

amul, circ, claw, asnx, tkni, cloa
Cunning 1 60 45 17 +3 to Traps (Assassin Only)

amul, circ, claw, asnx, tkni, cloa
Mentalist's 1 20 15 17 +1 to Shadow Disciplines (Assassin Only)

amul, circ, claw, asnx, cloa
Psychic 1 40 30 17 +2 to Shadow Disciplines (Assassin Only)

amul, circ, claw, asnx, cloa
Shadow 1 60 45 17 +3 to Shadow Disciplines (Assassin Only)

amul, circ, claw, asnx, cloa
Shogukusha's 1 20 15 17 +1 to Martial Arts (Assassin Only)

amul, circ, claw, asnx, glov, cloa
Sensei's 1 40 30 17 +2 to Martial Arts (Assassin Only)

amul, circ, claw, asnx, glov, cloa
Kenshi's 1 60 45 17 +3 to Martial Arts (Assassin Only)

amul, circ, claw, asnx, glov, cloa
Maiden's 1 36 30 16 +1 to Amazon Skill Levels

amul, circ, ring, scrn
Maiden's 1 36 30 2 +(1 to 2) to Bow and Crossbow Skills (Amazon Only)
+1 to Amazon Skill Levels

amul, circ, ring, scrn
Maiden's 1 36 30 2 +(1 to 2) to Passive and Magic Skills (Amazon Only)
+1 to Amazon Skill Levels

amul, circ, ring, scrn
Maiden's 1 36 30 2 +(1 to 2) to Javelin and Spear Skills (Amazon Only)
+1 to Amazon Skill Levels

amul, circ, ring, scrn
Valkyrie's 1 90 67 15 +2 to Amazon Skill Levels

amul, circ, scrn
Valkyrie's 1 90 67 1 +(1 to 2) to Bow and Crossbow Skills (Amazon Only)
+2 to Amazon Skill Levels

amul, circ, scrn
Valkyrie's 1 90 67 1 +(1 to 2) to Passive and Magic Skills (Amazon Only)
+2 to Amazon Skill Levels

amul, circ, scrn
Valkyrie's 1 90 67 1 +(1 to 2) to Javelin and Spear Skills (Amazon Only)
+2 to Amazon Skill Levels

amul, circ, scrn
Valkyrie's 90 67 14 +3 to Amazon Skill Levels

amul, circ, scrn
Angel's 1 36 30 16 +1 to Sorceress Skill Levels

amul, circ, ring
Angel's 1 36 30 2 +(1 to 2) to Fire Skills (Sorceress Only)
+1 to Sorceress Skill Levels

amul, circ, ring
Angel's 1 36 30 2 +(1 to 2) to Lightning Skills (Sorceress Only)
+1 to Sorceress Skill Levels

amul, circ, ring
Angel's 1 36 30 2 +(1 to 2) to Cold Skills (Sorceress Only)
+1 to Sorceress Skill Levels

amul, circ, ring
Arch-Angel's 1 90 67 15 +2 to Sorceress Skill Levels

amul, circ
Arch-Angel's 1 90 67 1 +(1 to 2) to Fire Skills (Sorceress Only)
+2 to Sorceress Skill Levels

amul, circ
Arch-Angel's 1 90 67 1 +(1 to 2) to Lightning Skills (Sorceress Only)
+2 to Sorceress Skill Levels

amul, circ
Arch-Angel's 1 90 67 1 +(1 to 2) to Cold Skills (Sorceress Only)
+2 to Sorceress Skill Levels

amul, circ
Arch-Angel's 90 67 14 +3 to Sorceress Skill Levels

amul, circ
Summoner's 1 36 30 16 +1 to Necromancer Skill Levels

amul, circ, ring
Summoner's 1 36 30 2 +(1 to 2) to Curses (Necromancer Only)
+1 to Necromancer Skill Levels

amul, circ, ring
Summoner's 1 36 30 2 +(1 to 2) to Poison and Bone Skills (Necromancer Only)
+1 to Necromancer Skill Levels

amul, circ, ring
Summoner's 1 36 30 2 +(1 to 2) to Summoning Skills (Necromancer Only)
+1 to Necromancer Skill Levels

amul, circ, ring
Necromancer's 1 90 67 15 +2 to Necromancer Skill Levels

amul, circ
Necromancer's 1 90 67 1 +(1 to 2) to Curses (Necromancer Only)
+2 to Necromancer Skill Levels

amul, circ
Necromancer's 1 90 67 1 +(1 to 2) to Poison and Bone Skills (Necromancer Only)
+2 to Necromancer Skill Levels

amul, circ
Necromancer's 1 90 67 1 +(1 to 2) to Summoning Skills (Necromancer Only)
+2 to Necromancer Skill Levels

amul, circ
Necromancer's 90 67 14 +3 to Necromancer Skill Levels

amul, circ
Monk's 1 36 30 16 +1 to Paladin Skill Levels

amul, circ, ring
Monk's 1 36 30 2 +(1 to 2) to Combat Skills (Paladin Only)
+1 to Paladin Skill Levels

amul, circ, ring
Monk's 1 36 30 2 +(1 to 2) to Offensive Auras (Paladin Only)
+1 to Paladin Skill Levels

amul, circ, ring
Monk's 1 36 30 2 +(1 to 2) to Defensive Auras (Paladin Only)
+1 to Paladin Skill Levels

amul, circ, ring
Priest's 1 90 67 15 +2 to Paladin Skill Levels

amul, circ
Priest's 1 90 67 1 +(1 to 2) to Combat Skills (Paladin Only)
+2 to Paladin Skill Levels

amul, circ
Priest's 1 90 67 1 +(1 to 2) to Offensive Auras (Paladin Only)
+2 to Paladin Skill Levels

amul, circ
Priest's 1 90 67 1 +(1 to 2) to Defensive Auras (Paladin Only)
+2 to Paladin Skill Levels

amul, circ
Priest's 90 67 14 +3 to Paladin Skill Levels

amul, circ
Slayer's 1 36 30 16 +1 to Barbarian Skill Levels

amul, circ, ring
Slayer's 1 36 30 2 +(1 to 2) to Combat Skills (Barbarian Only)
+1 to Barbarian Skill Levels

amul, circ, ring
Slayer's 1 36 30 2 +(1 to 2) to Combat Masteries (Barbarian Only)
+1 to Barbarian Skill Levels

amul, circ, ring
Slayer's 1 36 30 2 +(1 to 2) to Warcries (Barbarian Only)
+1 to Barbarian Skill Levels

amul, circ, ring
Berserker's 1 90 67 15 +2 to Barbarian Skill Levels

amul, circ
Berserker's 1 90 67 1 +(1 to 2) to Combat Skills (Barbarian Only)
+2 to Barbarian Skill Levels

amul, circ
Berserker's 1 90 67 1 +(1 to 2) to Combat Masteries (Barbarian Only)
+2 to Barbarian Skill Levels

amul, circ
Berserker's 1 90 67 1 +(1 to 2) to Warcries (Barbarian Only)
+2 to Barbarian Skill Levels

amul, circ
Berserker's 90 67 14 +3 to Barbarian Skill Levels

amul, circ
Shaman's 1 36 30 16 +1 to Druid Skill Levels

amul, circ, ring
Shaman's 1 36 30 2 +(1 to 2) to Summoning Skills (Druid Only)
+1 to Druid Skill Levels

amul, circ, ring
Shaman's 1 36 30 2 +(1 to 2) to Shapeshifting Skills (Druid Only)
+1 to Druid Skill Levels

amul, circ, ring
Shaman's 1 36 30 2 +(1 to 2) to Elemental Skills (Druid Only)
+1 to Druid Skill Levels

amul, circ, ring
Hierophant's 1 90 67 15 +2 to Druid Skill Levels

amul, circ
Hierophant's 1 90 67 1 +(1 to 2) to Summoning Skills (Druid Only)
+2 to Druid Skill Levels

amul, circ
Hierophant's 1 90 67 1 +(1 to 2) to Shapeshifting Skills (Druid Only)
+2 to Druid Skill Levels

amul, circ
Hierophant's 1 90 67 1 +(1 to 2) to Elemental Skills (Druid Only)
+2 to Druid Skill Levels

amul, circ
Hierophant's 90 67 14 +3 to Druid Skill Levels

amul, circ
Magekiller's 1 36 30 16 +1 to Assassin Skill Levels

amul, circ, ring
Magekiller's 1 36 30 2 +(1 to 2) to Traps (Assassin Only)
+1 to Assassin Skill Levels

amul, circ, ring
Magekiller's 1 36 30 2 +(1 to 2) to Shadow Disciplines (Assassin Only)
+1 to Assassin Skill Levels

amul, circ, ring
Magekiller's 1 36 30 2 +(1 to 2) to Martial Arts (Assassin Only)
+1 to Assassin Skill Levels

amul, circ, ring
Witch-hunter's 1 90 67 15 +2 to Assassin Skill Levels

amul, circ
Witch-hunter's 1 90 67 1 +(1 to 2) to Traps (Assassin Only)
+2 to Assassin Skill Levels

amul, circ
Witch-hunter's 1 90 67 1 +(1 to 2) to Shadow Disciplines (Assassin Only)
+2 to Assassin Skill Levels

amul, circ
Witch-hunter's 1 90 67 1 +(1 to 2) to Martial Arts (Assassin Only)
+2 to Assassin Skill Levels

amul, circ
Witch-hunter's 90 67 14 +3 to Assassin Skill Levels

amul, circ
Maiden's 1 30 22 22 +1 to Amazon Skill Levels

miss, spea
Valkyrie's 1 50 42 18 +2 to Amazon Skill Levels

miss, spea
Angel's 1 30 22 22 +1 to Sorceress Skill Levels

staf, mana
Arch-Angel's 1 50 42 18 +2 to Sorceress Skill Levels

staf, mana
Summoner's 1 30 22 22 +1 to Necromancer Skill Levels

head, wand, knif, npol
Necromancer's 1 50 42 18 +2 to Necromancer Skill Levels

head, wand, knif, npol
Monk's 1 30 22 22 +1 to Paladin Skill Levels

shld, scep
Priest's 1 50 42 18 +2 to Paladin Skill Levels

shld, scep
Slayer's 1 30 22 22 +1 to Barbarian Skill Levels

phlm, taxe, bjav, mele

Excluding:
rod, amaz, sorc, necr, pala
Berserker's 1 50 42 18 +2 to Barbarian Skill Levels

phlm, taxe, bjav, mele

Excluding:
rod, amaz, sorc, necr, pala
Shaman's 1 30 22 22 +1 to Druid Skill Levels

club, pelt
Hierophant's 1 50 42 18 +2 to Druid Skill Levels

club, pelt
Magekiller's 1 30 22 22 +1 to Assassin Skill Levels

claw, tkni, asnx
Witch-hunter's 1 50 42 18 +2 to Assassin Skill Levels

claw, tkni, asnx
Snowflake 1 15 30 18 20 +(11 to 22) to Minimum Cold Damage
+(22 to 45) to Maximum Cold Damage

weap, circ
Snowflake 1 25 40 28 20 +(23 to 45) to Minimum Cold Damage
+(46 to 90) to Maximum Cold Damage

weap, circ
Shivering 1 30 33 20 +(46 to 65) to Minimum Cold Damage
+(91 to 130) to Maximum Cold Damage

weap
Shivering 1 35 38 20 +(66 to 90) to Minimum Cold Damage
+(131 to 180) to Maximum Cold Damage

weap
Boreal 1 45 48 20 +(91 to 120) to Minimum Cold Damage
+(181 to 240) to Maximum Cold Damage

weap
Hibernal 60 63 20 +(121 to 150) to Minimum Cold Damage
+(241 to 300) to Maximum Cold Damage

weap
Ember 1 15 30 18 20 +(15 to 30) to Minimum Fire Damage
+(30 to 60) to Maximum Fire Damage

weap, circ
Smoldering 1 25 40 28 20 +(31 to 60) to Minimum Fire Damage
+(61 to 120) to Maximum Fire Damage

weap
Smoldering 1 30 33 20 +(61 to 85) to Minimum Fire Damage
+(121 to 180) to Maximum Fire Damage

weap
Smoking 1 35 38 20 +(86 to 120) to Minimum Fire Damage
+(181 to 240) to Maximum Fire Damage

weap
Flaming 1 45 48 20 +(121 to 160) to Minimum Fire Damage
+(241 to 300) to Maximum Fire Damage

weap
Scorching 60 63 20 +(161 to 200) to Minimum Fire Damage
+(301 to 350) to Maximum Fire Damage

weap
Static 1 15 30 18 20 +1 to Minimum Lightning Damage
+(45 to 90) to Maximum Lightning Damage

weap, circ
Static 1 25 40 28 20 +1 to Minimum Lightning Damage
+(91 to 180) to Maximum Lightning Damage

weap, circ
Glowing 1 30 33 20 +1 to Minimum Lightning Damage
+(181 to 260) to Maximum Lightning Damage

weap
Buzzing 1 35 38 20 +1 to Minimum Lightning Damage
+(261 to 360) to Maximum Lightning Damage

weap
Arcing 1 45 48 20 +1 to Minimum Lightning Damage
+(361 to 480) to Maximum Lightning Damage

weap
Shocking 60 63 20 +1 to Minimum Lightning Damage
+(481 to 600) to Maximum Lightning Damage

weap
Septic 1 15 30 18 20 +308 to Minimum Poison Damage
+308 to Maximum Poison Damage

weap, circ
Septic 1 25 40 28 20 +410 to Minimum Poison Damage
+410 to Maximum Poison Damage

weap, circ
Envenomed 1 30 33 20 +461 to Minimum Poison Damage
+461 to Maximum Poison Damage

weap
Corosive 1 35 38 20 +492 to Minimum Poison Damage
+492 to Maximum Poison Damage

weap
Toxic 1 45 48 20 +547 to Minimum Poison Damage
+547 to Maximum Poison Damage

weap
Pestilent 60 63 20 +586 to Minimum Poison Damage
+586 to Maximum Poison Damage

weap
Elusive 1 9 15 6 18 +(20 to 40) Defense vs. Missile

shld, staf, wand, mana
Evasive 1 9 15 6 18 +(20 to 40) Defense vs. Melee

tors, staf, wand, mana
Infernal 1 90 60 16 Cold Absorb (10 to 15)%

shld, tors
Chilling 1 90 60 16 Fire Absorb (10 to 15)%

shld, tors
Static 1 90 60 16 Lightning Absorb (10 to 15)%

shld, tors
Bright 1 16 45 12 18 Increase Maximum Life (5 to 8)%

staf, wand, mana, tors, belt
Solar 1 27 23 18 Increase Maximum Life (9 to 12)%

staf, wand, mana, tors, belt
Vivid 1 38 34 18 Increase Maximum Life (13 to 16)%

staf, wand, mana, tors, belt
Omniscient 1 16 45 12 18 Increase Maximum Mana (5 to 8)%

ring, amul, staf, wand, mana
Sage 1 27 23 18 Increase Maximum Mana (9 to 12)%

ring, amul, staf, wand, mana
Shrewd 1 38 34 18 Increase Maximum Mana (13 to 16)%

ring, amul, staf, wand, mana
Dazzling 1 29 25 18 Regenerate Mana 25%

staf, wand, mana, helm, ring, amul
Fascinating 1 50 50 18 Regenerate Mana 50%

staf, wand, mana, helm, ring, amul
Mighty 1 11 30 10 18 +5 to Strength

weap, tors, belt, glov, boot
Energizing 1 18 45 16 18 +(6 to 10) to Strength

weap, ring, amul, tors, belt
Strengthening 1 23 20 18 +(11 to 15) to Strength

weap, ring, amul, tors
Empowering 1 26 24 18 +(16 to 25) to Strength

weap, ring, amul
Titan's 1 45 38 18 +(26 to 30) to Strength

weap, ring, amul
Brisk 1 18 18 20 +10% Faster Run/Walk

boot
Swift 1 38 25 20 +20% Faster Run/Walk

boot
ArchMage's 75 66 20 +30% Faster Cast Rate
+30 to Mana
Increase Maximum Mana 30%

staf, mana, wand
Knowledgeable 1 35 30 20 +1 to All Skills

weap, ring, amul, armo

Excluding:
glov, belt, boot
Precise 1 10 20 12 14 +60 to Attack Rating against Demons
+60 to Attack Rating against Undead

weap

Excluding:
staf, wand, mana
Exacting 1 20 30 20 14 +120 to Attack Rating against Demons
+120 to Attack Rating against Undead

weap

Excluding:
staf, wand, mana
Blinding 80 60 18 +100% Increased Attack Speed

mele

Excluding:
staf, wand, mana
Heavy 1 20 1 18 +75% Enhanced Defense
Requirements +10%

tors, shld
Heavy 1 40 1 18 +150% Enhanced Defense
Requirements +20%

tors, shld
Heavy 1 60 1 18 +200% Enhanced Defense
Requirements +30%

tors, shld
Heavy 1 20 1 18 +75% Enhanced damage
Requirements +10%

mele

Excluding:
staf, wand, mana
Heavy 1 40 1 18 +150% Enhanced damage
Requirements +20%

mele

Excluding:
staf, wand, mana
Heavy 1 60 1 18 +200% Enhanced damage
Requirements +30%

mele

Excluding:
staf, wand, mana
Colorful 20 40 30 16 +10 to Minimum Fire Damage
+20 to Maximum Fire Damage
+10 to Minimum Lightning Damage
+20 to Maximum Lightning Damage
+10 to Minimum Cold Damage
+20 to Maximum Cold Damage

weap, glov, ring, amul
Colorful 30 50 35 16 +20 to Minimum Fire Damage
+40 to Maximum Fire Damage
+20 to Minimum Lightning Damage
+40 to Maximum Lightning Damage
+20 to Minimum Cold Damage
+40 to Maximum Cold Damage

weap, glov, ring, amul
Colorful 40 60 40 16 +40 to Minimum Fire Damage
+60 to Maximum Fire Damage
+40 to Minimum Lightning Damage
+60 to Maximum Lightning Damage
+40 to Minimum Cold Damage
+60 to Maximum Cold Damage

weap, glov, ring, amul
Colorful 50 45 16 +60 to Minimum Fire Damage
+80 to Maximum Fire Damage
+60 to Minimum Lightning Damage
+80 to Maximum Lightning Damage
+60 to Minimum Cold Damage
+80 to Maximum Cold Damage

weap, glov, ring, amul
Colorful 60 50 16 +80 to Minimum Fire Damage
+120 to Maximum Fire Damage
+80 to Minimum Lightning Damage
+120 to Maximum Lightning Damage
+80 to Minimum Cold Damage
+120 to Maximum Cold Damage

weap, glov, ring, amul
Horrific 1 25 1 16 Damage Reduced by (6 to 10)%

tors, shld
Horrific 1 50 1 16 Damage Reduced by (11 to 15)%

tors, shld
Horrific 75 1 16 Damage Reduced by (16 to 20)%

tors, shld
Soulless 1 25 1 16 Damage Reduced by (6 to 10)

tors, shld
Soulless 1 50 1 16 Damage Reduced by (11 to 15)

tors, shld
Soulless 75 1 16 Damage Reduced by (16 to 20)

tors, shld
Heartless 1 25 1 16 Magic Damage Reduced by (6 to 10)

tors, shld
Heartless 1 50 1 16 Magic Damage Reduced by (11 to 15)

tors, shld
Heartless 75 1 16 Magic Damage Reduced by (16 to 20)

tors, shld
Miocene 1 1 1 18 +4 Defense (Based on Character Level)

shld, glov, belt, boot
Oligocene 1 8 7 18 +8 Defense (Based on Character Level)

shld, glov, belt, boot
Oligocene 1 15 7 18 +12 Defense (Based on Character Level)

shld, glov, belt, boot
Eocene 1 22 15 18 +16 Defense (Based on Character Level)

tors
Eocene 1 29 15 18 +20 Defense (Based on Character Level)

tors
Paleocene 1 36 22 18 +24 Defense (Based on Character Level)

tors
Paleocene 1 43 22 18 +28 Defense (Based on Character Level)

tors
Loud 1 1 1 18 +4% Enhanced Maximum Damage (Based on Character Level)

weap

Excluding:
staf, wand, mana
Loud 1 10 8 18 +8% Enhanced Maximum Damage (Based on Character Level)

weap

Excluding:
staf, wand, mana
Calling 1 20 16 18 +12% Enhanced Maximum Damage (Based on Character Level)

weap

Excluding:
staf, wand, mana
Yelling 1 30 24 18 +16% Enhanced Maximum Damage (Based on Character Level)

weap

Excluding:
staf, wand, mana
Shouting 1 40 32 18 +20% Enhanced Maximum Damage (Based on Character Level)

weap

Excluding:
staf, wand, mana
Screaming 1 50 40 18 +24% Enhanced Maximum Damage (Based on Character Level)

weap

Excluding:
staf, wand, mana
Robineye 1 1 1 16 +4 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, mana
Sparroweye 1 10 7 16 +6 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, mana
Falconeye 1 20 15 16 +8 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, mana
Hawkeye 1 35 26 16 +12 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, mana
Eagleeye 1 50 37 16 +16 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, mana
Visionary 1 25 18 16 2% Bonus to Attack Rating (Based on Character Level)

miss, helm
Knave's 1 1 1 18 +4 to Maximum Damage (Based on Character Level)
+2 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, mana
Jack's 1 10 7 18 +8 to Maximum Damage (Based on Character Level)
+4 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, mana
Jester's 1 20 15 18 +12 to Maximum Damage (Based on Character Level)
+6 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, mana
Joker's 1 35 26 18 +16 to Maximum Damage (Based on Character Level)
+8 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, mana
Trump 1 50 37 18 +20 to Maximum Damage (Based on Character Level)
+10 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, mana
Mnemonic 1 25 18 16 +4 to Mana (Based on Character Level)

helm
Mnemonic 1 50 36 16 +8 to Mana (Based on Character Level)

helm
Dummy 1 1 1 1
xcha
Dummy 1 1 1 1 +1 To Attack Damage Boost

zcha
Dummy 1 1 1 1 +1 To Flame Wave
+1 To Meteor
+1 To Blizzard

ycha
Jeweler's 1 72 57 12 Socketed (6)

tors
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
Grand Charms
Name Rare Min iLvl Max iLvl Req Lvl Rarity Stats Item Type
Stout 1 1 1 2 +(6 to 10) Defense

lcha
Stout 1 7 5 2 +(11 to 20) Defense

lcha
Stout 1 12 9 2 +(21 to 30) Defense

lcha
Burly 1 17 12 2 +(31 to 40) Defense

lcha
Burly 1 22 16 2 +(41 to 50) Defense

lcha
Burly 1 27 20 2 +(51 to 60) Defense

lcha
Stalwart 1 32 24 2 +(61 to 80) Defense

lcha
Stalwart 1 37 29 2 +(81 to 110) Defense

lcha
Stalwart 42 34 2 +(111 to 150) Defense

lcha
Red 1 4 3 2 +(1 to 3) to Minimum Damage

lcha
Sanguinary 1 40 32 2 +(4 to 6) to Minimum Damage

lcha
Bloody 52 46 2 +(7 to 9) to Minimum Damage

lcha
Jagged 1 3 2 2 +(1 to 3) to Maximum Damage

lcha
Jagged 1 10 7 2 +4 to Maximum Damage

lcha
Jagged 1 17 12 2 +5 to Maximum Damage

lcha
Forked 1 25 18 2 +6 to Maximum Damage

lcha
Forked 1 32 24 2 +7 to Maximum Damage

lcha
Serrated 1 39 31 2 +(8 to 9) to Maximum Damage

lcha
Serrated 47 39 2 +(10 to 15) to Maximum Damage

lcha
Rugged 1 1 1 3 +(15 to 30) Maximum Stamina

lcha
Rugged 1 11 7 3 +(31 to 45) Maximum Stamina

lcha
Rugged 1 21 16 3 +(46 to 60) Maximum Stamina

lcha
Bronze 1 1 1 2 +(6 to 10) to Attack Rating

lcha
Bronze 1 7 5 2 +(11 to 20) to Attack Rating

lcha
Bronze 1 13 9 2 +(21 to 30) to Attack Rating

lcha
Iron 1 19 14 2 +(31 to 40) to Attack Rating

lcha
Iron 1 25 18 2 +(41 to 50) to Attack Rating

lcha
Iron 1 31 23 2 +(51 to 60) to Attack Rating

lcha
Steel 1 37 29 2 +(61 to 80) to Attack Rating

lcha
Steel 1 43 35 2 +(81 to 110) to Attack Rating

lcha
Steel 49 41 2 +(111 to 150) to Attack Rating

lcha
Fine 1 15 7 2 +(1 to 3) to Maximum Damage
+(10 to 25) to Attack Rating

lcha
Fine 1 34 22 2 +(4 to 6) to Maximum Damage
+(26 to 50) to Attack Rating

lcha
Sharp 1 53 37 2 +(7 to 9) to Maximum Damage
+(51 to 75) to Attack Rating

lcha
Lizard's 1 1 1 3 +(3 to 10) to Mana

lcha
Lizard's 1 7 5 3 +(9 to 15) to Mana

lcha
Lizard's 1 13 9 3 +(14 to 20) to Mana

lcha
Snake's 1 19 14 3 +(21 to 25) to Mana

lcha
Snake's 1 25 18 3 +(26 to 30) to Mana

lcha
Snake's 1 31 23 3 +(31 to 35) to Mana

lcha
Serpent's 1 37 29 3 +(36 to 40) to Mana

lcha
Serpent's 1 43 35 3 +(41 to 50) to Mana

lcha
Serpent's 1 49 41 3 +(51 to 60) to Mana

lcha
Shimmering 8 13 6 2 All Resistances +(7 to 9)

lcha
Shimmering 14 34 10 2 All Resistances +(10 to 12)

lcha
Shimmering 35 27 2 All Resistances +(13 to 15)

lcha
Azure 1 1 1 2 Cold Resist +(7 to 15)%

lcha
Lapis 1 10 7 2 Cold Resist +(16 to 20)%

lcha
Cobalt 1 20 15 2 Cold Resist +(21 to 25)%

lcha
Sapphire 30 22 2 Cold Resist +(26 to 30)%

lcha
Crimson 1 1 1 2 Fire Resist +(7 to 15)%

lcha
Russet 1 10 7 2 Fire Resist +(16 to 20)%

lcha
Garnet 1 20 15 2 Fire Resist +(21 to 25)%

lcha
Ruby 30 22 2 Fire Resist +(26 to 30)%

lcha
Tangerine 1 1 1 2 Lightning Resist +(7 to 15)%

lcha
Ocher 1 10 7 2 Lightning Resist +(16 to 20)%

lcha
Coral 1 20 15 2 Lightning Resist +(21 to 25)%

lcha
Amber 30 22 2 Lightning Resist +(26 to 30)%

lcha
Beryl 1 1 1 2 Poison Resist +(7 to 15)%

lcha
Viridian 1 10 7 2 Poison Resist +(16 to 20)%

lcha
Jade 1 20 15 2 Poison Resist +(21 to 25)%

lcha
Emerald 30 22 2 Poison Resist +(26 to 30)%

lcha
Fletcher's 1 50 42 2 +1 to Bow and Crossbow Skills (Amazon Only)

lcha
Acrobat's 1 50 42 2 +1 to Passive and Magic Skills (Amazon Only)

lcha
Harpoonist's 1 50 42 2 +1 to Javelin and Spear Skills (Amazon Only)

lcha
Burning 1 50 42 2 +1 to Fire Skills (Sorceress Only)

lcha
Sparking 1 50 42 2 +1 to Lightning Skills (Sorceress Only)

lcha
Chilling 1 50 42 2 +1 to Cold Skills (Sorceress Only)

lcha
Hexing 1 50 42 2 +1 to Curses (Necromancer Only)

lcha
Fungal 1 50 42 2 +1 to Poison and Bone Skills (Necromancer Only)

lcha
Graverobber's 1 50 42 2 +1 to Summoning Skills (Necromancer Only)

lcha
Lion Branded 1 50 42 2 +1 to Combat Skills (Paladin Only)

lcha
Captain's 1 50 42 2 +1 to Offensive Auras (Paladin Only)

lcha
Preserver's 1 50 42 2 +1 to Defensive Auras (Paladin Only)

lcha
Expert's 1 50 42 2 +1 to Combat Skills (Barbarian Only)

lcha
Fanatic 1 50 42 2 +1 to Combat Masteries (Barbarian Only)

lcha
Sounding 1 50 42 2 +1 to Warcries (Barbarian Only)

lcha
Trainer's 1 50 42 2 +1 to Summoning Skills (Druid Only)

lcha
Spiritual 1 50 42 2 +1 to Shapeshifting Skills (Druid Only)

lcha
Nature's 1 50 42 2 +1 to Elemental Skills (Druid Only)

lcha
Entrapping 1 50 42 2 +1 to Traps (Assassin Only)

lcha
Mentalist's 1 50 42 2 +1 to Shadow Disciplines (Assassin Only)

lcha
Shogukusha's 1 50 42 2 +1 to Martial Arts (Assassin Only)

lcha
Snowflake 1 9 6 2 +(3 to 8) to Minimum Cold Damage
+(9 to 15) to Maximum Cold Damage

lcha
Shivering 1 25 21 1 +(9 to 15) to Minimum Cold Damage
+(16 to 30) to Maximum Cold Damage

lcha
Boreal 1 50 42 1 +(16 to 24) to Minimum Cold Damage
+(31 to 45) to Maximum Cold Damage

lcha
Hibernal 85 78 1 +(25 to 30) to Minimum Cold Damage
+(46 to 60) to Maximum Cold Damage

lcha
Ember 1 9 6 2 +(3 to 10) to Minimum Fire Damage
+(11 to 18) to Maximum Fire Damage

lcha
Smoldering 1 25 21 1 +(11 to 18) to Minimum Fire Damage
+(19 to 36) to Maximum Fire Damage

lcha
Smoking 1 50 42 1 +(19 to 29) to Minimum Fire Damage
+(37 to 54) to Maximum Fire Damage

lcha
Flaming 85 78 1 +(30 to 36) to Minimum Fire Damage
+(55 to 72) to Maximum Fire Damage

lcha
Static 1 9 6 2 +1 to Minimum Lightning Damage
+(15 to 30) to Maximum Lightning Damage

lcha
Glowing 1 25 21 1 +1 to Minimum Lightning Damage
+(31 to 60) to Maximum Lightning Damage

lcha
Arcing 1 50 42 1 +1 to Minimum Lightning Damage
+(61 to 115) to Maximum Lightning Damage

lcha
Shocking 85 78 1 +1 to Minimum Lightning Damage
+(116 to 150) to Maximum Lightning Damage

lcha
Septic 1 9 6 2 +105 to Minimum Poison Damage
+105 to Maximum Poison Damage

lcha
Envenomed 1 25 21 1 +231 to Minimum Poison Damage
+231 to Maximum Poison Damage

lcha
Toxic 1 50 42 1 +369 to Minimum Poison Damage
+369 to Maximum Poison Damage

lcha
Pestilent 85 78 1 +513 to Minimum Poison Damage
+513 to Maximum Poison Damage

lcha
Dazzling 1 29 25 2 Regenerate Mana 15%

lcha
Fascinating 60 50 2 Regenerate Mana 24%

lcha
Guardian's 1 10 4 2 +1 Defense (Based on Character Level)

lcha
Guardian's 1 20 11 2 +2 Defense (Based on Character Level)

lcha
Guardian's 1 30 18 2 +3 Defense (Based on Character Level)

lcha
Guardian's 1 40 25 2 +4 Defense (Based on Character Level)

lcha
Guardian's 1 50 31 1 +5 Defense (Based on Character Level)

lcha
Guardian's 60 38 1 +6 Defense (Based on Character Level)

lcha
Assailant's 1 25 14 2 +1 to Maximum Damage (Based on Character Level)

lcha
Assailant's 1 55 29 2 +2 to Maximum Damage (Based on Character Level)

lcha
Assailant's 85 44 1 +3 to Maximum Damage (Based on Character Level)

lcha
Striker's 1 10 8 2 +1 to Attack Rating (Based on Character Level)

lcha
Striker's 1 20 15 2 +2 to Attack Rating (Based on Character Level)

lcha
Striker's 1 30 22 2 +3 to Attack Rating (Based on Character Level)

lcha
Striker's 1 40 29 2 +4 to Attack Rating (Based on Character Level)

lcha
Striker's 1 50 35 1 +5 to Attack Rating (Based on Character Level)

lcha
Striker's 60 42 1 +6 to Attack Rating (Based on Character Level)

lcha
Clever 1 10 6 2 +1 to Mana (Based on Character Level)

lcha
Clever 1 20 13 2 +2 to Mana (Based on Character Level)

lcha
Clever 1 30 20 2 +3 to Mana (Based on Character Level)

lcha
Clever 1 40 27 2 +4 to Mana (Based on Character Level)

lcha
Clever 1 50 33 1 +5 to Mana (Based on Character Level)

lcha
Clever 60 40 1 +6 to Mana (Based on Character Level)

lcha
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
Large Charms
Name Rare Min iLvl Max iLvl Req Lvl Rarity Stats Item Type
Stout 1 1 1 3 +(4 to 10) Defense

mcha
Stout 1 14 10 3 +(11 to 20) Defense

mcha
Stout 1 20 15 3 +(21 to 30) Defense

mcha
Burly 1 26 19 3 +(31 to 40) Defense

mcha
Burly 1 32 24 3 +(41 to 50) Defense

mcha
Stalwart 1 38 30 3 +(51 to 70) Defense

mcha
Stalwart 45 37 3 +(71 to 100) Defense

mcha
Red 1 11 8 2 +(1 to 2) to Minimum Damage

mcha
Sanguinary 1 33 25 2 +(3 to 4) to Minimum Damage

mcha
Bloody 55 47 2 +(5 to 6) to Minimum Damage

mcha
Jagged 1 10 7 3 +(1 to 2) to Maximum Damage

mcha
Jagged 1 20 15 3 +3 to Maximum Damage

mcha
Forked 1 30 22 3 +4 to Maximum Damage

mcha
Forked 1 40 32 3 +(5 to 6) to Maximum Damage

mcha
Serrated 50 42 3 +(7 to 10) to Maximum Damage

mcha
Rugged 1 1 1 3 +(10 to 20) Maximum Stamina

mcha
Rugged 1 11 7 3 +(21 to 30) Maximum Stamina

mcha
Rugged 1 21 16 3 +(31 to 40) Maximum Stamina

mcha
Bronze 1 1 1 3 +(4 to 10) to Attack Rating

mcha
Bronze 1 7 5 3 +(11 to 20) to Attack Rating

mcha
Bronze 1 16 12 3 +(21 to 30) to Attack Rating

mcha
Iron 1 24 18 3 +(31 to 40) to Attack Rating

mcha
Iron 1 32 26 3 +(41 to 50) to Attack Rating

mcha
Steel 1 40 36 3 +(51 to 70) to Attack Rating

mcha
Steel 48 44 3 +(71 to 100) to Attack Rating

mcha
Fine 1 28 18 3 +(1 to 3) to Maximum Damage
+(10 to 25) to Attack Rating

mcha
Sharp 1 51 37 3 +(4 to 6) to Maximum Damage
+(26 to 50) to Attack Rating

mcha
Lizard's 1 1 1 4 +(2 to 7) to Mana

mcha
Lizard's 1 9 6 4 +(8 to 10) to Mana

mcha
Lizard's 1 17 12 4 +(11 to 14) to Mana

mcha
Snake's 1 25 18 4 +(15 to 18) to Mana

mcha
Snake's 1 33 25 4 +(19 to 26) to Mana

mcha
Serpent's 1 41 33 4 +(27 to 33) to Mana

mcha
Serpent's 1 49 41 4 +(34 to 40) to Mana

mcha
Shimmering 17 33 12 2 All Resistances +(5 to 7)

mcha
Shimmering 34 26 2 All Resistances +(8 to 10)

mcha
Azure 1 1 1 2 Cold Resist +(4 to 8)%

mcha
Lapis 1 16 12 2 Cold Resist +(9 to 12)%

mcha
Cobalt 1 25 18 2 Cold Resist +(13 to 16)%

mcha
Sapphire 35 27 2 Cold Resist +(17 to 20)%

mcha
Crimson 1 1 1 2 Fire Resist +(4 to 8)%

mcha
Russet 1 16 12 2 Fire Resist +(9 to 12)%

mcha
Garnet 1 25 18 2 Fire Resist +(13 to 16)%

mcha
Ruby 35 27 2 Fire Resist +(17 to 20)%

mcha
Tangerine 1 1 1 2 Lightning Resist +(4 to 8)%

mcha
Ocher 1 16 12 2 Lightning Resist +(9 to 12)%

mcha
Coral 1 25 18 2 Lightning Resist +(13 to 16)%

mcha
Amber 35 27 2 Lightning Resist +(17 to 20)%

mcha
Beryl 1 1 1 2 Poison Resist +(4 to 8)%

mcha
Viridian 1 16 12 2 Poison Resist +(9 to 12)%

mcha
Jade 1 25 18 2 Poison Resist +(13 to 16)%

mcha
Emerald 35 27 2 Poison Resist +(17 to 20)%

mcha
Snowflake 1 18 13 2 +(2 to 5) to Minimum Cold Damage
+(6 to 10) to Maximum Cold Damage

mcha
Shivering 1 39 31 1 +(6 to 10) to Minimum Cold Damage
+(11 to 20) to Maximum Cold Damage

mcha
Boreal 1 64 56 1 +(11 to 15) to Minimum Cold Damage
+(21 to 30) to Maximum Cold Damage

mcha
Hibernal 89 81 1 +(16 to 20) to Minimum Cold Damage
+(31 to 40) to Maximum Cold Damage

mcha
Ember 1 18 13 2 +(2 to 6) to Minimum Fire Damage
+(7 to 12) to Maximum Fire Damage

mcha
Smoldering 1 39 31 1 +(7 to 12) to Minimum Fire Damage
+(13 to 24) to Maximum Fire Damage

mcha
Smoking 1 64 56 1 +(13 to 18) to Minimum Fire Damage
+(25 to 36) to Maximum Fire Damage

mcha
Flaming 89 81 1 +(19 to 24) to Minimum Fire Damage
+(37 to 48) to Maximum Fire Damage

mcha
Static 1 18 13 2 +1 to Minimum Lightning Damage
+(10 to 20) to Maximum Lightning Damage

mcha
Glowing 1 39 31 1 +1 to Minimum Lightning Damage
+(21 to 40) to Maximum Lightning Damage

mcha
Arcing 1 64 56 1 +1 to Minimum Lightning Damage
+(41 to 70) to Maximum Lightning Damage

mcha
Shocking 89 81 1 +1 to Minimum Lightning Damage
+(71 to 100) to Maximum Lightning Damage

mcha
Septic 1 18 13 2 +70 to Minimum Poison Damage
+70 to Maximum Poison Damage

mcha
Envenomed 1 39 31 1 +154 to Minimum Poison Damage
+154 to Maximum Poison Damage

mcha
Toxic 1 64 56 1 +246 to Minimum Poison Damage
+246 to Maximum Poison Damage

mcha
Pestilent 89 81 1 +342 to Minimum Poison Damage
+342 to Maximum Poison Damage

mcha
Dazzling 1 29 25 2 Regenerate Mana 10%

mcha
Fascinating 60 50 2 Regenerate Mana 16%

mcha
Guardian's 1 15 8 2 +1 Defense (Based on Character Level)

mcha
Guardian's 1 30 19 2 +2 Defense (Based on Character Level)

mcha
Guardian's 1 45 30 2 +3 Defense (Based on Character Level)

mcha
Guardian's 60 41 1 +4 Defense (Based on Character Level)

mcha
Assailant's 1 45 23 2 +1 to Maximum Damage (Based on Character Level)

mcha
Assailant's 85 46 1 +2 to Maximum Damage (Based on Character Level)

mcha
Striker's 1 15 12 2 +1 to Attack Rating (Based on Character Level)

mcha
Striker's 1 30 23 2 +2 to Attack Rating (Based on Character Level)

mcha
Striker's 1 45 34 2 +3 to Attack Rating (Based on Character Level)

mcha
Striker's 60 45 1 +4 to Attack Rating (Based on Character Level)

mcha
Clever 1 15 10 2 +1 to Mana (Based on Character Level)

mcha
Clever 1 30 21 2 +2 to Mana (Based on Character Level)

mcha
Clever 1 45 32 2 +3 to Mana (Based on Character Level)

mcha
Clever 60 43 1 +4 to Mana (Based on Character Level)

mcha
Skillful 1 38 1 2 +1 To Random Amazon Skill (Amazon Only)

mcha
Skillful 1 38 1 2 +1 To Random Sorceress Skill (Sorceress Only)

mcha
Skillful 1 38 1 2 +1 To Random Necromancer Skill (Necromancer Only)

mcha
Skillful 1 38 1 2 +1 To Random Paladin Skill (Paladin Only)

mcha
Skillful 1 38 1 2 +1 To Random Barbarian Skill (Barbarian Only)

mcha
Skillful 1 38 1 2 +1 To Random Druid Skill (Druid Only)

mcha
Skillful 1 38 1 2 +1 To Random Assassin Skill (Assassin Only)

mcha
Skillful 1 57 1 1 +1 To Random Amazon Skill (Amazon Only)
+1 To Random Amazon Skill (Amazon Only)

mcha
Skillful 1 57 1 1 +1 To Random Sorceress Skill (Sorceress Only)
+1 To Random Sorceress Skill (Sorceress Only)

mcha
Skillful 1 57 1 1 +1 To Random Necromancer Skill (Necromancer Only)
+1 To Random Necromancer Skill (Necromancer Only)

mcha
Skillful 1 57 1 1 +1 To Random Paladin Skill (Paladin Only)
+1 To Random Paladin Skill (Paladin Only)

mcha
Skillful 1 57 1 1 +1 To Random Barbarian Skill (Barbarian Only)
+1 To Random Barbarian Skill (Barbarian Only)

mcha
Skillful 1 57 1 1 +1 To Random Druid Skill (Druid Only)
+1 To Random Druid Skill (Druid Only)

mcha
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
Small Charms
Name Rare Min iLvl Max iLvl Req Lvl Rarity Stats Item Type
Stout 1 1 1 5 +(2 to 10) Defense

scha
Stout 1 21 15 5 +(11 to 20) Defense

scha
Burly 1 36 28 5 +(21 to 30) Defense

scha
Stalwart 48 40 5 +(31 to 50) Defense

scha
Red 1 24 16 2 +1 to Minimum Damage

scha
Sanguinary 1 41 33 2 +2 to Minimum Damage

scha
Bloody 58 50 2 +3 to Minimum Damage

scha
Jagged 1 23 17 4 +1 to Maximum Damage

scha
Forked 1 38 30 4 +(2 to 3) to Maximum Damage

scha
Serrated 53 45 4 +(4 to 5) to Maximum Damage

scha
Rugged 1 1 1 3 +(5 to 10) Maximum Stamina

scha
Rugged 1 11 7 3 +(11 to 15) Maximum Stamina

scha
Rugged 1 21 16 3 +(16 to 20) Maximum Stamina

scha
Bronze 1 1 1 5 +(2 to 10) to Attack Rating

scha
Bronze 1 16 15 5 +(11 to 20) to Attack Rating

scha
Iron 1 32 31 5 +(21 to 30) to Attack Rating

scha
Steel 48 49 5 +(31 to 50) to Attack Rating

scha
Fine 1 51 37 4 +(1 to 3) to Maximum Damage
+(10 to 25) to Attack Rating

scha
Lizard's 1 1 1 6 +(1 to 4) to Mana

scha
Lizard's 1 12 9 6 +(5 to 10) to Mana

scha
Snake's 1 32 24 6 +(11 to 16) to Mana

scha
Serpent's 48 40 6 +(17 to 20) to Mana

scha
Shimmering 33 25 2 All Resistances +(3 to 5)

scha
Azure 1 1 1 2 Cold Resist +(3 to 5)%

scha
Lapis 1 14 10 2 Cold Resist +(6 to 7)%

scha
Cobalt 1 27 20 2 Cold Resist +(8 to 9)%

scha
Sapphire 40 32 2 Cold Resist +(10 to 11)%

scha
Crimson 1 1 1 2 Fire Resist +(3 to 5)%

scha
Russet 1 14 10 2 Fire Resist +(6 to 7)%

scha
Garnet 1 27 20 2 Fire Resist +(8 to 9)%

scha
Ruby 40 32 2 Fire Resist +(10 to 11)%

scha
Tangerine 1 1 1 2 Lightning Resist +(3 to 5)%

scha
Ocher 1 14 10 2 Lightning Resist +(6 to 7)%

scha
Coral 1 27 20 2 Lightning Resist +(8 to 9)%

scha
Amber 40 32 2 Lightning Resist +(10 to 11)%

scha
Beryl 1 1 1 2 Poison Resist +(3 to 5)%

scha
Viridian 1 14 10 2 Poison Resist +(6 to 7)%

scha
Jade 1 27 20 2 Poison Resist +(8 to 9)%

scha
Emerald 40 32 2 Poison Resist +(10 to 11)%

scha
Snowflake 1 27 20 2 +(1 to 3) to Minimum Cold Damage
+(3 to 5) to Maximum Cold Damage

scha
Shivering 1 42 34 1 +(4 to 5) to Minimum Cold Damage
+(6 to 10) to Maximum Cold Damage

scha
Boreal 1 66 58 1 +(6 to 8) to Minimum Cold Damage
+(11 to 15) to Maximum Cold Damage

scha
Hibernal 91 83 1 +(9 to 10) to Minimum Cold Damage
+(16 to 20) to Maximum Cold Damage

scha
Ember 1 27 20 2 +(1 to 4) to Minimum Fire Damage
+(4 to 6) to Maximum Fire Damage

scha
Smoldering 1 42 34 1 +(5 to 6) to Minimum Fire Damage
+(7 to 12) to Maximum Fire Damage

scha
Smoking 1 66 58 1 +(7 to 10) to Minimum Fire Damage
+(13 to 18) to Maximum Fire Damage

scha
Flaming 91 83 1 +(11 to 12) to Minimum Fire Damage
+(19 to 24) to Maximum Fire Damage

scha
Static 1 27 20 2 +1 to Minimum Lightning Damage
+(5 to 10) to Maximum Lightning Damage

scha
Glowing 1 42 34 1 +1 to Minimum Lightning Damage
+(11 to 20) to Maximum Lightning Damage

scha
Arcing 1 66 58 1 +1 to Minimum Lightning Damage
+(21 to 35) to Maximum Lightning Damage

scha
Shocking 91 83 1 +1 to Minimum Lightning Damage
+(36 to 50) to Maximum Lightning Damage

scha
Septic 1 27 20 2 +35 to Minimum Poison Damage
+35 to Maximum Poison Damage

scha
Envenomed 1 42 34 1 +77 to Minimum Poison Damage
+77 to Maximum Poison Damage

scha
Toxic 1 66 58 1 +123 to Minimum Poison Damage
+123 to Maximum Poison Damage

scha
Pestilent 91 83 1 +171 to Minimum Poison Damage
+171 to Maximum Poison Damage

scha
Dazzling 1 29 25 2 Regenerate Mana 5%

scha
Fascinating 60 50 2 Regenerate Mana 8%

scha
Guardian's 1 32 20 2 +1 Defense (Based on Character Level)

scha
Guardian's 64 44 1 +2 Defense (Based on Character Level)

scha
Assailant's 85 48 1 +1 to Maximum Damage (Based on Character Level)

scha
Striker's 1 32 24 2 +1 to Attack Rating (Based on Character Level)

scha
Striker's 64 48 1 +2 to Attack Rating (Based on Character Level)

scha
Clever 1 32 22 2 +1 to Mana (Based on Character Level)

scha
Clever 64 46 1 +2 to Mana (Based on Character Level)

scha
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
Jewels
Name Rare Min iLvl Max iLvl Req Lvl Rarity Stats Item Type
Blanched 1 1 1 8 +(10 to 30) Defense

jewl
Eburin 1 16 12 8 +(31 to 60) Defense

jewl
Bone 1 32 24 8 +(61 to 90) Defense

jewl
Ivory 64 56 8 +(91 to 180) Defense

jewl
Scarlet 1 8 6 10 +(1 to 5) to Minimum Damage

jewl
Crimson 1 38 30 10 +(6 to 10) to Minimum Damage

jewl
Carbuncle 1 12 9 10 +(1 to 7) to Maximum Damage

jewl
Carmine 1 35 27 10 +(8 to 15) to Maximum Damage

jewl
Vermillion 58 45 10 +(16 to 25) to Maximum Damage

jewl
Cinnabar 1 1 1 12 +(6 to 12)% Enhanced damage

jewl
Rusty 1 13 9 12 +(13 to 25)% Enhanced damage

jewl
Realgar 1 45 37 10 +(26 to 40)% Enhanced damage

jewl
Ruby 66 58 8 +(41 to 60)% Enhanced damage

jewl
Dun 1 7 5 10 (10 to 20)% Damage Taken Goes To Mana

jewl
Brown 1 39 31 8 Heal Stamina Plus (15 to 30)%

jewl
Chestnut 1 1 1 8 +(10 to 15) Maximum Stamina

jewl
Maroon 1 17 12 8 +(16 to 30) Maximum Stamina

jewl
Nickel 1 1 1 8 +2 to Maximum Damage (Based on Character Level)
+(10 to 20) to Attack Rating

jewl
Tin 1 8 6 8 +2 to Maximum Damage (Based on Character Level)
+(21 to 40) to Attack Rating

jewl
Silver 1 25 18 8 +2 to Maximum Damage (Based on Character Level)
+(41 to 60) to Attack Rating

jewl
Argent 44 36 8 +2 to Maximum Damage (Based on Character Level)
+(61 to 120) to Attack Rating

jewl
Bright 1 1 1 8 +4 to Attack Rating (Based on Character Level)
+1 to Light Radius

jewl
Emerald 1 16 12 10 (10 to 30)% Better Chance of Getting Magic Items

jewl
Zircon 1 1 1 10 +(3 to 16) to Mana

jewl
Jacinth 1 28 21 10 +(17 to 32) to Mana

jewl
Turquoise 45 37 10 +(33 to 64) to Mana

jewl
Shimmering 1 16 12 8 All Resistances +(5 to 10)

jewl
Scintillating 34 26 8 All Resistances +(11 to 15)

jewl
Lapis Lazuli 1 2 1 10 Cold Resist +(10 to 20)%

jewl
Sapphire 1 19 14 10 Cold Resist +(21 to 40)%

jewl
Garnet 1 2 1 10 Fire Resist +(10 to 20)%

jewl
Ruby 1 18 13 10 Fire Resist +(21 to 40)%

jewl
Camphor 1 2 1 10 Lightning Resist +(10 to 20)%

jewl
Ambergris 1 19 14 10 Lightning Resist +(21 to 40)%

jewl
Beryl 1 2 1 10 Poison Resist +(10 to 20)%

jewl
Jade 1 19 14 10 Poison Resist +(21 to 40)%

jewl
Aureolin 1 22 16 10 +(4 to 12) to Mana after each Kill

jewl
Diamond 1 16 19 8 +(50 to 75)% Damage to Demons
+(50 to 75) to Attack Rating against Demons

jewl
Maiden's 1 72 48 6 +1 to Amazon Skill Levels

jewl
Monk's 1 72 48 6 +1 to Paladin Skill Levels

jewl
Summoner's 1 72 48 6 +1 to Necromancer Skill Levels

jewl
Angel's 1 72 48 6 +1 to Sorceress Skill Levels

jewl
Slayer's 1 72 48 6 +1 to Barbarian Skill Levels

jewl
Shaman's 1 72 48 6 +1 to Druid Skill Levels

jewl
Magekiller's 1 72 48 6 +1 to Assassin Skill Levels

jewl
Pearl 1 8 13 8 +(50 to 75)% Damage to Undead
+(50 to 75) to Attack Rating against Undead

jewl
Quality 1 13 9 8 +(8 to 15)% Enhanced damage
10% Bonus to Attack Rating

jewl
Superior 1 45 27 8 +(16 to 30)% Enhanced damage
15% Bonus to Attack Rating

jewl
Excellent 66 45 8 +(31 to 45)% Enhanced damage
20% Bonus to Attack Rating

jewl
Dazzling 1 29 25 8 Regenerate Mana (15 to 30)%

jewl
Fascinating 50 50 8 Regenerate Mana (31 to 60)%

jewl
Colorful 20 15 8 +20 to Minimum Fire Damage
+30 to Maximum Fire Damage
+20 to Minimum Lightning Damage
+30 to Maximum Lightning Damage
+20 to Minimum Cold Damage
+30 to Maximum Cold Damage

jewl
Colorful 35 30 8 +40 to Minimum Fire Damage
+60 to Maximum Fire Damage
+40 to Minimum Lightning Damage
+60 to Maximum Lightning Damage
+40 to Minimum Cold Damage
+60 to Maximum Cold Damage

jewl
Colorful 50 45 8 +80 to Minimum Fire Damage
+120 to Maximum Fire Damage
+80 to Minimum Lightning Damage
+120 to Maximum Lightning Damage
+80 to Minimum Cold Damage
+120 to Maximum Cold Damage

jewl
Brisk 1 18 18 8 +(5 to 10)% Faster Run/Walk

jewl
Swift 1 38 25 8 +(11 to 15)% Faster Run/Walk

jewl
Strengthening 1 23 20 8 +(10 to 18) to Strength

jewl
Empowering 1 26 24 8 +(19 to 25) to Strength

jewl
Titan's 45 38 8 +(26 to 30) to Strength

jewl
Bright 1 16 12 8 Increase Maximum Life (5 to 8)%

jewl
Solar 1 27 23 8 Increase Maximum Life (9 to 12)%

jewl
Vivid 38 34 8 Increase Maximum Life (13 to 16)%

jewl
Omniscient 1 16 12 8 Increase Maximum Mana (5 to 8)%

jewl
Sage 1 27 23 8 Increase Maximum Mana (9 to 12)%

jewl
Shrewd 38 34 8 Increase Maximum Mana (13 to 16)%

jewl
Crystal 1 21 20 8 Damage Reduced by (4 to 12)

jewl
Brilliant 1 21 20 8 Magic Damage Reduced by (4 to 12)

jewl
Looter's 1 6 5 2 1% Better Chance of Getting Magic Items (Based on Character Level)

jewl
Looter's 1 18 15 2 2% Better Chance of Getting Magic Items (Based on Character Level)

jewl
Looter's 1 36 30 2 3% Better Chance of Getting Magic Items (Based on Character Level)

jewl
Looter's 54 45 2 4% Better Chance of Getting Magic Items (Based on Character Level)

jewl
Looter's 72 60 2 5% Better Chance of Getting Magic Items (Based on Character Level)

jewl
Knowledgeable 85 67 12 +1 to All Skills

jewl
Adjudging 1 72 48 4 -(1 to 3)% to Enemy Fire Resistance

jewl
Adjudging 1 72 48 4 -(1 to 3)% to Enemy Cold Resistance

jewl
Adjudging 1 72 48 4 -(1 to 3)% to Enemy Lightning Resistance

jewl
Adjudging 1 72 48 4 -(1 to 3)% to Enemy Poison Resistance

jewl
Intensifying 1 64 42 6 +(2 to 4)% to Fire Skill Damage

jewl
Intensifying 1 64 42 6 +(2 to 4)% to Cold Skill Damage

jewl
Intensifying 1 64 42 6 +(2 to 4)% to Lightning Skill Damage

jewl
Intensifying 1 64 42 6 +(2 to 4)% to Poison Skill Damage

jewl
Intensifying 1 64 42 6 +(1 to 3)% to Magic Skill Damage

jewl
Intensifying 1 64 42 6 +(1 to 3)% to Wind Skill Damage

jewl
Commander's 1 64 42 6 +(4 to 8)% to Summon Melee Damage

jewl
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
Arrow/Bolt Quivers
Name Rare Min iLvl Max iLvl Req Lvl Rarity Stats Item Type
Burning 1 15 10 1 +1 to Minimum Fire Damage
+6 to Maximum Fire Damage

arrm, boqm
Freezing 1 15 10 1 +1 to Minimum Cold Damage
+4 to Maximum Cold Damage

arrm, boqm
Shocking 1 15 10 1 +1 to Minimum Lightning Damage
+12 to Maximum Lightning Damage

arrm, boqm
Toxic 1 15 10 1 +103 to Minimum Poison Damage
+103 to Maximum Poison Damage

arrm, boqm
Colorful 1 15 10 1 +1 to Minimum Fire Damage
+4 to Maximum Fire Damage
+1 to Minimum Lightning Damage
+8 to Maximum Lightning Damage
+1 to Minimum Cold Damage
+3 to Maximum Cold Damage

arrm, boqm
Burning 1 30 20 1 +6 to Minimum Fire Damage
+10 to Maximum Fire Damage

arrm, boqm
Freezing 1 30 20 1 +4 to Minimum Cold Damage
+8 to Maximum Cold Damage

arrm, boqm
Shocking 1 30 20 1 +1 to Minimum Lightning Damage
+16 to Maximum Lightning Damage

arrm, boqm
Toxic 1 30 20 1 +206 to Minimum Poison Damage
+206 to Maximum Poison Damage

arrm, boqm
Colorful 1 30 20 1 +3 to Minimum Fire Damage
+5 to Maximum Fire Damage
+1 to Minimum Lightning Damage
+8 to Maximum Lightning Damage
+2 to Minimum Cold Damage
+4 to Maximum Cold Damage

arrm, boqm
Burning 1 45 30 1 +12 to Minimum Fire Damage
+20 to Maximum Fire Damage

arrm, boqm
Freezing 1 45 30 1 +8 to Minimum Cold Damage
+16 to Maximum Cold Damage

arrm, boqm
Shocking 1 45 30 1 +1 to Minimum Lightning Damage
+32 to Maximum Lightning Damage

arrm, boqm
Toxic 1 45 30 1 +309 to Minimum Poison Damage
+309 to Maximum Poison Damage

arrm, boqm
Colorful 1 45 30 1 +6 to Minimum Fire Damage
+10 to Maximum Fire Damage
+1 to Minimum Lightning Damage
+16 to Maximum Lightning Damage
+4 to Minimum Cold Damage
+8 to Maximum Cold Damage

arrm, boqm
Burning 1 60 40 1 +18 to Minimum Fire Damage
+30 to Maximum Fire Damage

arrm, boqm
Freezing 1 60 40 1 +12 to Minimum Cold Damage
+24 to Maximum Cold Damage

arrm, boqm
Shocking 1 60 40 1 +1 to Minimum Lightning Damage
+48 to Maximum Lightning Damage

arrm, boqm
Toxic 1 60 40 1 +412 to Minimum Poison Damage
+412 to Maximum Poison Damage

arrm, boqm
Colorful 1 60 40 1 +9 to Minimum Fire Damage
+15 to Maximum Fire Damage
+1 to Minimum Lightning Damage
+24 to Maximum Lightning Damage
+6 to Minimum Cold Damage
+12 to Maximum Cold Damage

arrm, boqm
Jagged 20 20 2 +(5 to 15) to Maximum Damage

arrm, boqm
Serrated 40 40 4 +(15 to 35) to Maximum Damage

arrm, boqm
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
[Armor] [Weapons] [Prefixes] [Suffixes] [Uni Armor] [Uni Weapons] [Uni Other] [Sets] [Gems/Runes] [Runewords] [Cube] [Recipes] [Maps] [New Stuff] [Eclipse]