Eastern Sun Eclipse 1.0 Database
[Armor] [Weapons] [Prefixes] [Suffixes] [Uni Armor] [Uni Weapons] [Uni Other] [Sets] [Gems/Runes] [Runewords] [Cube] [Recipes] [Maps] [New Stuff] [Eclipse]
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]

Keys
tors = Armor ring = Ring amul = Amulet boot = Boots glov = Gloves belt = Belt
scep = Scepter wand = Wand staf = Staff knif = Knife spea = Spear pole = Polearm
helm = Helm tkni = Throwing Knife weap = Weapon mele = Melee Weapon miss = Missile Weapon thro = Thrown Weapon
armo = Any Armor shld = Any Shield blun = Blunt jewl = Jewel amaz = Amazon Item barb = Barbarian Item
necr = Necromancer Item pala = Paladin Item sorc = Sorceress Item assn = Assassin Item drui = Druid Item phlm = Primal Helm
pelt = Pelt circ = Circlet scha = Small Charm mcha = Large Charm lcha = Grand Charm arrm = Bow Quiver
boqm = Crossbow Quiver asnx = Assassin 2H Katana 2hsw = 2H Swing Weapon xcha = Extra Charm rstn = Random Stone chw1 = Chit Weapon nor
cha1 = Chit Armor nor chw2 = Chit Weapon nm cha2 = Chit Armor nm chw3 = Chit Weapon hell cha3 = Chit Armor hell claw = Claw
mrn0 = Monster Ring 0 mrn1 = Monster Ring 1 mrn2 = Monster Ring 2 mrn3 = Monster Ring 3 mrn4 = Monster Ring 4 ycha = Passive Enabler
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
General
Name Rare Min iLvl Max iLvl Req Lvl Rarity Group Stats Item Type
of Health 1 7 18 5 18 1 Damage Reduced by (1 to 2)

amul, ring, armo, staf, wand
of Protection 1 18 26 18 18 1 Damage Reduced by (3 to 4)

amul, ring, armo, staf, wand
of Absorption 1 26 35 24 18 1 Damage Reduced by (5 to 6)

amul, ring, armo, staf, wand
of Life 1 35 33 18 1 Damage Reduced by (7 to 14)

amul, ring, armo, staf, wand
of Anima 1 45 43 18 1 Damage Reduced by (15 to 24)

amul, circ, tors, shld
of Life Everlasting 1 75 70 18 1 Damage Reduced by (25 to 50)

amul, circ
of Frost 1 4 25 3 16 10 +(1 to 2) to Minimum Cold Damage
+(3 to 11) to Maximum Cold Damage

weap, amul, ring, belt
of the Icicle 1 15 34 15 16 10 +(3 to 5) to Minimum Cold Damage
+(12 to 35) to Maximum Cold Damage

weap, amul, ring, belt
of the Glacier 1 25 50 27 16 10 +(6 to 10) to Minimum Cold Damage
+(36 to 70) to Maximum Cold Damage

mele
of Winter 1 34 39 16 10 +(11 to 20) to Minimum Cold Damage
+(71 to 140) to Maximum Cold Damage

mele
of the Iceburg 50 51 16 10 +(21 to 40) to Minimum Cold Damage
+(141 to 280) to Maximum Cold Damage

mele
ChitNor 1 1 1 1 101
chw1, cha1
ChitNM 1 1 1 1 101
chw2, cha2
ChitHell 1 1 1 1 101
chw3, cha3
RndStone 1 1 1 1 101
rstn
of Flame 1 4 25 3 16 11 +(1 to 3) to Minimum Fire Damage
+(4 to 12) to Maximum Fire Damage

weap, amul, ring, glov
of Fire 1 15 34 15 16 11 +(4 to 7) to Minimum Fire Damage
+(13 to 37) to Maximum Fire Damage

weap, amul, ring, glov
of Burning 1 25 50 27 16 11 +(8 to 15) to Minimum Fire Damage
+(38 to 75) to Maximum Fire Damage

weap
of Incineration 1 34 39 16 11 +(16 to 30) to Minimum Fire Damage
+(76 to 150) to Maximum Fire Damage

mele
of Wildfire 50 51 16 11 +(31 to 60) to Minimum Fire Damage
+(151 to 300) to Maximum Fire Damage

mele
of Shock 1 4 25 3 16 12 +1 to Minimum Lightning Damage
+(5 to 16) to Maximum Lightning Damage

weap, amul, ring, boot
of Lightning 1 15 34 15 16 12 +1 to Minimum Lightning Damage
+(17 to 50) to Maximum Lightning Damage

weap, amul, ring, boot
of Thunder 1 25 50 27 16 12 +1 to Minimum Lightning Damage
+(51 to 100) to Maximum Lightning Damage

weap
of Storms 1 34 39 16 12 +1 to Minimum Lightning Damage
+(101 to 200) to Maximum Lightning Damage

mele
of Arcing 50 51 16 12 +1 to Minimum Lightning Damage
+(201 to 400) to Maximum Lightning Damage

mele
of Blight 1 4 25 3 16 13 Adds 20 poison damage over 2 seconds

weap, circ, amul, ring
of Venom 1 15 34 15 16 13 Adds 40 poison damage over 3 seconds

weap, circ
of Pestilence 1 25 50 27 16 13 Adds 80 poison damage over 4 seconds

weap, circ
of Anthrax 1 34 39 16 13 Adds 160 poison damage over 5 seconds

mele
of Toxin 50 51 16 13 Adds 321 poison damage over 6 seconds

mele
of Worth 1 1 12 3 14 14 +1 to Minimum Damage

weap, amul, ring, circ, tors

Excluding:
staf, wand
of Measure 1 12 24 15 14 14 +(2 to 3) to Minimum Damage

weap, amul, ring, circ

Excluding:
staf, wand
of Excellence 1 24 48 27 14 14 +(4 to 6) to Minimum Damage

weap, amul, ring, circ

Excluding:
staf, wand
of Performance 1 48 39 14 14 +(7 to 12) to Minimum Damage

weap, amul, ring, circ

Excluding:
staf, wand
of Transcendence 1 76 51 14 14 +(13 to 20) to Minimum Damage

weap, amul

Excluding:
staf, wand
of Craftsmanship 1 1 24 1 18 15 +(1 to 2) to Maximum Damage

weap, circ, amul, ring, helm, shld

Excluding:
staf, wand
of Quality 1 5 32 5 18 15 +(3 to 4) to Maximum Damage

weap, circ, amul, ring, helm, shld

Excluding:
staf, wand
of Maiming 1 8 40 8 18 15 +(5 to 7) to Maximum Damage

weap, circ

Excluding:
staf, wand
of Slaying 1 14 48 14 18 15 +(8 to 12) to Maximum Damage

weap, circ

Excluding:
staf, wand
of Gore 1 22 56 22 18 15 +(13 to 20) to Maximum Damage

weap, circ

Excluding:
staf, wand
of Carnage 1 30 30 18 15 +(21 to 30) to Maximum Damage

weap

Excluding:
staf, wand
of Slaughter 1 38 38 18 15 +(31 to 40) to Maximum Damage

weap

Excluding:
staf, wand
of Butchery 1 46 46 18 15 +(41 to 55) to Maximum Damage

weap

Excluding:
staf, wand
of Evisceration 1 54 54 18 15 +(56 to 80) to Maximum Damage

weap

Excluding:
staf, wand
of Remedy 1 7 25 5 18 16 Poison Length Reduced by 25%

amul, ring, armo
of Amelioration 1 18 13 18 16 Poison Length Reduced by 50%

amul, ring, armo
of Defiance 1 25 18 18 16 Poison Length Reduced by 75%

amul, helm, tors, shld
of Warmth 1 10 7 20 17 Half Freeze Duration 1

amul, ring, armo
of Balance 1 5 3 20 18 +10% Faster Hit Recovery

armo
of Equilibrium 1 9 6 20 18 +17% Faster Hit Recovery

tors, belt, shld
of Stability 1 18 13 20 18 +24% Faster Hit Recovery

tors, belt
of Pacing 1 2 1 20 19 +10% Faster Run/Walk

boot, circ
of Haste 1 22 16 20 19 +20% Faster Run/Walk

boot, circ
of Speed 1 37 29 20 19 +30% Faster Run/Walk

boot, circ
of Acceleration 51 43 20 19 +40% Faster Run/Walk

boot
of Traveling 65 57 20 19 +30% Faster Run/Walk
(80 to 90)% Slower Stamina Drain

boot
of Warding 1 7 18 5 18 2 Magic Damage Reduced by (1 to 2)

ring, armo, staf, wand
of the Sentinel 1 18 26 12 18 2 Magic Damage Reduced by (3 to 4)

ring, armo, staf, wand
of Guarding 1 26 19 18 2 Magic Damage Reduced by (5 to 12)

ring, armo, staf, wand
of Negation 1 42 35 18 2 Magic Damage Reduced by (13 to 24)

circ, tors, shld
of Regeneration 1 25 7 20 20 Replenish Life +(3 to 5)

armo, scep, staf, wand, amul, ring
of Regrowth 1 36 12 20 20 Replenish Life +(6 to 10)

armo, scep, staf, wand, amul, ring
of Revivification 1 65 30 20 20 Replenish Life +(11 to 15)

armo, scep, staf, wand, amul
of Skill Master 1 40 30 2 201 +(15 to 20) To Multiple Shot

glov, miss

Excluding:
amaz
of Skill Master 1 56 42 2 202 +(15 to 20) To Killer Scythe

glov, 2hsw

Excluding:
necr
of Skill Master 1 40 30 2 203 +(15 to 20) To Dodge

amul, ring, helm, tors

Excluding:
amaz
of Skill Master 1 48 36 2 204 +(15 to 20) To Slow Missiles
+(1 to 8) To Inner Sight

amul, ring, helm, tors, shld, belt, boot

Excluding:
amaz
of Skill Master 1 48 36 2 205 +(15 to 20) To Freezing Arrow

glov, miss

Excluding:
amaz
of Skill Master 1 56 42 2 206 +(15 to 20) To Exploding Arrow

glov, miss

Excluding:
amaz
of Skill Master 1 56 42 2 207 +(15 to 20) To Guided Arrow

glov, miss

Excluding:
amaz
of Skill Master 1 56 42 2 208 +(15 to 20) To Fire Wall

glov, miss

Excluding:
amaz
of Skill Master 1 56 42 2 209 +(15 to 20) To Lightning Strike

glov, mele

Excluding:
amaz
of Vileness 1 9 6 18 21 Prevent Monster Heal

mele
of Skill Master 1 72 54 2 210 +(15 to 20) To Strafe

glov, miss

Excluding:
amaz
of Skill Master 1 72 54 2 211 +(15 to 20) To Pierce

glov, miss, thro

Excluding:
amaz
of Skill Master 1 72 54 2 212 +(15 to 20) To Valkyrie

amul, ring, helm, tors, shld, belt, boot

Excluding:
amaz
of Skill Master 1 32 24 2 213 +(15 to 20) To Shock Armor

amul, ring, helm, tors, shld, belt, boot

Excluding:
sorc
of Skill Master 1 48 36 2 214 +(15 to 20) To Teleport

amul, ring, helm, tors, staf, boot

Excluding:
sorc
of Skill Master 1 40 30 2 215 +(15 to 20) To Enchant

amul, ring, armo

Excluding:
sorc
of Skill Master 1 64 48 2 216 +(15 to 20) To Immolation

amul, ring, armo

Excluding:
sorc
of Skill Master 1 64 48 2 217 +(15 to 20) To Lightning Hydra

amul, ring, armo

Excluding:
sorc
of Skill Master 1 72 54 2 218 +(15 to 20) To Fire Mastery

amul, ring, helm, tors, boot

Excluding:
sorc
of Skill Master 1 72 54 2 219 +(15 to 20) To Lightning Mastery

amul, ring, helm, tors, boot

Excluding:
sorc
of Greed 1 15 12 20 22 (10 to 20)% Extra Gold from Monsters

amul, circ, boot, glov, ring
of Greed 1 27 24 20 22 (21 to 40)% Extra Gold from Monsters

amul, circ, boot, glov, ring
of Greed 1 35 32 20 22 (41 to 60)% Extra Gold from Monsters

amul, circ, boot
of Skill Master 1 72 54 2 220 +(15 to 20) To Cold Mastery

amul, ring, helm, tors, boot

Excluding:
sorc
of Skill Master 1 72 54 2 221 +(15 to 20) To Chain Lightning

amul, ring, armo

Excluding:
sorc
of Skill Master 1 72 54 2 222 +(15 to 20) To Frozen Orb

amul, ring, armo

Excluding:
sorc
of Skill Master 1 32 24 2 223 +(15 to 20) To Bone Armor

amul, ring, armo, pole

Excluding:
necr
of Skill Master 1 48 36 2 224 +(15 to 20) To Amplify Damage

amul, ring, helm, tors

Excluding:
necr
of Skill Master 1 40 30 2 225 +(15 to 20) To Clay Golem
+(1 to 8) To Golem Mastery

amul, ring, helm, tors, shld, belt, boot

Excluding:
necr
of Skill Master 1 40 30 2 226 +(15 to 20) To Dim Vision

amul, ring, helm, tors, pole

Excluding:
necr
of Skill Master 1 40 30 2 227 +(15 to 20) To Confuse

amul, ring, helm, tors

Excluding:
necr
of Skill Master 1 48 36 2 228 +(15 to 20) To Raise Skeleton
+(1 to 8) To Skeleton Mastery

amul, ring, helm, tors, shld, belt, boot

Excluding:
necr
of Skill Master 1 48 36 2 229 +(15 to 20) To Blood Golem
+(1 to 8) To Golem Mastery

amul, ring, helm, tors, shld, belt, boot

Excluding:
necr
of Fortune 1 15 12 20 23 (7 to 15)% Better Chance of Getting Magic Items

amul, circ, boot, glov, ring
of Fortune 1 27 24 20 23 (16 to 30)% Better Chance of Getting Magic Items

amul, circ, boot, glov, ring
of Fortune 1 35 32 20 23 (31 to 45)% Better Chance of Getting Magic Items

amul, circ, boot
of Riches 1 50 48 20 23 (21 to 40)% Extra Gold from Monsters
(16 to 30)% Better Chance of Getting Magic Items

amul, circ, boot
of Skill Master 1 72 54 1 230 +(15 to 20) To Decrepify

amul, ring, helm, tors

Excluding:
necr
of Skill Master 1 64 48 2 231 +(15 to 20) To Bone Spirit

amul, ring, armo

Excluding:
necr
of Skill Master 1 64 48 2 232 +(15 to 20) To Fire Golem
+(1 to 8) To Golem Mastery

amul, ring, helm, tors, shld, belt, boot

Excluding:
necr
of Skill Master 1 72 54 2 233 +(15 to 20) To Raise Vampire
+(1 to 8) To Skeleton Mastery

amul, ring, helm, tors, shld, belt, boot

Excluding:
necr
of Skill Master 1 72 54 2 234 +(15 to 20) To Poison Nova

amul, ring, armo

Excluding:
necr
of Skill Master 1 72 54 2 235 +(15 to 20) To Lower Resist

amul, ring, helm, tors, pole

Excluding:
necr
of Skill Master 1 72 54 2 236 +(15 to 20) To Hydra

amul, ring, helm, tors, pole

Excluding:
necr
of Skill Master 1 32 24 0 237 +(15 to 20) To Annihilation

amul, ring, weap, glov

Excluding:
pala
of Skill Master 1 32 24 0 238 +(15 to 20) To Protection From Evil

amul, ring, weap, glov

Excluding:
pala
of Skill Master 1 40 30 0 239 +(15 to 20) To Defiance

amul, ring, helm, tors, shld, belt, boot

Excluding:
pala
of Ease 1 15 11 18 24 Requirements +-20%

weap, helm, tors, shld
of Simplicity 1 25 18 18 24 Requirements +-30%

weap, helm, tors, shld
of Alleviation 1 35 25 18 24 Requirements +-40%

weap, helm, tors, shld
of Skill Master 1 48 36 5 240 +(15 to 20) To Zeal

glov, mele

Excluding:
pala
of Skill Master 1 48 36 0 241 +(15 to 20) To Cleansing

amul, ring, helm, tors, shld, belt, boot

Excluding:
pala
of Skill Master 1 48 36 0 242 +(15 to 20) To Holy Fire

amul, ring, helm, tors, shld, belt, boot

Excluding:
pala
of Skill Master 1 56 42 0 243 +(15 to 20) To Vengeance

glov, mele

Excluding:
pala
of Skill Master 1 56 42 0 244 +(15 to 20) To Holy Freeze

amul, ring, helm, tors, shld, belt, boot

Excluding:
pala
of Skill Master 1 56 42 0 245 +(15 to 20) To Vigor

amul, ring, helm, tors, shld, belt, boot

Excluding:
pala
of Skill Master 1 56 42 0 246 +(15 to 20) To Might

amul, ring, weap, glov

Excluding:
pala
of Skill Master 1 64 48 0 247 +(15 to 20) To Meditation

amul, ring, helm, tors, shld, belt, boot

Excluding:
pala
of Skill Master 1 64 48 0 248 +(15 to 20) To Holy Shock

amul, ring, helm, tors, shld, belt, boot

Excluding:
pala
of Skill Master 1 72 54 0 249 +(15 to 20) To Salvation

amul, ring, helm, tors, shld, belt, boot

Excluding:
pala
of the Bear 1 8 6 18 25 Knockback

mele

Excluding:
staf, wand
of Skill Master 1 72 54 0 250 +(15 to 20) To Fanaticism

amul, ring, weap, glov

Excluding:
pala
of Skill Master 1 72 54 2 251 +(15 to 20) To Summon Anointed Bear

amul, ring, weap, glov

Excluding:
pala
of Skill Master 1 32 24 2 252 +(15 to 20) To Close Combat Mastery

glov, mele

Excluding:
barb
of Skill Master 1 32 24 2 256 +(15 to 20) To Throwing Mastery

glov, thro

Excluding:
barb
of Skill Master 1 40 30 2 258 +(15 to 20) To Shout

amul, ring, helm, tors, spea

Excluding:
barb
of Skill Master 1 56 42 2 259 +(15 to 20) To Iron Skin

amul, ring, helm, tors

Excluding:
barb
of Light 1 6 15 4 14 26 +0.25 to Attack Rating (Based on Character Level)
+1 to Light Radius

amul, ring, armo
of Radiance 1 15 17 11 14 26 +0.75 to Attack Rating (Based on Character Level)
+3 to Light Radius

amul, ring, helm, glov
of the Sun 1 17 25 12 14 26 +1.25 to Attack Rating (Based on Character Level)
+5 to Light Radius

amul, ring, helm
of Skill Master 1 56 42 2 260 +(15 to 20) To Battle Orders

amul, ring, helm, tors, spea, boot

Excluding:
barb
of Skill Master 1 64 48 2 261 +(15 to 20) To War Cry

amul, ring, helm, tors

Excluding:
barb
of Skill Master 1 72 54 2 262 +(15 to 20) To Berserk

glov, mele

Excluding:
barb
of Skill Master 1 72 54 2 263 +(15 to 20) To Whirlwind

glov, mele

Excluding:
barb
of Skill Master 1 72 54 2 264 +(15 to 20) To Natural Resistance

amul, ring, helm, tors

Excluding:
barb
of Skill Master 1 32 24 2 265 +(15 to 20) To Raven

amul, ring, helm, tors, shld, belt, boot

Excluding:
drui
of Skill Master 1 32 24 2 266 +(15 to 20) To Cow Balloon

amul, ring, helm, tors, shld, belt, boot

Excluding:
drui
of Skill Master 1 48 36 2 267 +(15 to 20) To Elemental Form
+(1 to 8) To Shapeshifting Mastery
+(1 to 8) To Maul

glov, mele

Excluding:
drui
of Skill Master 1 48 36 2 268 +(15 to 20) To Werewolf
+(1 to 8) To Volcanic Creeper

amul, ring, helm, tors, shld, belt, boot

Excluding:
drui
of Skill Master 1 48 36 2 269 +(15 to 20) To Molten Boulder

amul, ring, armo

Excluding:
drui
of the Jackal 1 1 7 1 24 27 +(1 to 5) to Life

amul, ring, armo, staf, wand
of the Fox 1 7 15 5 24 27 +(6 to 10) to Life

amul, ring, armo, staf, wand
of the Wolf 1 15 20 11 24 27 +(11 to 20) to Life

amul, ring, armo, staf, wand
of the Tiger 1 20 25 15 24 27 +(21 to 30) to Life

amul, ring, armo, staf, wand
of the Mammoth 1 25 18 24 27 +(31 to 40) to Life

amul, ring, armo, staf, wand
of the Colossus 1 30 22 24 27 +(41 to 60) to Life

amul, helm, tors, belt, shld
of the Squid 1 40 30 24 27 +(61 to 80) to Life

amul, helm, tors, belt
of the Whale 1 50 37 24 27 +(81 to 100) to Life

amul, helm, tors, belt
of Skill Master 1 56 42 2 270 +(15 to 20) To Earth Spikes

amul, ring, helm, tors, shld, belt, boot

Excluding:
drui
of Skill Master 1 56 42 2 271 +(15 to 20) To Oak Sage
+(1 to 8) To Heart of Wolverine

amul, ring, helm, tors, shld, belt, boot

Excluding:
drui
of Skill Master 1 56 42 2 272 +(15 to 20) To Summon Spirit Wolf
+(1 to 12) To Summon Dire Wolf

amul, ring, helm, tors, shld, belt, boot

Excluding:
drui
of Skill Master 1 56 42 2 273 +(15 to 20) To Tornado

amul, ring, armo

Excluding:
drui
of Skill Master 1 72 54 2 274 +(15 to 20) To Werewolf
+(1 to 8) To Shapeshifting Mastery
+(1 to 8) To Fury

glov, mele

Excluding:
drui
of Skill Master 1 72 54 2 275 +(15 to 20) To Summon Elemental

amul, ring, helm, tors, shld, belt, boot

Excluding:
drui
of Skill Master 1 48 36 2 276 +(15 to 20) To Cloak of Shadows

amul, ring, helm, tors

Excluding:
assn
of Skill Master 1 40 30 2 277 +(15 to 20) To Tiger Strike

glov, mele

Excluding:
assn
of Skill Master 1 56 42 2 278 +(15 to 20) To Burst of Speed

amul, ring, helm, tors

Excluding:
assn
of Skill Master 1 48 36 2 279 +(15 to 20) To Melee Mastery

amul, ring, helm, tors

Excluding:
assn
of the Leech 1 6 4 22 28 (4 to 6)% Life stolen per hit

weap, amul, ring, circ, glov
of the Locust 1 20 15 22 28 (7 to 9)% Life stolen per hit

weap, amul, ring, circ
of the Lamprey 1 55 43 22 28 (10 to 12)% Life stolen per hit

mele
of Skill Master 1 72 54 2 280 +(15 to 20) To Fade

amul, ring, helm, tors

Excluding:
assn
of the Bat 1 7 4 22 29 (4 to 6)% Mana stolen per hit

weap, amul, ring, circ, glov
of the Wraith 1 21 16 22 29 (7 to 9)% Mana stolen per hit

weap, amul, ring, circ
of the Vampire 1 56 48 22 29 (10 to 12)% Mana stolen per hit

mele
of Skill Master 1 56 42 2 290 +(15 to 20) To Shadow Master

amul, ring, helm, tors, shld, belt, boot

Excluding:
assn
of Skill Master 1 64 48 2 291 +(15 to 20) To Phoenix Strike

glov, mele

Excluding:
assn
of Skill Master 1 72 54 2 292 +(15 to 20) To Shuriken

glov, tkni

Excluding:
assn
of Skill Master 1 72 54 1 293 +(15 to 20) To Venom

amul, ring, helm, tors

Excluding:
assn
of Skill Master 1 72 54 1 294 +(15 to 20) To Mind Blast

amul, ring, armo

Excluding:
assn
of Skill Master 1 72 54 2 295 +(15 to 20) To Cold Wave

amul, ring, armo

Excluding:
assn
of Avoidance 1 9 15 6 18 3 +(50 to 100) Defense vs. Missile

helm, tors, shld, boot, staf, wand
of Ducking 1 9 15 6 18 3 +(50 to 100) Defense vs. Melee

helm, tors, shld, boot, staf, wand
of Evasion 1 15 35 16 18 3 +(100 to 200) Defense vs. Missile

helm, tors, shld, boot, staf, wand
of Elusion 1 15 35 16 18 3 +(100 to 200) Defense vs. Melee

helm, tors, shld, boot, staf, wand
of Strength 1 1 10 1 18 30 +(1 to 3) to Strength

amul, ring, armo, mele
of Might 1 10 26 8 18 30 +(4 to 6) to Strength

amul, ring, armo, mele
of the Ox 1 26 42 19 18 30 +(7 to 10) to Strength

amul, ring, armo, mele
of the Giant 1 42 58 34 18 30 +(11 to 15) to Strength

amul, ring, armo, mele
of the Titan 1 58 50 18 30 +(16 to 20) to Strength

amul, helm, tors, belt, blun, ring
of Atlus 1 71 63 18 30 +(21 to 30) to Strength

amul, helm, tors, belt, blun
of Dexterity 1 1 10 1 18 31 +(1 to 3) to Dexterity

amul, miss, helm, tors, glov, ring, boot
of Skill 1 10 26 8 18 31 +(4 to 6) to Dexterity

amul, miss, helm, tors, glov, ring, boot
of Accuracy 1 26 42 19 18 31 +(7 to 10) to Dexterity

amul, miss, helm, tors, glov, ring, boot
of Precision 1 42 58 34 18 31 +(11 to 15) to Dexterity

amul, miss, helm, tors, glov, ring, boot
of Perfection 1 58 50 18 31 +(16 to 20) to Dexterity

amul, miss, helm, tors, glov, ring
of Nirvana 1 71 63 18 31 +(21 to 30) to Dexterity

amul, miss, helm, tors, glov
of Energy 1 1 10 1 12 32 +(1 to 3) to Energy

amul, helm, staf, wand, ring
of the Mind 1 10 26 8 12 32 +(4 to 6) to Energy

amul, helm, staf, wand, ring
of Brilliance 1 26 42 19 12 32 +(7 to 10) to Energy

amul, helm, staf, wand, ring
of Sorcery 1 42 58 34 12 32 +(11 to 15) to Energy

amul, helm, staf, wand, ring
of Wizardry 1 58 50 12 32 +(16 to 20) to Energy

amul, circ, staf, wand, ring
of Enlightenment 1 71 63 12 32 +(21 to 30) to Energy

amul, circ, staf, wand
of Shielding 1 30 20 12 33 +(2 to 4)% to Maximum Elemental Resistances
All Resistances +10

helm, tors, shld, belt, staf, wand
of Shielding 1 50 35 12 33 +(3 to 6)% to Maximum Elemental Resistances
All Resistances +15

helm, tors, shld, belt, staf, wand
of Shielding 1 70 50 12 33 +(4 to 8)% to Maximum Elemental Resistances
All Resistances +20

helm, tors, shld, belt, staf, wand
of Shielding 1 90 65 12 33 +(5 to 10)% to Maximum Elemental Resistances
All Resistances +25

helm, tors, shld, belt, staf, wand
of Self-Repair 1 3 1 18 34 Repairs 1 durability in 10 seconds

mele, armo
of Fast Repair 1 20 12 18 34 Repairs 1 durability in 4 seconds

mele, armo
of Replenishing 1 5 3 14 34 Replenishes quantity

thro
of Propogation 1 24 18 28 34 Replenishes quantity

thro
of the Kraken 1 37 1 14 35 +0.75 to Life (Based on Character Level)

amul, circ, pelt, phlm, tors
of Memory 1 37 1 14 36 +0.75 to Mana (Based on Character Level)

amul, circ
of the Elephant 1 37 1 14 37 +0.375 to Life (Based on Character Level)
+0.375 to Mana (Based on Character Level)

amul, circ
of Power 1 37 1 14 38 +0.5 to Strength (Based on Character Level)

amul, circ, pelt, phlm, tors
of Grace 1 37 1 14 39 +0.5 to Dexterity (Based on Character Level)

amul, circ
of Piercing 1 25 18 16 4 Ignore Target's Defense

scep, knif, claw, asnx
of Grace and Power 1 37 1 14 40 +0.25 to Strength (Based on Character Level)
+0.25 to Dexterity (Based on Character Level)

amul, circ
of the Yeti 1 25 1 14 41 Cold Resist 0.5% (Based on Character Level)

amul, ring, helm, tors
of the Phoenix 1 25 1 14 42 Fire Resist 0.5% (Based on Character Level)

amul, ring, helm, tors
of the Efreeti 1 25 1 14 43 Lightning Resist 0.5% (Based on Character Level)

amul, ring, helm, tors
of the Cobra 1 25 1 14 44 Poison Resist 0.5% (Based on Character Level)

amul, ring, helm, tors
of the Elements 1 50 1 14 45 Cold Resist 0.25% (Based on Character Level)
Lightning Resist 0.25% (Based on Character Level)
Fire Resist 0.25% (Based on Character Level)

amul, ring, helm, tors
of the Saint 1 15 18 12 16 46 +125% Damage to Demons
+125% Damage to Undead

weap

Excluding:
staf, wand
of the Heavens 1 25 30 20 16 46 +150% Damage to Demons
+150% Damage to Undead

weap

Excluding:
staf, wand
of the Arctic 1 90 75 14 47 Freezes target +1
Cannot Be Frozen 1

weap

Excluding:
staf, wand
of Fire Ball 1 12 36 10 2 48 6% CTC Lvl 5 Fire Ball on Striking

weap

Excluding:
staf, wand
of Fire Ball 1 24 48 20 2 48 7% CTC Lvl 10 Fire Ball on Striking

weap

Excluding:
staf, wand
of Fire Ball 1 36 30 2 48 9% CTC Lvl 15 Fire Ball on Striking

weap

Excluding:
staf, wand
of Fire Ball 1 48 40 2 48 10% CTC Lvl 20 Fire Ball on Striking

mele

Excluding:
staf, wand
of Fire Ball 1 60 50 2 48 12% CTC Lvl 25 Fire Ball on Striking

mele

Excluding:
staf, wand
of Lightning 1 12 36 10 2 48 6% CTC Lvl 8 Lightning on Striking

weap

Excluding:
staf, wand
of Lightning 1 24 48 20 2 48 7% CTC Lvl 15 Lightning on Striking

weap

Excluding:
staf, wand
of Lightning 1 36 30 2 48 9% CTC Lvl 20 Lightning on Striking

weap

Excluding:
staf, wand
of Lightning 1 48 40 2 48 10% CTC Lvl 25 Lightning on Striking

mele

Excluding:
staf, wand
of Lightning 1 60 50 2 48 12% CTC Lvl 30 Lightning on Striking

mele

Excluding:
staf, wand
of Chain Lightning 1 12 36 10 2 48 6% CTC Lvl 5 Chain Lightning on Striking

weap

Excluding:
staf, wand
of Chain Lightning 1 24 48 20 2 48 7% CTC Lvl 10 Chain Lightning on Striking

weap

Excluding:
staf, wand
of Chain Lightning 1 36 30 2 48 9% CTC Lvl 15 Chain Lightning on Striking

weap

Excluding:
staf, wand
of Chain Lightning 1 48 40 2 48 10% CTC Lvl 20 Chain Lightning on Striking

mele

Excluding:
staf, wand
of Chain Lightning 1 60 50 2 48 12% CTC Lvl 25 Chain Lightning on Striking

mele

Excluding:
staf, wand
of Glacial Spike 1 12 36 10 2 48 6% CTC Lvl 5 Glacial Spike on Striking

weap

Excluding:
staf, wand
of Glacial Spike 1 24 48 20 2 48 7% CTC Lvl 10 Glacial Spike on Striking

weap

Excluding:
staf, wand
of Glacial Spike 1 36 30 2 48 9% CTC Lvl 15 Glacial Spike on Striking

weap

Excluding:
staf, wand
of Glacial Spike 1 48 40 2 48 10% CTC Lvl 20 Glacial Spike on Striking

mele

Excluding:
staf, wand
of Glacial Spike 1 60 50 2 48 12% CTC Lvl 25 Glacial Spike on Striking

mele

Excluding:
staf, wand
of Frozen Orb 1 12 36 10 2 48 6% CTC Lvl 5 Frozen Orb on Striking

weap

Excluding:
staf, wand
of Frozen Orb 1 24 48 20 2 48 7% CTC Lvl 10 Frozen Orb on Striking

weap

Excluding:
staf, wand
of Frozen Orb 1 36 30 2 48 9% CTC Lvl 15 Frozen Orb on Striking

weap

Excluding:
staf, wand
of Frozen Orb 1 48 40 2 48 10% CTC Lvl 20 Frozen Orb on Striking

mele

Excluding:
staf, wand
of Frozen Orb 1 60 50 2 48 12% CTC Lvl 25 Frozen Orb on Striking

mele

Excluding:
staf, wand
of Icebolt 1 12 36 10 2 49 6% CTC Lvl 8 Ice Bolt on Striking

weap

Excluding:
staf, wand
of Icebolt 1 24 48 20 2 49 7% CTC Lvl 15 Ice Bolt on Striking

weap

Excluding:
staf, wand
of Icebolt 1 36 30 2 49 9% CTC Lvl 20 Ice Bolt on Striking

weap

Excluding:
staf, wand
of Icebolt 1 48 40 2 49 10% CTC Lvl 25 Ice Bolt on Striking

mele

Excluding:
staf, wand
of Icebolt 1 60 50 2 49 12% CTC Lvl 30 Ice Bolt on Striking

mele

Excluding:
staf, wand
of Immolation 1 12 36 10 2 49 6% CTC Lvl 5 Immolation on Striking

weap

Excluding:
staf, wand
of Immolation 1 24 48 20 2 49 7% CTC Lvl 10 Immolation on Striking

weap

Excluding:
staf, wand
of Immolation 1 36 30 2 49 9% CTC Lvl 15 Immolation on Striking

weap

Excluding:
staf, wand
of Immolation 1 48 40 2 49 10% CTC Lvl 20 Immolation on Striking

mele

Excluding:
staf, wand
of Immolation 1 60 50 2 49 12% CTC Lvl 25 Immolation on Striking

mele

Excluding:
staf, wand
of Meteor 1 12 36 10 2 49 5% CTC Lvl 6 Meteor on Striking

weap

Excluding:
staf, wand
of Meteor 1 24 48 20 2 49 6% CTC Lvl 12 Meteor on Striking

weap

Excluding:
staf, wand
of Meteor 1 36 30 2 49 7% CTC Lvl 18 Meteor on Striking

weap

Excluding:
staf, wand
of Meteor 1 48 40 2 49 8% CTC Lvl 24 Meteor on Striking

mele

Excluding:
staf, wand
of Meteor 1 60 50 2 49 9% CTC Lvl 30 Meteor on Striking

mele

Excluding:
staf, wand
of Blizzard 1 12 36 10 2 49 6% CTC Lvl 5 Blizzard on Striking

weap

Excluding:
staf, wand
of Blizzard 1 24 48 20 2 49 7% CTC Lvl 10 Blizzard on Striking

weap

Excluding:
staf, wand
of Blizzard 1 36 30 2 49 9% CTC Lvl 15 Blizzard on Striking

weap

Excluding:
staf, wand
of Blizzard 1 48 40 2 49 10% CTC Lvl 20 Blizzard on Striking

mele

Excluding:
staf, wand
of Blizzard 1 60 50 2 49 12% CTC Lvl 25 Blizzard on Striking

mele

Excluding:
staf, wand
of Damage Amplification 1 12 36 10 2 49 5% CTC Lvl 4 Amplify Damage on Striking

weap, amul, ring

Excluding:
staf, wand
of Damage Amplification 1 24 48 20 2 49 6% CTC Lvl 5 Amplify Damage on Striking

weap, amul, ring

Excluding:
staf, wand
of Damage Amplification 1 36 30 2 49 7% CTC Lvl 6 Amplify Damage on Striking

weap

Excluding:
staf, wand
of Damage Amplification 1 48 40 2 49 8% CTC Lvl 7 Amplify Damage on Striking

mele

Excluding:
staf, wand
of Damage Amplification 1 60 50 2 49 9% CTC Lvl 8 Amplify Damage on Striking

mele

Excluding:
staf, wand
of Puncturing 1 15 30 8 20 5 +(-50 to -20) to Monster Defense Per Hit

weap
of Bashing 1 30 45 16 20 5 +(-120 to -51) to Monster Defense Per Hit

weap
of Bashing 1 45 24 20 5 +(-200 to -121) to Monster Defense Per Hit

weap
of Dummy 1 1 1 1 5 +0 to Monster Defense Per Hit

xcha, ycha
of Charged Shield 1 12 36 10 2 50 6% CTC Lvl 8 Charged Bolt when Struck

armo, staf, wand
of Charged Shield 1 24 48 20 2 50 7% CTC Lvl 15 Charged Bolt when Struck

armo, staf, wand
of Charged Shield 1 36 30 2 50 9% CTC Lvl 20 Charged Bolt when Struck

armo, staf, wand
of Charged Shield 1 48 40 2 50 10% CTC Lvl 25 Charged Bolt when Struck

armo, staf, wand
of Charged Shield 1 60 50 2 50 12% CTC Lvl 30 Charged Bolt when Struck

armo, staf, wand
of Frozen Armor 1 12 36 10 2 50 6% CTC Lvl 5 Shock Armor when Struck

armo, staf, wand
of Frozen Armor 1 24 48 20 2 50 7% CTC Lvl 10 Shock Armor when Struck

armo, staf, wand
of Frozen Armor 1 36 30 2 50 9% CTC Lvl 15 Shock Armor when Struck

armo, staf, wand
of Frozen Armor 1 48 40 2 50 10% CTC Lvl 20 Shock Armor when Struck

armo, staf, wand
of Frozen Armor 1 60 50 2 50 12% CTC Lvl 25 Shock Armor when Struck

armo, staf, wand
of Static Field 1 12 36 10 2 50 6% CTC Lvl 5 Static Field when Struck

armo, staf, wand
of Static Field 1 24 48 20 2 50 7% CTC Lvl 10 Static Field when Struck

armo, staf, wand
of Static Field 1 36 30 2 50 9% CTC Lvl 15 Static Field when Struck

armo, staf, wand
of Static Field 1 48 40 2 50 10% CTC Lvl 20 Static Field when Struck

armo, staf, wand
of Static Field 1 60 50 2 50 12% CTC Lvl 25 Static Field when Struck

armo, staf, wand
of Frost Shield 1 12 36 10 2 50 6% CTC Lvl 5 Ice Nova when Struck

armo, staf, wand
of Frost Shield 1 24 48 20 2 50 7% CTC Lvl 10 Ice Nova when Struck

armo, staf, wand
of Frost Shield 1 36 30 2 50 9% CTC Lvl 15 Ice Nova when Struck

armo, staf, wand
of Frost Shield 1 48 40 2 50 10% CTC Lvl 20 Ice Nova when Struck

armo, staf, wand
of Frost Shield 1 60 50 2 50 12% CTC Lvl 25 Ice Nova when Struck

armo, staf, wand
of Fire Shield 1 12 36 10 2 50 6% CTC Lvl 5 Immolation when Struck

armo, staf, wand
of Fire Shield 1 24 48 20 2 50 7% CTC Lvl 10 Immolation when Struck

armo, staf, wand
of Fire Shield 1 36 30 2 50 9% CTC Lvl 15 Immolation when Struck

armo, staf, wand
of Fire Shield 1 48 40 2 50 10% CTC Lvl 20 Immolation when Struck

armo, staf, wand
of Fire Shield 1 60 50 2 50 12% CTC Lvl 25 Immolation when Struck

armo, staf, wand
of Meteor Shower 1 12 36 10 2 50 6% CTC Lvl 5 Fire Armor when Struck

armo, staf, wand
of Meteor Shower 1 24 48 20 2 50 7% CTC Lvl 10 Fire Armor when Struck

armo, staf, wand
of Meteor Shower 1 36 30 2 50 9% CTC Lvl 15 Fire Armor when Struck

armo, staf, wand
of Meteor Shower 1 48 40 2 50 10% CTC Lvl 20 Fire Armor when Struck

armo, staf, wand
of Meteor Shower 1 60 50 2 50 12% CTC Lvl 25 Fire Armor when Struck

armo, staf, wand
of Shiver Armor 1 12 36 10 2 50 6% CTC Lvl 5 Shiver Armor when Struck

armo, staf, wand
of Shiver Armor 1 24 48 20 2 50 7% CTC Lvl 10 Shiver Armor when Struck

armo, staf, wand
of Shiver Armor 1 36 30 2 50 9% CTC Lvl 15 Shiver Armor when Struck

armo, staf, wand
of Shiver Armor 1 48 40 2 50 10% CTC Lvl 20 Shiver Armor when Struck

armo, staf, wand
of Shiver Armor 1 60 50 2 50 12% CTC Lvl 25 Shiver Armor when Struck

armo, staf, wand
of Hydra Shield 1 12 36 10 2 50 6% CTC Lvl 5 Lightning Hydra when Struck

armo, staf, wand
of Hydra Shield 1 24 48 20 2 50 7% CTC Lvl 10 Lightning Hydra when Struck

armo, staf, wand
of Hydra Shield 1 36 30 2 50 9% CTC Lvl 15 Lightning Hydra when Struck

armo, staf, wand
of Hydra Shield 1 48 40 2 50 10% CTC Lvl 20 Lightning Hydra when Struck

armo, staf, wand
of Hydra Shield 1 60 50 2 50 12% CTC Lvl 25 Lightning Hydra when Struck

armo, staf, wand
of Static Field 1 1 1 1 50 33% CTC Lvl 33 Static Field when Struck
33% CTC Lvl 33 Static Field on Striking

mrn3
of Enchantment 1 24 48 24 2 51 Level 10 Enchant (30/30 Charges)

amul, ring, circ, staf

Excluding:
sorc
of Enchantment 1 48 48 2 51 Level 15 Enchant (45/45 Charges)

amul, ring, circ, staf

Excluding:
sorc
of Teleportation 1 24 48 24 8 51 Level 6 Teleport (40/40 Charges)

amul, ring, circ, staf

Excluding:
sorc
of Teleportation 1 48 48 8 51 Level 9 Teleport (60/60 Charges)

amul, ring, circ, staf

Excluding:
sorc
of Shiver Armor 1 24 48 24 2 51 Level 10 Shiver Armor (30/30 Charges)

amul, ring, circ, staf

Excluding:
sorc
of Shiver Armor 1 48 48 2 51 Level 15 Shiver Armor (45/45 Charges)

amul, ring, circ, staf

Excluding:
sorc
of Amplify Damage 1 24 48 24 2 51 Level 6 Amplify Damage (40/40 Charges)

amul, ring, circ, wand

Excluding:
necr
of Amplify Damage 1 48 48 2 51 Level 9 Amplify Damage (60/60 Charges)

amul, ring, circ, wand

Excluding:
necr
of Dim Vision 1 24 48 24 4 51 Level 6 Dim Vision (40/40 Charges)

amul, ring, circ, wand

Excluding:
necr
of Dim Vision 1 48 48 4 51 Level 9 Dim Vision (60/60 Charges)

amul, ring, circ, wand

Excluding:
necr
of Clay Golem Summoning 1 24 48 24 2 51 Level 16 Clay Golem (30/30 Charges)

amul, ring, circ, wand

Excluding:
necr
of Clay Golem Summoning 1 48 48 2 51 Level 24 Clay Golem (45/45 Charges)

amul, ring, circ, wand

Excluding:
necr
of Lower Resistance 1 36 60 36 4 51 Level 6 Lower Resist (40/40 Charges)

amul, ring, circ, wand

Excluding:
necr
of Lower Resistance 1 60 60 4 51 Level 9 Lower Resist (60/60 Charges)

amul, ring, circ, wand

Excluding:
necr
of Battle Orders 1 24 48 24 2 51 Level 10 Battle Orders (30/30 Charges)

amul, ring, circ, belt

Excluding:
barb
of Battle Orders 1 48 48 2 51 Level 15 Battle Orders (45/45 Charges)

amul, ring, circ, belt

Excluding:
barb
of Fade 1 24 48 24 2 51 Level 10 Fade (30/30 Charges)

amul, ring, circ, boot

Excluding:
assn
of Fade 1 48 48 2 51 Level 15 Fade (45/45 Charges)

amul, ring, circ, boot

Excluding:
assn
of Venom 1 36 60 36 2 51 Level 10 Venom (30/30 Charges)

amul, ring, circ, glov

Excluding:
assn
of Venom 1 60 60 2 51 Level 15 Venom (45/45 Charges)

amul, ring, circ, glov

Excluding:
assn
of the Tank 1 60 48 16 52 +200% Enhanced Defense
Damage Reduced by (8 to 15)%
Attacker Takes Damage of 2 (Based on Character Level)

tors, shld
of Mastery 1 50 30 16 53 +75% Enhanced damage
+10% Increased Attack Speed
+-10 to Monster Defense Per Hit

weap

Excluding:
staf, wand
of Grand Mastery 1 60 45 16 53 +100% Enhanced damage
+20% Increased Attack Speed
+-15 to Monster Defense Per Hit

weap

Excluding:
staf, wand
of the Rainbow 1 30 25 18 54 +(50 to 75) to Maximum Fire Damage
+(50 to 75) to Maximum Lightning Damage
+(50 to 75) to Maximum Cold Damage

weap, amul, ring, glov

Excluding:
staf, wand
of the Rainbow 1 40 30 18 54 +(76 to 125) to Maximum Fire Damage
+(76 to 125) to Maximum Lightning Damage
+(76 to 125) to Maximum Cold Damage

weap

Excluding:
staf, wand
of the Rainbow 1 50 40 18 54 +(126 to 175) to Maximum Fire Damage
+(126 to 175) to Maximum Lightning Damage
+(126 to 175) to Maximum Cold Damage

mele

Excluding:
staf, wand
of the Rainbow 60 50 18 54 +(176 to 250) to Maximum Fire Damage
+(176 to 250) to Maximum Lightning Damage
+(176 to 250) to Maximum Cold Damage

mele

Excluding:
staf, wand
of Replenishment 1 75 40 14 55 Replenish Life +25
Heal Stamina Plus 25%

staf, wand
of Replenishment 1 85 40 14 55 Replenish Life +25
Heal Stamina Plus 25%

amul, ring, belt
of Targeting 1 35 28 18 56 15% Deadly Strike

weap, amul, ring

Excluding:
staf, wand
of Mauling 1 35 28 18 56 10% Chance of Crushing Blow

weap, amul, ring

Excluding:
staf, wand
of Wounding 1 35 28 18 56 20% Chance of Open Wounds

weap, amul, ring

Excluding:
staf, wand
of the Psyche 1 40 25 16 57 Regenerate Mana (10 to 15)%

amul, ring, scep, staf, wand
of Sorcery 1 60 35 16 57 Regenerate Mana (20 to 30)%

amul, ring, scep, staf, wand
of Skill Master 1 32 24 2 58 +(15 to 20) To Decoy

amul, ring, helm, tors, shld, belt, boot

Excluding:
amaz
of Skill Master 1 72 54 1 58 +(15 to 20) To Pierce Flesh & Bone

amul, ring, helm, tors, pole
of Aurora 1 78 56 1 59 Level 31 Defiance Aura When Equipped

helm, tors
of Aurora 1 78 56 1 59 Level 31 Cleansing Aura When Equipped

helm, tors
of Aurora 1 78 56 1 59 Level 31 Holy Fire Aura When Equipped

tors
of Aurora 1 83 64 1 59 Level 31 Holy Freeze Aura When Equipped

tors
of Aurora 1 83 64 1 59 Level 31 Vigor Aura When Equipped

helm, tors
of Aurora 1 83 64 1 59 Level 31 Meditation Aura When Equipped

helm, tors
of Aurora 1 83 64 1 59 Level 31 Holy Shock Aura When Equipped

tors, helm
of Aurora 1 88 72 1 59 Level 31 Salvation Aura When Equipped

helm, tors
of Aurora 1 78 56 1 59 Level 31 Annihilation Aura When Equipped

weap
of Aurora 1 78 56 1 59 Level 31 Protection From Evil Aura When Equipped

weap
of Aurora 1 83 64 1 59 Level 31 Might Aura When Equipped

weap
of Aurora 1 88 72 1 59 Level 31 Fanaticism Aura When Equipped

weap
of Aurora 1 78 56 1 59 Level 31 Holy Fire Aura When Equipped

helm
of Aurora 1 83 64 1 59 Level 31 Holy Freeze Aura When Equipped

helm
of Aurora 1 83 64 1 59 Level 31 Holy Shock Aura When Equipped

helm
of Aurora 1 1 1 1 59 Level 1 Unknown Skill Aura When Equipped

mrn0
of Aurora 1 1 1 1 59 Level 1 Unknown Skill Aura When Equipped

mrn1
of Aurora 1 1 1 1 59 Level 1 Unknown Skill Aura When Equipped

mrn2
of Aurora 1 1 1 1 59 Level 1 Unknown Skill Aura When Equipped

mrn4
of Thorns 1 14 21 10 20 6 Attacker Takes Damage of (10 to 40)

helm, tors, shld, belt
of Spikes 1 21 34 20 20 6 Attacker Takes Damage of (41 to 80)

helm, tors, shld, belt
of Razors 1 34 47 30 20 6 Attacker Takes Damage of (81 to 160)

circ, tors, shld
of Swords 1 47 45 20 6 Attacker Takes Damage of (161 to 320)

circ, tors, shld
of Explosive Arrow 1 36 63 30 3 60 Fires Level (5 to 10) Explosive Arrows

miss
of Explosive Arrow 1 64 55 3 60 Fires Level (11 to 16) Explosive Arrows

miss
of Magic Arrow 1 36 63 30 3 60 Fires Level (9 to 16) Magic Arrows

miss
of Magic Arrow 1 64 55 3 60 Fires Level (17 to 24) Magic Arrows

miss
of Readiness 1 5 25 3 20 7 +10% Increased Attack Speed

weap, glov

Excluding:
staf, wand
of Alacrity 1 25 17 20 7 +20% Increased Attack Speed

weap, glov

Excluding:
staf, wand
of Swiftness 1 34 26 20 7 +30% Increased Attack Speed

mele

Excluding:
staf, wand
of Quickness 1 46 38 20 7 +40% Increased Attack Speed

mele

Excluding:
staf, wand
of Blocking 1 1 1 76 8 +15% Faster Block Rate
+10% Increased Chance of Blocking

shld
of Deflecting 1 11 8 76 8 +30% Faster Block Rate
+20% Increased Chance of Blocking

shld
of the Apprentice 1 7 5 40 9 +10% Faster Cast Rate

circ, staf, wand, amul, ring
of the Magus 1 17 15 20 9 +15% Faster Cast Rate

circ, staf, wand
of the Magus 1 27 25 20 9 +20% Faster Cast Rate

circ, staf, wand
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
Grand Charms
Name Rare Min iLvl Max iLvl Req Lvl Rarity Group Stats Item Type
of Frost 1 9 6 2 10 +(3 to 8) to Minimum Cold Damage
+(9 to 15) to Maximum Cold Damage

lcha
of the Icicle 1 25 21 2 10 +(9 to 15) to Minimum Cold Damage
+(16 to 30) to Maximum Cold Damage

lcha
of the Glacier 1 50 42 1 10 +(16 to 24) to Minimum Cold Damage
+(31 to 45) to Maximum Cold Damage

lcha
of Winter 85 78 1 10 +(25 to 30) to Minimum Cold Damage
+(46 to 60) to Maximum Cold Damage

lcha
of Flame 1 9 6 2 11 +(3 to 10) to Minimum Fire Damage
+(11 to 18) to Maximum Fire Damage

lcha
of Fire 1 25 21 2 11 +(11 to 18) to Minimum Fire Damage
+(19 to 36) to Maximum Fire Damage

lcha
of Burning 1 50 42 1 11 +(19 to 29) to Minimum Fire Damage
+(37 to 54) to Maximum Fire Damage

lcha
of Incineration 85 78 1 11 +(30 to 36) to Minimum Fire Damage
+(55 to 72) to Maximum Fire Damage

lcha
of Shock 1 9 6 2 12 +1 to Minimum Lightning Damage
+(15 to 30) to Maximum Lightning Damage

lcha
of Lightning 1 25 21 2 12 +1 to Minimum Lightning Damage
+(31 to 60) to Maximum Lightning Damage

lcha
of Thunder 1 50 42 1 12 +1 to Minimum Lightning Damage
+(61 to 115) to Maximum Lightning Damage

lcha
of Storms 85 78 1 12 +1 to Minimum Lightning Damage
+(116 to 150) to Maximum Lightning Damage

lcha
of Blight 1 9 6 2 13 Adds 31 poison damage over 3 seconds

lcha
of Venom 1 25 21 2 13 Adds 90 poison damage over 4 seconds

lcha
of Pestilence 1 50 42 1 13 Adds 180 poison damage over 5 seconds

lcha
of Anthrax 85 78 1 13 Adds 301 poison damage over 6 seconds

lcha
of Craftsmanship 1 3 2 2 15 +(1 to 3) to Maximum Damage

lcha
of Quality 1 25 18 2 15 +(4 to 6) to Maximum Damage

lcha
of Maiming 47 39 2 15 +(7 to 9) to Maximum Damage

lcha
of Balance 1 1 1 2 18 +10% Faster Hit Recovery

lcha
of Balance 1 30 23 2 18 +15% Faster Hit Recovery

lcha
of Inertia 1 25 21 3 19 +9% Faster Run/Walk

lcha
of Greed 1 1 1 2 21 (12 to 15)% Extra Gold from Monsters

lcha
of Greed 1 31 24 2 21 (16 to 21)% Extra Gold from Monsters

lcha
of Greed 70 47 2 21 (22 to 30)% Extra Gold from Monsters

lcha
of Fortune 1 1 1 2 22 (12 to 15)% Better Chance of Getting Magic Items

lcha
of Fortune 1 31 24 2 22 (16 to 21)% Better Chance of Getting Magic Items

lcha
of Fortune 70 47 2 22 (22 to 30)% Better Chance of Getting Magic Items

lcha
of Life 1 1 1 4 24 +(3 to 10) to Life

lcha
of Life 1 7 5 4 24 +(9 to 15) to Life

lcha
of Life 1 13 9 4 24 +(14 to 20) to Life

lcha
of Substinence 1 19 14 4 24 +(21 to 25) to Life

lcha
of Substinence 1 25 18 4 24 +(26 to 30) to Life

lcha
of Substinence 1 31 23 4 24 +(31 to 35) to Life

lcha
of Vita 1 37 29 4 24 +(36 to 40) to Life

lcha
of Vita 1 43 35 4 24 +(41 to 50) to Life

lcha
of Vita 49 41 4 24 +(51 to 60) to Life

lcha
of Strength 1 1 1 3 30 +(3 to 5) to Strength

lcha
of Strength 1 14 10 3 30 +(6 to 8) to Strength

lcha
of Strength 1 24 20 3 30 +(9 to 10) to Strength

lcha
of Strength 34 30 3 30 +(11 to 12) to Strength

lcha
of Dexterity 1 1 1 3 31 +(3 to 5) to Dexterity

lcha
of Dexterity 1 14 10 3 31 +(6 to 8) to Dexterity

lcha
of Dexterity 1 24 20 3 31 +(9 to 10) to Dexterity

lcha
of Dexterity 34 30 3 31 +(11 to 12) to Dexterity

lcha
of the Hero 55 42 1 32 +(5 to 7) Cold Absorb
+(5 to 7) Lightning Absorb
+(5 to 7) Fire Absorb

lcha
of the Rogue 1 25 14 2 33 0.125% Better Chance of Getting Magic Items (Based on Character Level)

lcha
of the Rogue 1 55 29 2 33 0.25% Better Chance of Getting Magic Items (Based on Character Level)

lcha
of the Rogue 85 44 1 33 0.375% Better Chance of Getting Magic Items (Based on Character Level)

lcha
of the Collector 1 25 14 2 33 0.125% Extra Gold from Monsters (Based on Character Level)

lcha
of the Collector 1 55 29 2 33 0.25% Extra Gold from Monsters (Based on Character Level)

lcha
of the Collector 85 44 1 33 0.375% Extra Gold from Monsters (Based on Character Level)

lcha
of the Valiant 1 19 14 2 34 6% Chance of Crushing Blow

lcha
of the Wicked 1 19 14 2 35 6% Deadly Strike

lcha
of the Angel 1 10 6 2 36 +0.125 to Life (Based on Character Level)

lcha
of the Angel 1 20 13 2 36 +0.25 to Life (Based on Character Level)

lcha
of the Angel 1 30 20 2 36 +0.375 to Life (Based on Character Level)

lcha
of the Angel 1 40 27 2 36 +0.5 to Life (Based on Character Level)

lcha
of the Angel 1 50 33 1 36 +0.625 to Life (Based on Character Level)

lcha
of the Angel 60 40 1 36 +0.75 to Life (Based on Character Level)

lcha
of the Lurker 1 1 1 2 37 Replenish Life +(1 to 2)

lcha
of the Lurker 1 21 16 2 37 Replenish Life +(3 to 4)

lcha
of the Lurker 1 37 32 2 37 Replenish Life +(5 to 6)

lcha
of Puncturing 1 3 1 4 5 +(-6 to -5) to Monster Defense Per Hit

lcha
of Puncturing 1 13 9 4 5 +(-8 to -7) to Monster Defense Per Hit

lcha
of Thorns 1 14 10 4 6 Attacker Takes Damage of (6 to 15)

lcha
of Thorns 1 21 15 4 6 Attacker Takes Damage of (18 to 30)

lcha
of Thorns 1 34 26 4 6 Attacker Takes Damage of (33 to 45)

lcha
of Thorns 1 47 39 4 6 Attacker Takes Damage of (48 to 60)

lcha
of Thorns 1 57 49 4 6 Attacker Takes Damage of (63 to 90)

lcha
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
Large Charms
Name Rare Min iLvl Max iLvl Req Lvl Rarity Group Stats Item Type
of Frost 1 18 13 2 10 +(2 to 5) to Minimum Cold Damage
+(6 to 10) to Maximum Cold Damage

mcha
of the Icicle 1 39 31 2 10 +(6 to 10) to Minimum Cold Damage
+(11 to 20) to Maximum Cold Damage

mcha
of the Glacier 1 64 56 1 10 +(11 to 15) to Minimum Cold Damage
+(21 to 30) to Maximum Cold Damage

mcha
of Winter 89 81 1 10 +(16 to 20) to Minimum Cold Damage
+(31 to 40) to Maximum Cold Damage

mcha
of Flame 1 18 13 2 11 +(2 to 6) to Minimum Fire Damage
+(7 to 12) to Maximum Fire Damage

mcha
of Fire 1 39 31 2 11 +(7 to 12) to Minimum Fire Damage
+(13 to 24) to Maximum Fire Damage

mcha
of Burning 1 64 56 1 11 +(13 to 18) to Minimum Fire Damage
+(25 to 36) to Maximum Fire Damage

mcha
of Incineration 89 81 1 11 +(19 to 24) to Minimum Fire Damage
+(37 to 48) to Maximum Fire Damage

mcha
of Shock 1 18 13 2 12 +1 to Minimum Lightning Damage
+(10 to 20) to Maximum Lightning Damage

mcha
of Lightning 1 39 31 2 12 +1 to Minimum Lightning Damage
+(21 to 40) to Maximum Lightning Damage

mcha
of Thunder 1 64 56 1 12 +1 to Minimum Lightning Damage
+(41 to 70) to Maximum Lightning Damage

mcha
of Storms 89 81 1 12 +1 to Minimum Lightning Damage
+(71 to 100) to Maximum Lightning Damage

mcha
of Blight 1 18 13 2 13 Adds 21 poison damage over 3 seconds

mcha
of Venom 1 39 31 2 13 Adds 60 poison damage over 4 seconds

mcha
of Pestilence 1 64 56 1 13 Adds 120 poison damage over 5 seconds

mcha
of Anthrax 89 81 1 13 Adds 200 poison damage over 6 seconds

mcha
of Craftsmanship 1 10 7 2 15 +(1 to 2) to Maximum Damage

mcha
of Quality 1 30 22 2 15 +(3 to 4) to Maximum Damage

mcha
of Maiming 50 42 2 15 +(5 to 6) to Maximum Damage

mcha
of Balance 1 7 4 2 18 +7% Faster Hit Recovery

mcha
of Balance 1 34 27 2 18 +10% Faster Hit Recovery

mcha
of Inertia 1 30 24 3 19 +6% Faster Run/Walk

mcha
of Greed 1 1 1 2 21 (8 to 10)% Extra Gold from Monsters

mcha
of Greed 1 32 27 2 21 (11 to 14)% Extra Gold from Monsters

mcha
of Greed 73 50 2 21 (15 to 20)% Extra Gold from Monsters

mcha
of Fortune 1 1 1 2 22 (8 to 10)% Better Chance of Getting Magic Items

mcha
of Fortune 1 32 27 2 22 (11 to 14)% Better Chance of Getting Magic Items

mcha
of Fortune 73 50 2 22 (15 to 20)% Better Chance of Getting Magic Items

mcha
of Life 1 1 1 5 24 +(2 to 7) to Life

mcha
of Life 1 9 6 5 24 +(8 to 10) to Life

mcha
of Life 1 17 12 5 24 +(11 to 14) to Life

mcha
of Substinence 1 25 18 5 24 +(15 to 18) to Life

mcha
of Substinence 1 33 25 5 24 +(19 to 26) to Life

mcha
of Vita 1 41 33 5 24 +(27 to 33) to Life

mcha
of Vita 49 41 5 24 +(34 to 40) to Life

mcha
of Strength 1 10 6 4 30 +(2 to 4) to Strength

mcha
of Strength 1 21 17 4 30 +(5 to 6) to Strength

mcha
of Strength 32 28 4 30 +(7 to 8) to Strength

mcha
of Dexterity 1 10 6 4 31 +(2 to 4) to Dexterity

mcha
of Dexterity 1 21 17 4 31 +(5 to 6) to Dexterity

mcha
of Dexterity 32 28 4 31 +(7 to 8) to Dexterity

mcha
of the Hero 55 42 1 32 +(3 to 5) Cold Absorb
+(3 to 5) Lightning Absorb
+(3 to 5) Fire Absorb

mcha
of the Rogue 1 45 23 2 33 0.125% Better Chance of Getting Magic Items (Based on Character Level)

mcha
of the Rogue 85 46 1 33 0.25% Better Chance of Getting Magic Items (Based on Character Level)

mcha
of the Collector 1 45 23 2 33 0.125% Extra Gold from Monsters (Based on Character Level)

mcha
of the Collector 85 46 1 33 0.25% Extra Gold from Monsters (Based on Character Level)

mcha
of the Valiant 1 24 18 2 34 4% Chance of Crushing Blow

mcha
of the Wicked 1 24 18 2 35 4% Deadly Strike

mcha
of the Angel 1 15 10 2 36 +0.125 to Life (Based on Character Level)

mcha
of the Angel 1 30 21 2 36 +0.25 to Life (Based on Character Level)

mcha
of the Angel 1 45 32 2 36 +0.375 to Life (Based on Character Level)

mcha
of the Angel 60 43 1 36 +0.5 to Life (Based on Character Level)

mcha
of the Lurker 1 1 1 2 37 Replenish Life +(1 to 2)

mcha
of the Lurker 1 25 20 2 37 Replenish Life +(3 to 4)

mcha
of Puncturing 1 3 1 4 5 +(-4 to -3) to Monster Defense Per Hit

mcha
of Puncturing 1 13 9 4 5 +(-6 to -5) to Monster Defense Per Hit

mcha
of Thorns 1 14 10 4 6 Attacker Takes Damage of (4 to 10)

mcha
of Thorns 1 21 15 4 6 Attacker Takes Damage of (12 to 20)

mcha
of Thorns 1 34 26 4 6 Attacker Takes Damage of (22 to 30)

mcha
of Thorns 1 47 39 4 6 Attacker Takes Damage of (32 to 40)

mcha
of Thorns 1 57 49 4 6 Attacker Takes Damage of (42 to 60)

mcha
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
Small Charms
Name Rare Min iLvl Max iLvl Req Lvl Rarity Group Stats Item Type
of Frost 1 27 20 2 10 +(1 to 3) to Minimum Cold Damage
+(3 to 5) to Maximum Cold Damage

scha
of the Icicle 1 42 34 2 10 +(4 to 5) to Minimum Cold Damage
+(6 to 10) to Maximum Cold Damage

scha
of the Glacier 1 66 58 1 10 +(6 to 8) to Minimum Cold Damage
+(11 to 15) to Maximum Cold Damage

scha
of Winter 91 83 1 10 +(9 to 10) to Minimum Cold Damage
+(16 to 20) to Maximum Cold Damage

scha
of Flame 1 27 20 2 11 +(1 to 4) to Minimum Fire Damage
+(4 to 6) to Maximum Fire Damage

scha
of Fire 1 42 34 2 11 +(5 to 6) to Minimum Fire Damage
+(7 to 12) to Maximum Fire Damage

scha
of Burning 1 66 58 1 11 +(7 to 10) to Minimum Fire Damage
+(13 to 18) to Maximum Fire Damage

scha
of Incineration 91 83 1 11 +(11 to 12) to Minimum Fire Damage
+(19 to 24) to Maximum Fire Damage

scha
of Shock 1 27 20 2 12 +1 to Minimum Lightning Damage
+(5 to 10) to Maximum Lightning Damage

scha
of Lightning 1 42 34 2 12 +1 to Minimum Lightning Damage
+(11 to 20) to Maximum Lightning Damage

scha
of Thunder 1 66 58 1 12 +1 to Minimum Lightning Damage
+(21 to 35) to Maximum Lightning Damage

scha
of Storms 91 83 1 12 +1 to Minimum Lightning Damage
+(36 to 50) to Maximum Lightning Damage

scha
of Blight 1 27 20 2 13 Adds 10 poison damage over 3 seconds

scha
of Venom 1 42 34 2 13 Adds 30 poison damage over 4 seconds

scha
of Pestilence 1 66 58 1 13 Adds 60 poison damage over 5 seconds

scha
of Anthrax 91 83 1 13 Adds 100 poison damage over 6 seconds

scha
of Craftsmanship 1 23 17 2 15 +1 to Maximum Damage

scha
of Quality 1 38 30 2 15 +2 to Maximum Damage

scha
of Maiming 53 45 2 15 +3 to Maximum Damage

scha
of Balance 1 10 7 2 18 +3% Faster Hit Recovery

scha
of Balance 1 37 30 2 18 +5% Faster Hit Recovery

scha
of Inertia 1 35 27 3 19 +3% Faster Run/Walk

scha
of Greed 1 1 1 2 21 (4 to 5)% Extra Gold from Monsters

scha
of Greed 1 34 30 2 21 (6 to 7)% Extra Gold from Monsters

scha
of Greed 76 53 2 21 (8 to 10)% Extra Gold from Monsters

scha
of Fortune 1 1 1 2 22 (4 to 5)% Better Chance of Getting Magic Items

scha
of Fortune 1 34 30 2 22 (6 to 7)% Better Chance of Getting Magic Items

scha
of Fortune 76 53 2 22 (8 to 10)% Better Chance of Getting Magic Items

scha
of Life 1 1 1 6 24 +(1 to 4) to Life

scha
of Life 1 12 9 6 24 +(5 to 10) to Life

scha
of Substinence 1 32 24 6 24 +(11 to 16) to Life

scha
of Vita 48 40 6 24 +(17 to 20) to Life

scha
of Strength 1 16 12 5 30 +(1 to 2) to Strength

scha
of Strength 36 32 5 30 +(3 to 4) to Strength

scha
of Dexterity 1 16 12 5 31 +(1 to 2) to Dexterity

scha
of Dexterity 36 32 5 31 +(3 to 4) to Dexterity

scha
of the Hero 55 42 1 32 +(1 to 3) Cold Absorb
+(1 to 3) Lightning Absorb
+(1 to 3) Fire Absorb

scha
of the Rogue 85 48 1 33 0.125% Better Chance of Getting Magic Items (Based on Character Level)

scha
of the Collector 85 48 1 33 0.125% Extra Gold from Monsters (Based on Character Level)

scha
of the Valiant 1 35 27 2 34 2% Chance of Crushing Blow

scha
of the Wicked 1 35 27 2 35 2% Deadly Strike

scha
of the Angel 1 32 22 2 36 +0.125 to Life (Based on Character Level)

scha
of the Angel 64 46 1 36 +0.25 to Life (Based on Character Level)

scha
of the Lurker 1 1 1 2 37 Replenish Life +(1 to 2)

scha
of Puncturing 1 3 1 4 5 +(-2 to -1) to Monster Defense Per Hit

scha
of Puncturing 1 13 9 4 5 +(-4 to -3) to Monster Defense Per Hit

scha
of Thorns 1 14 10 4 6 Attacker Takes Damage of (2 to 5)

scha
of Thorns 1 21 15 4 6 Attacker Takes Damage of (6 to 10)

scha
of Thorns 1 34 26 4 6 Attacker Takes Damage of (11 to 15)

scha
of Thorns 1 47 39 4 6 Attacker Takes Damage of (16 to 20)

scha
of Thorns 1 57 49 4 6 Attacker Takes Damage of (21 to 30)

scha
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
Jewels
Name Rare Min iLvl Max iLvl Req Lvl Rarity Group Stats Item Type
of Frigidity 1 16 12 8 10 +(5 to 15) to Minimum Cold Damage
+(10 to 30) to Maximum Cold Damage

jewl
of the Icicle 1 35 31 8 10 +(16 to 30) to Minimum Cold Damage
+(31 to 60) to Maximum Cold Damage

jewl
of the Glacier 58 54 8 10 +(31 to 60) to Minimum Cold Damage
+(61 to 120) to Maximum Cold Damage

jewl
of Passion 1 16 12 8 12 +(10 to 18) to Minimum Fire Damage
+(20 to 37) to Maximum Fire Damage

jewl
of Fire 1 35 31 8 12 +(19 to 37) to Minimum Fire Damage
+(38 to 75) to Maximum Fire Damage

jewl
of Burning 58 54 8 12 +(38 to 75) to Minimum Fire Damage
+(76 to 150) to Maximum Fire Damage

jewl
of Ennui 1 16 12 8 13 +1 to Minimum Lightning Damage
+(30 to 60) to Maximum Lightning Damage

jewl
of Lightning 1 35 31 8 13 +1 to Minimum Lightning Damage
+(61 to 120) to Maximum Lightning Damage

jewl
of Thunder 58 54 8 13 +1 to Minimum Lightning Damage
+(121 to 240) to Maximum Lightning Damage

jewl
of Ire 1 4 3 10 14 +(1 to 6) to Maximum Damage

jewl
of Wrath 1 11 8 10 14 +(7 to 12) to Maximum Damage

jewl
of Carnage 25 18 10 14 +(13 to 24) to Maximum Damage

jewl
of Joyfulness 1 5 3 10 15 +(1 to 8) to Minimum Damage

jewl
of Bliss 1 43 37 10 15 +(5 to 18) to Minimum Damage

jewl
of Envy 1 1 1 8 16 +204 to Minimum Poison Damage
+204 to Maximum Poison Damage

jewl
of Blight 1 16 12 8 16 +274 to Minimum Poison Damage
+274 to Maximum Poison Damage

jewl
of Venom 1 35 31 8 16 +410 to Minimum Poison Damage
+410 to Maximum Poison Damage

jewl
of Pestilence 58 54 8 16 +656 to Minimum Poison Damage
+656 to Maximum Poison Damage

jewl
of Daring 1 9 6 10 17 +(1 to 8) to Dexterity

jewl
of Daring 1 24 18 10 17 +(9 to 16) to Dexterity

jewl
of Daring 41 33 10 17 +(17 to 24) to Dexterity

jewl
of Truth 1 44 36 10 18 +15% Faster Hit Recovery

jewl
of Honor 1 47 35 10 19 Replenish Life +(3 to 16)

jewl
of Avarice 1 1 1 10 21 (10 to 40)% Extra Gold from Monsters

jewl
of Prosperity 1 26 19 10 22 (5 to 20)% Better Chance of Getting Magic Items

jewl
of Knowledge 1 9 6 10 23 +(1 to 8) to Energy

jewl
of Knowledge 1 24 18 10 23 +(9 to 16) to Energy

jewl
of Knowledge 41 33 10 23 +(17 to 24) to Energy

jewl
of Spirit 1 1 1 16 26 +(3 to 16) to Life

jewl
of Spirit 1 28 21 16 26 +(17 to 32) to Life

jewl
of Spirit 45 37 10 26 +(33 to 64) to Life

jewl
of Faith 1 23 16 6 3 +(6 to 12) Fire Absorb

jewl
of Stoicism 1 22 16 6 3 +(6 to 12) Lightning Absorb

jewl
of Desire 1 23 16 6 3 +(6 to 12) Cold Absorb

jewl
of Freedom 1 1 1 10 30 Requirements +(-30 to -15)%

jewl
of Virility 1 9 6 10 31 +(1 to 8) to Strength

jewl
of Virility 1 24 18 10 31 +(9 to 16) to Strength

jewl
of Virility 41 33 10 31 +(17 to 24) to Strength

jewl
of the Werewolf 1 6 5 2 32 +0.125 to Strength (Based on Character Level)

jewl
of the Werewolf 1 18 15 2 32 +0.25 to Strength (Based on Character Level)

jewl
of the Werewolf 1 36 30 2 32 +0.375 to Strength (Based on Character Level)

jewl
of the Werewolf 54 45 2 32 +0.5 to Strength (Based on Character Level)

jewl
of the Werewolf 72 60 2 32 +0.625 to Strength (Based on Character Level)

jewl
of the Wererat 1 6 5 2 33 +0.125 to Dexterity (Based on Character Level)

jewl
of the Wererat 1 18 15 2 33 +0.25 to Dexterity (Based on Character Level)

jewl
of the Wererat 1 36 30 2 33 +0.375 to Dexterity (Based on Character Level)

jewl
of the Wererat 54 45 2 33 +0.5 to Dexterity (Based on Character Level)

jewl
of the Wererat 72 60 2 33 +0.625 to Dexterity (Based on Character Level)

jewl
of the Werebear 1 6 5 2 34 +0.125 to Vitality (Based on Character Level)

jewl
of the Werebear 1 18 15 2 34 +0.25 to Vitality (Based on Character Level)

jewl
of the Werebear 1 36 30 2 34 +0.375 to Vitality (Based on Character Level)

jewl
of the Werebear 54 45 2 34 +0.5 to Vitality (Based on Character Level)

jewl
of the Werebear 72 60 2 34 +0.625 to Vitality (Based on Character Level)

jewl
of the Weretiger 1 6 5 2 35 +0.125 to Energy (Based on Character Level)

jewl
of the Weretiger 1 18 15 2 35 +0.25 to Energy (Based on Character Level)

jewl
of the Weretiger 1 36 30 2 35 +0.375 to Energy (Based on Character Level)

jewl
of the Weretiger 54 45 2 35 +0.5 to Energy (Based on Character Level)

jewl
of the Weretiger 72 60 2 35 +0.625 to Energy (Based on Character Level)

jewl
of Shielding 70 50 5 36 +2% to Maximum Elemental Resistances
All Resistances +(7 to 12)

jewl
of Sentence 1 72 48 4 37 -(1 to 3)% to Enemy Fire Resistance

jewl
of Sentence 1 72 48 4 37 -(1 to 3)% to Enemy Cold Resistance

jewl
of Sentence 1 72 48 4 37 -(1 to 3)% to Enemy Lightning Resistance

jewl
of Sentence 1 72 48 4 37 -(1 to 3)% to Enemy Poison Resistance

jewl
of Emphasis 1 64 42 5 37 +(2 to 4)% to Fire Skill Damage

jewl
of Emphasis 1 64 42 5 37 +(2 to 4)% to Cold Skill Damage

jewl
of Emphasis 1 64 42 5 37 +(2 to 4)% to Lightning Skill Damage

jewl
of Emphasis 1 64 42 5 37 +(2 to 4)% to Poison Skill Damage

jewl
of Emphasis 1 64 42 5 37 +(1 to 3)% to Magic Skill Damage

jewl
of Emphasis 1 64 42 5 37 +(1 to 3)% to Wind Skill Damage

jewl
of Command 1 64 42 5 37 +(4 to 8)% to Summon Melee Damage

jewl
of Malice 1 37 29 10 6 Attacker Takes Damage of (100 to 200)

jewl
of Fervor 39 31 10 7 +(15 to 30)% Increased Attack Speed

jewl
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
Arrow/Bolt Quivers
Name Rare Min iLvl Max iLvl Req Lvl Rarity Group Stats Item Type
of Wrath 1 15 45 10 1 1 +25% Damage to Demons

arrm, boqm
of Wrath 1 30 60 20 1 1 +50% Damage to Demons

arrm, boqm
of Wrath 1 45 30 1 1 +75% Damage to Demons

arrm, boqm
of Wrath 1 60 40 1 1 +100% Damage to Demons

arrm, boqm
of Smiting 1 15 45 10 1 2 +25% Damage to Undead

arrm, boqm
of Smiting 1 30 60 20 1 2 +50% Damage to Undead

arrm, boqm
of Smiting 1 45 30 1 2 +75% Damage to Undead

arrm, boqm
of Smiting 1 60 40 1 2 +100% Damage to Undead

arrm, boqm
of Molasses 1 15 45 10 1 3 Slows Target by 10%

arrm, boqm
of Molasses 1 30 60 20 1 3 Slows Target by 15%

arrm, boqm
of Molasses 1 45 30 1 3 Slows Target by 20%

arrm, boqm
of Molasses 1 60 40 1 3 Slows Target by 25%

arrm, boqm
of Piercing 1 15 45 10 1 4 Piercing Attack 10%

arrm, boqm
of Piercing 1 30 60 20 1 4 Piercing Attack 15%

arrm, boqm
of Piercing 1 45 30 1 4 Piercing Attack 20%

arrm, boqm
of Piercing 1 60 40 1 4 Piercing Attack 25%

arrm, boqm
of Damage 1 15 45 10 1 5 +10% Enhanced damage

arrm, boqm
of Damage 1 30 60 20 1 5 +15% Enhanced damage

arrm, boqm
of Damage 1 45 30 1 5 +20% Enhanced damage

arrm, boqm
of Damage 1 45 30 1 5 +20% Enhanced damage

arrm, boqm
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
[Armor] [Weapons] [Prefixes] [Suffixes] [Uni Armor] [Uni Weapons] [Uni Other] [Sets] [Gems/Runes] [Runewords] [Cube] [Recipes] [Maps] [New Stuff] [Eclipse]