Eastern Sun Resurrected 2.31 Database
[Changelog] [Armor] [Weapons] [Prefixes] [Suffixes] [Uni Armor] [Uni Weapons] [Uni Other] [Sets] [Gems/Runes] [Runewords] [Cube] [Corruption] [Recipes] [Maps]
Chipped Amethyst
Req Lvl: 1
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+5% Increased Attack Speed
+30 to Attack Rating
Attacker Takes Damage of 5
+5 to Strength
Damage Reduced by 2
Magic Damage Reduced by 2
+5% Faster Block Rate
1% Increased Chance of Blocking
+20 Defense
Flawed Amethyst
Req Lvl: 7
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+10% Increased Attack Speed
+60 to Attack Rating
Attacker Takes Damage of 10
+10 to Strength
Damage Reduced by 4
Magic Damage Reduced by 4
+8% Faster Block Rate
1% Increased Chance of Blocking
+40 Defense
Amethyst
Req Lvl: 14
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+15% Increased Attack Speed
+90 to Attack Rating
Attacker Takes Damage of 20
+15 to Strength
Damage Reduced by 6
Magic Damage Reduced by 6
+11% Faster Block Rate
2% Increased Chance of Blocking
+60 Defense
Flawless Amethyst
Req Lvl: 21
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+20% Increased Attack Speed
+120 to Attack Rating
Attacker Takes Damage of 50
+20 to Strength
Damage Reduced by 8
Magic Damage Reduced by 8
+14% Faster Block Rate
2% Increased Chance of Blocking
+80 Defense
Blemished Amethyst
Req Lvl: 28
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+25% Increased Attack Speed
+150 to Attack Rating
Attacker Takes Damage of 100
+25 to Strength
Damage Reduced by 10
Magic Damage Reduced by 10
+17% Faster Block Rate
3% Increased Chance of Blocking
+100 Defense
Perfect Amethyst
Req Lvl: 35
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+30% Increased Attack Speed
+180 to Attack Rating
Attacker Takes Damage of 200
+30 to Strength
Damage Reduced by 12
Magic Damage Reduced by 12
+20% Faster Block Rate
3% Increased Chance of Blocking
+120 Defense
Chipped Sapphire
Req Lvl: 1
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 5-10 cold damage over 0.8 seconds
+4% Deadly Strike
+2 to Mana after each Kill
+4% Faster Cast Rate
+10 to Mana
Increase Maximum Mana 1%
+1% to Maximum Cold Resist
Cold Resist +10%
+1 Cold Absorb
Flawed Sapphire
Req Lvl: 7
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 10-20 cold damage over 1.6 seconds
+6% Deadly Strike
+4 to Mana after each Kill
+6% Faster Cast Rate
+20 to Mana
Increase Maximum Mana 2%
+1% to Maximum Cold Resist
Cold Resist +20%
+1 Cold Absorb
Sapphire
Req Lvl: 14
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 15-30 cold damage over 2.4 seconds
+8% Deadly Strike
+6 to Mana after each Kill
+8% Faster Cast Rate
+30 to Mana
Increase Maximum Mana 3%
+2% to Maximum Cold Resist
Cold Resist +30%
+2 Cold Absorb
Flawless Sapphire
Req Lvl: 21
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 25-50 cold damage over 3.2 seconds
+10% Deadly Strike
+8 to Mana after each Kill
+10% Faster Cast Rate
+40 to Mana
Increase Maximum Mana 4%
+2% to Maximum Cold Resist
Cold Resist +40%
+2 Cold Absorb
Blemished Sapphire
Req Lvl: 28
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 50-100 cold damage over 4 seconds
+12% Deadly Strike
+10 to Mana after each Kill
+12% Faster Cast Rate
+50 to Mana
Increase Maximum Mana 5%
+3% to Maximum Cold Resist
Cold Resist +50%
+3 Cold Absorb
Perfect Sapphire
Req Lvl: 35
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 100-200 cold damage over 4.8 seconds
+15% Deadly Strike
+12 to Mana after each Kill
+15% Faster Cast Rate
+60 to Mana
Increase Maximum Mana 6%
+3% to Maximum Cold Resist
Cold Resist +60%
+3 Cold Absorb
Chipped Emerald
Req Lvl: 1
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 15-20 poison damage over 2 seconds
+2% Chance of Crushing Blow
+4% Faster Run/Walk
5% Bonus to Attack Rating
+5 to Dexterity
+1% to Maximum Poison Resist
Poison Resist +10%
Poison Length Reduced by 15%
Flawed Emerald
Req Lvl: 7
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 20-40 poison damage over 2 seconds
+4% Chance of Crushing Blow
+6% Faster Run/Walk
8% Bonus to Attack Rating
+10 to Dexterity
+1% to Maximum Poison Resist
Poison Resist +20%
Poison Length Reduced by 20%
Emerald
Req Lvl: 14
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 40-50 poison damage over 2 seconds
+6% Chance of Crushing Blow
+8% Faster Run/Walk
11% Bonus to Attack Rating
+15 to Dexterity
+2% to Maximum Poison Resist
Poison Resist +30%
Poison Length Reduced by 25%
Flawless Emerald
Req Lvl: 21
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 50-100 poison damage over 2 seconds
+8% Chance of Crushing Blow
+10% Faster Run/Walk
14% Bonus to Attack Rating
+20 to Dexterity
+2% to Maximum Poison Resist
Poison Resist +40%
Poison Length Reduced by 30%
Blemished Emerald
Req Lvl: 28
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 100-200 poison damage over 2 seconds
+10% Chance of Crushing Blow
+12% Faster Run/Walk
17% Bonus to Attack Rating
+25 to Dexterity
+3% to Maximum Poison Resist
Poison Resist +50%
Poison Length Reduced by 40%
Perfect Emerald
Req Lvl: 35
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 200-400 poison damage over 2 seconds
+12% Chance of Crushing Blow
+15% Faster Run/Walk
20% Bonus to Attack Rating
+30 to Dexterity
+3% to Maximum Poison Resist
Poison Resist +60%
Poison Length Reduced by 50%
Chipped Ruby
Req Lvl: 1
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 10-15 fire damage
+15% Damage to Demons
+2 Life after each Kill
+4% Faster Hit Recovery
+4% Deadly Strike
+10 to Life
+1% to Maximum Fire Resist
Fire Resist +10%
+1 Fire Absorb
Flawed Ruby
Req Lvl: 7
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 15-25 fire damage
+30% Damage to Demons
+4 Life after each Kill
+6% Faster Hit Recovery
+6% Deadly Strike
+20 to Life
+1% to Maximum Fire Resist
Fire Resist +20%
+1 Fire Absorb
Ruby
Req Lvl: 14
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 20-40 fire damage
+45% Damage to Demons
+6 Life after each Kill
+8% Faster Hit Recovery
+8% Deadly Strike
+30 to Life
+2% to Maximum Fire Resist
Fire Resist +30%
+2 Fire Absorb
Flawless Ruby
Req Lvl: 21
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 30-60 fire damage
+60% Damage to Demons
+8 Life after each Kill
+10% Faster Hit Recovery
+10% Deadly Strike
+40 to Life
+2% to Maximum Fire Resist
Fire Resist +40%
+2 Fire Absorb
Blemished Ruby
Req Lvl: 28
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 60-120 fire damage
+80% Damage to Demons
+10 Life after each Kill
+12% Faster Hit Recovery
+12% Deadly Strike
+50 to Life
+3% to Maximum Fire Resist
Fire Resist +50%
+3 Fire Absorb
Perfect Ruby
Req Lvl: 35
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 120-225 fire damage
+100% Damage to Demons
+12 Life after each Kill
+15% Faster Hit Recovery
+15% Deadly Strike
+60 to Life
+3% to Maximum Fire Resist
Fire Resist +60%
+3 Fire Absorb
Chipped Diamond
Req Lvl: 1
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+1 to Minimum Damage to Attacks
+2 to Maximum Damage to Attacks
+15% Damage to Undead
+4 magic damage to attacks
+8 magic damage to attacks
-5% Target Defense
+4% Chance of Crushing Blow
+20 Defense
All Resistances +5
Damage Reduced by 2
+15% Damage Taken Goes To Mana
Flawed Diamond
Req Lvl: 7
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+2 to Minimum Damage to Attacks
+4 to Maximum Damage to Attacks
+30% Damage to Undead
+6 magic damage to attacks
+12 magic damage to attacks
-8% Target Defense
+6% Chance of Crushing Blow
+40 Defense
All Resistances +8
Damage Reduced by 4
+20% Damage Taken Goes To Mana
Diamond
Req Lvl: 14
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+4 to Minimum Damage to Attacks
+8 to Maximum Damage to Attacks
+45% Damage to Undead
+10 magic damage to attacks
+20 magic damage to attacks
-11% Target Defense
+8% Chance of Crushing Blow
+60 Defense
All Resistances +11
Damage Reduced by 6
+25% Damage Taken Goes To Mana
Flawless Diamond
Req Lvl: 21
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+6 to Minimum Damage to Attacks
+12 to Maximum Damage to Attacks
+60% Damage to Undead
+20 magic damage to attacks
+40 magic damage to attacks
-14% Target Defense
+10% Chance of Crushing Blow
+80 Defense
All Resistances +14
Damage Reduced by 8
+30% Damage Taken Goes To Mana
Blemished Diamond
Req Lvl: 28
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+8 to Minimum Damage to Attacks
+15 to Maximum Damage to Attacks
+80% Damage to Undead
+30 magic damage to attacks
+60 magic damage to attacks
-17% Target Defense
+12% Chance of Crushing Blow
+100 Defense
All Resistances +17
Damage Reduced by 10
+40% Damage Taken Goes To Mana
Perfect Diamond
Req Lvl: 35
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+10 to Minimum Damage to Attacks
+20 to Maximum Damage to Attacks
+100% Damage to Undead
+50 magic damage to attacks
+100 magic damage to attacks
-20% Target Defense
+15% Chance of Crushing Blow
+120 Defense
All Resistances +20
Damage Reduced by 12
+50% Damage Taken Goes To Mana
Chipped Topaz
Req Lvl: 1
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 1-25 lightning damage
Slows Target by 2%
Attacker Takes Lightning Damage of 5
5% Extra Gold from Monsters
5% Better Chance of Getting Magic Items
+1% to Maximum Lightning Resist
Lightning Resist +10%
+1 Lightning Absorb
Flawed Topaz
Req Lvl: 7
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 1-40 lightning damage
Slows Target by 4%
Attacker Takes Lightning Damage of 10
10% Extra Gold from Monsters
10% Better Chance of Getting Magic Items
+1% to Maximum Lightning Resist
Lightning Resist +20%
+1 Lightning Absorb
Topaz
Req Lvl: 14
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 1-60 lightning damage
Slows Target by 6%
Attacker Takes Lightning Damage of 20
15% Extra Gold from Monsters
15% Better Chance of Getting Magic Items
+2% to Maximum Lightning Resist
Lightning Resist +30%
+2 Lightning Absorb
Flawless Topaz
Req Lvl: 21
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 1-100 lightning damage
Slows Target by 8%
Attacker Takes Lightning Damage of 50
20% Extra Gold from Monsters
20% Better Chance of Getting Magic Items
+2% to Maximum Lightning Resist
Lightning Resist +40%
+2 Lightning Absorb
Blemished Topaz
Req Lvl: 28
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 1-200 lightning damage
Slows Target by 10%
Attacker Takes Lightning Damage of 100
25% Extra Gold from Monsters
25% Better Chance of Getting Magic Items
+3% to Maximum Lightning Resist
Lightning Resist +50%
+3 Lightning Absorb
Perfect Topaz
Req Lvl: 35
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 1-350 lightning damage
Slows Target by 12%
Attacker Takes Lightning Damage of 200
30% Extra Gold from Monsters
30% Better Chance of Getting Magic Items
+3% to Maximum Lightning Resist
Lightning Resist +60%
+3 Lightning Absorb
Chipped Skull
Req Lvl: 1
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+2 to Minimum Damage to Attacks
1% Mana stolen per hit
1% Life stolen per hit
+4% Faster Run/Walk
Replenish Life +5
Regenerate Mana 5%
+20 Defense
Physical Resist: +3%
Magic Damage Reduced by 2
Flawed Skull
Req Lvl: 7
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+3 to Minimum Damage to Attacks
2% Mana stolen per hit
2% Life stolen per hit
+6% Faster Run/Walk
Replenish Life +10
Regenerate Mana 10%
+40 Defense
Physical Resist: +4%
Magic Damage Reduced by 4
Skull
Req Lvl: 14
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+6 to Minimum Damage to Attacks
3% Mana stolen per hit
3% Life stolen per hit
+8% Faster Run/Walk
Replenish Life +20
Regenerate Mana 15%
+60 Defense
Physical Resist: +5%
Magic Damage Reduced by 6
Flawless Skull
Req Lvl: 21
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+9 to Minimum Damage to Attacks
4% Mana stolen per hit
4% Life stolen per hit
+10% Faster Run/Walk
Replenish Life +30
Regenerate Mana 20%
+80 Defense
Physical Resist: +6%
Magic Damage Reduced by 8
Blemished Skull
Req Lvl: 28
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+12 to Minimum Damage to Attacks
5% Mana stolen per hit
5% Life stolen per hit
+12% Faster Run/Walk
Replenish Life +40
Regenerate Mana 25%
+100 Defense
Physical Resist: +8%
Magic Damage Reduced by 10
Perfect Skull
Req Lvl: 35
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+15 to Minimum Damage to Attacks
6% Mana stolen per hit
6% Life stolen per hit
+15% Faster Run/Walk
Replenish Life +50
Regenerate Mana 30%
+120 Defense
Physical Resist: +10%
Magic Damage Reduced by 12
Chipped Obsidian
Req Lvl: 1
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+9% Enhanced Damage
+1% Deadly Strike
+4% Increased Attack Speed
All Resistances +2
+10% Enhanced Defense
Damage Reduced by 2
Flawed Obsidian
Req Lvl: 7
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+18% Enhanced Damage
+2% Deadly Strike
+8% Increased Attack Speed
All Resistances +4
+20% Enhanced Defense
Damage Reduced by 4
Obsidian
Req Lvl: 14
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+27% Enhanced Damage
+3% Deadly Strike
+12% Increased Attack Speed
All Resistances +6
+30% Enhanced Defense
Damage Reduced by 6
Flawless Obsidian
Req Lvl: 21
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+36% Enhanced Damage
+4% Deadly Strike
+16% Increased Attack Speed
All Resistances +8
+40% Enhanced Defense
Damage Reduced by 8
Blemished Obsidian
Req Lvl: 28
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+45% Enhanced Damage
+5% Deadly Strike
+20% Increased Attack Speed
All Resistances +10
+50% Enhanced Defense
Damage Reduced by 10
Perfect Obsidian
Req Lvl: 35
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+54% Enhanced Damage
+6% Deadly Strike
+24% Increased Attack Speed
All Resistances +12
+60% Enhanced Defense
Damage Reduced by 12
I Rune
Req Lvl: 2
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+15% Enhanced Damage
+30 Defense
+30 Defense
U Rune
Req Lvl: 3
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+75% Damage to Undead
+75 to Attack Rating against Undead
+15% Faster Run/Walk
2% Increased Chance of Blocking
Shi Rune
Req Lvl: 4
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+5 to Mana after each Kill
+5 to Mana after each Kill
+5 to Mana after each Kill
Ka Rune
Req Lvl: 5
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Knockback
+75 Defense vs. Missile
+45 Defense vs. Missile
N Rune
Req Lvl: 6
Weapons / Gloves Helms / Boots Armor / Shields / Belts
-25% Target Defense
Regenerate Mana 40%
Regenerate Mana 40%
Ku Rune
Req Lvl: 7
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+10 to Maximum Damage to Attacks
+40% Damage Taken Goes To Mana
+40% Damage Taken Goes To Mana
Yo Rune
Req Lvl: 9
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 75 poison damage over 2 seconds
Poison Resist +40%
Poison Resist +40%
Ki Rune
Req Lvl: 10
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 40-80 fire damage
Fire Resist +40%
Fire Resist +40%
Ri Rune
Req Lvl: 12
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 1-125 lightning damage
Lightning Resist +40%
Lightning Resist +40%
Mi Rune
Req Lvl: 13
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 30-70 cold damage over 3 seconds
Cold Resist +40%
Cold Resist +40%
Ya Rune
Req Lvl: 15
Weapons / Gloves Helms / Boots Armor / Shields / Belts
8% Life stolen per hit
Attacker Takes Damage of 250
Attacker Takes Damage of 250
A Rune
Req Lvl: 17
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+10 to Minimum Damage to Attacks
Damage Reduced by 15
Damage Reduced by 25
Tsu Rune
Req Lvl: 19
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+20% Increased Attack Speed
+20% Faster Hit Recovery
+20% Faster Block Rate
Chi Rune
Req Lvl: 20
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Replenish Life +75
Replenish Life +75
Replenish Life +75
Sa Rune
Req Lvl: 22
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+25 magic damage to attacks
+60 magic damage to attacks
Magic Damage Reduced by 15
Magic Damage Reduced by 15
Yu Rune
Req Lvl: 23
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+50 to Vitality
+50 to Vitality
+50 to Vitality
Ke Rune
Req Lvl: 24
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+50 to Energy
+50 to Energy
+50 to Energy
E Rune
Req Lvl: 26
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+50 to Dexterity
+50 to Dexterity
+50 to Dexterity
Ko Rune
Req Lvl: 27
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+50 to Strength
+50 to Strength
+50 to Strength
Ra Rune
Req Lvl: 28
Weapons / Gloves Helms / Boots Armor / Shields / Belts
50% Extra Gold from Monsters
50% Extra Gold from Monsters
50% Extra Gold from Monsters
O Rune
Req Lvl: 30
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+75% Damage to Demons
+75 to Attack Rating against Demons
+35% Enhanced Defense
+35% Enhanced Defense
Ho Rune
Req Lvl: 31
Weapons / Gloves Helms / Boots Armor / Shields / Belts
All Resistances +30
All Resistances +20
All Resistances +25
Me Rune
Req Lvl: 32
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+20% Faster Cast Rate
+20% Faster Cast Rate
+20% Faster Cast Rate
Ru Rune
Req Lvl: 34
Weapons / Gloves Helms / Boots Armor / Shields / Belts
35% Better Chance of Getting Magic Items
35% Better Chance of Getting Magic Items
35% Better Chance of Getting Magic Items
Ta Rune
Req Lvl: 35
Weapons / Gloves Helms / Boots Armor / Shields / Belts
25% Bonus to Attack Rating
+3% to Maximum Poison Resist
+3% to Maximum Poison Resist
To Rune
Req Lvl: 36
Weapons / Gloves Helms / Boots Armor / Shields / Belts
7% Mana stolen per hit
+3% to Maximum Fire Resist
+3% to Maximum Fire Resist
Wa Rune
Req Lvl: 38
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+60% Enhanced Damage
+3% to Maximum Cold Resist
+3% to Maximum Cold Resist
Ha Rune
Req Lvl: 39
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+25% Deadly Strike
+3% to Maximum Lightning Resist
+3% to Maximum Lightning Resist
Na Rune
Req Lvl: 40
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Slows Target by 15%
Increase Maximum Mana 15%
+60 to Mana
Ni Rune
Req Lvl: 42
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+25% Chance of Crushing Blow
Physical Resist: +10%
Physical Resist: +10%
Se Rune
Req Lvl: 43
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Ignore Target's Defense
Increase Maximum Life 15%
+60 to Life
Fu Rune
Req Lvl: 44
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Freezes target +3
Cannot Be Frozen
Cannot Be Frozen
Ma Rune
Req Lvl: 45
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+1 to Life (Based on Character Level)
+1 to Life (Based on Character Level)
+1 to Life (Based on Character Level)
Hi Rune
Req Lvl: 46
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+1 to Mana (Based on Character Level)
+1 to Mana (Based on Character Level)
+1 to Mana (Based on Character Level)
Mo Rune
Req Lvl: 47
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+1 to Strength (Based on Character Level)
+1 to Strength (Based on Character Level)
+1 to Strength (Based on Character Level)
No Rune
Req Lvl: 48
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+1 to Dexterity (Based on Character Level)
+1 to Dexterity (Based on Character Level)
+1 to Dexterity (Based on Character Level)
Te Rune
Req Lvl: 50
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+1 to Vitality (Based on Character Level)
+1 to Vitality (Based on Character Level)
+1 to Vitality (Based on Character Level)
Ro Rune
Req Lvl: 51
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+1 to Energy (Based on Character Level)
+1 to Energy (Based on Character Level)
+1 to Energy (Based on Character Level)
So Rune
Req Lvl: 52
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+8 to Maximum Fire Damage to Attacks (Based on Character Level)
Fire Resist +0.75% (Based on Character Level)
Fire Resist +0.75% (Based on Character Level)
Mu Rune
Req Lvl: 54
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+8 to Maximum Cold Damage to Attacks (Based on Character Level)
Cold Resist +0.75% (Based on Character Level)
Cold Resist +0.75% (Based on Character Level)
Ne Rune
Req Lvl: 55
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+8 to Maximum Poison Damage to Attacks (Based on Character Level)
Poison Resist +0.75% (Based on Character Level)
Poison Resist +0.75% (Based on Character Level)
Re Rune
Req Lvl: 56
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+8 to Maximum Lightning Damage to Attacks (Based on Character Level)
Lightning Resist +0.75% (Based on Character Level)
Lightning Resist +0.75% (Based on Character Level)
Su Rune
Req Lvl: 57
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+5 to Attack Rating (Based on Character Level)
+5 Defense (Based on Character Level)
+5 Defense (Based on Character Level)
He Rune
Req Lvl: 59
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+0.625 to Maximum Damage to Attacks (Based on Character Level)
Attacker Takes Damage of 10 (Based on Character Level)
Attacker Takes Damage of 10 (Based on Character Level)
Nu Rune
Req Lvl: 60
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+35 to all Attributes
+35 to all Attributes
+35 to all Attributes
Wo Rune
Req Lvl: 60
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Indestructible
Indestructible
Indestructible
Null Rune
Req Lvl: 60
Weapons / Gloves Helms / Boots Armor / Shields / Belts
El Rune
Req Lvl: 11
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+15% Enhanced Damage
+30 Defense
+30 Defense
Eld Rune
Req Lvl: 11
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+75% Damage to Undead
+75 to Attack Rating against Undead
+15% Faster Run/Walk
7% Increased Chance of Blocking
Tir Rune
Req Lvl: 13
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+3 to Mana after each Kill
+3 to Mana after each Kill
+3 to Mana after each Kill
Nef Rune
Req Lvl: 13
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Knockback
+45 Defense vs. Missile
+45 Defense vs. Missile
Eth Rune
Req Lvl: 15
Weapons / Gloves Helms / Boots Armor / Shields / Belts
-25% Target Defense
Regenerate Mana 20%
Regenerate Mana 20%
Ith Rune
Req Lvl: 15
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+9 to Maximum Damage to Attacks
+20% Damage Taken Goes To Mana
+20% Damage Taken Goes To Mana
Tal Rune
Req Lvl: 17
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 75 poison damage over 5 seconds
Poison Resist +35%
Poison Resist +35%
Ral Rune
Req Lvl: 19
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 5-30 fire damage
Fire Resist +35%
Fire Resist +35%
Ort Rune
Req Lvl: 21
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 1-50 lightning damage
Lightning Resist +35%
Lightning Resist +35%
Thul Rune
Req Lvl: 23
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Adds 4-20 cold damage over 3 seconds
Cold Resist +35%
Cold Resist +35%
Amn Rune
Req Lvl: 25
Weapons / Gloves Helms / Boots Armor / Shields / Belts
7% Life stolen per hit
Attacker Takes Damage of 75
Attacker Takes Damage of 75
Sol Rune
Req Lvl: 27
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+9 to Minimum Damage to Attacks
Damage Reduced by 10
Damage Reduced by 10
Shael Rune
Req Lvl: 29
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+20% Increased Attack Speed
+20% Faster Hit Recovery
+20% Faster Block Rate
Dol Rune
Req Lvl: 31
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Replenish Life +15
Replenish Life +15
Replenish Life +15
Hel Rune
Req Lvl: 0
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Requirements +-20%
Requirements +-20%
Requirements +-20%
Io Rune
Req Lvl: 35
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+15 to Vitality
+15 to Vitality
+15 to Vitality
Lum Rune
Req Lvl: 37
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+15 to Energy
+15 to Energy
+15 to Energy
Ko Rune
Req Lvl: 39
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+15 to Dexterity
+15 to Dexterity
+15 to Dexterity
Fal Rune
Req Lvl: 41
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+15 to Strength
+15 to Strength
+15 to Strength
Lem Rune
Req Lvl: 43
Weapons / Gloves Helms / Boots Armor / Shields / Belts
40% Extra Gold from Monsters
40% Extra Gold from Monsters
40% Extra Gold from Monsters
Pul Rune
Req Lvl: 45
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+75% Damage to Demons
+75 to Attack Rating against Demons
+35% Enhanced Defense
+35% Enhanced Defense
Um Rune
Req Lvl: 47
Weapons / Gloves Helms / Boots Armor / Shields / Belts
All Resistances +25
All Resistances +16
All Resistances +20
Mal Rune
Req Lvl: 49
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Magic Damage Reduced by 10
Magic Damage Reduced by 10
Magic Damage Reduced by 10
Ist Rune
Req Lvl: 51
Weapons / Gloves Helms / Boots Armor / Shields / Belts
25% Better Chance of Getting Magic Items
25% Better Chance of Getting Magic Items
25% Better Chance of Getting Magic Items
Gul Rune
Req Lvl: 53
Weapons / Gloves Helms / Boots Armor / Shields / Belts
20% Bonus to Attack Rating
+8% to Maximum Poison Resist
+8% to Maximum Poison Resist
Vex Rune
Req Lvl: 55
Weapons / Gloves Helms / Boots Armor / Shields / Belts
7% Mana stolen per hit
+8% to Maximum Fire Resist
+8% to Maximum Fire Resist
Ohm Rune
Req Lvl: 57
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+50% Enhanced Damage
+8% to Maximum Cold Resist
+8% to Maximum Cold Resist
Lo Rune
Req Lvl: 59
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+20% Deadly Strike
+8% to Maximum Lightning Resist
+8% to Maximum Lightning Resist
Sur Rune
Req Lvl: 61
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Slows Target by 12%
Increase Maximum Mana 12%
+60 to Mana
Ber Rune
Req Lvl: 63
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+20% Chance of Crushing Blow
Physical Resist: +8%
Physical Resist: +8%
Jah Rune
Req Lvl: 65
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Ignore Target's Defense
Increase Maximum Life 12%
+60 to Life
Cham Rune
Req Lvl: 67
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Freezes target +2
Cannot Be Frozen
Cannot Be Frozen
Zod Rune
Req Lvl: 69
Weapons / Gloves Helms / Boots Armor / Shields / Belts
Indestructible
Indestructible
Indestructible
Moon Rune
Req Lvl: 60
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+1 to All Skills
+15% to Magic Skill Damage
+1 to All Skills
Magic Absorb +3%
+1 to All Skills
Magic Absorb +3%
Fire Rune
Req Lvl: 60
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+1 to All Skills
+15% to Fire Skill Damage
+1 to All Skills
Fire Absorb +3%
+1 to All Skills
Fire Absorb +3%
Water Rune
Req Lvl: 60
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+1 to All Skills
+15% to Cold Skill Damage
+1 to All Skills
Cold Absorb +3%
+1 to All Skills
Cold Absorb +3%
Wood Rune
Req Lvl: 60
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+1 to All Skills
+15% to Summon Damage
+1 to All Skills
Cannot Be Frozen
+1 to All Skills
Cannot Be Frozen
Metal Rune
Req Lvl: 60
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+1 to All Skills
100% Extra Gold from Monsters
+1 to All Skills
100% Extra Gold from Monsters
+1 to All Skills
100% Extra Gold from Monsters
Earth Rune
Req Lvl: 60
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+1 to All Skills
+15% to Poison Skill Damage
+1 to All Skills
Magic Damage Reduced by 50
+1 to All Skills
Magic Damage Reduced by 50
Sun Rune
Req Lvl: 60
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+1 to All Skills
Replenish Life +250
+1 to All Skills
Replenish Life +250
+1 to All Skills
Replenish Life +250
Thunder Rune
Req Lvl: 60
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+1 to All Skills
+15% to Lightning Skill Damage
+1 to All Skills
Lightning Absorb +3%
+1 to All Skills
Lightning Absorb +3%
Wind Rune
Req Lvl: 60
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+1 to All Skills
+15% to Physical Skill Damage
+1 to All Skills
Damage Reduced by 50
+1 to All Skills
Damage Reduced by 50
Dragon Rune
Req Lvl: 60
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+75% Enhanced Damage
+1 to All Skills
+1 to All Skills
Physical Resist: +10%
+1 to All Skills
Physical Resist: +10%
Life Rune
Req Lvl: 60
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+1 to All Skills
10% Mana stolen per hit
10% Life stolen per hit
+1 to All Skills
Increase Maximum Life 15%
+1 to All Skills
Increase Maximum Life 15%
Death Rune
Req Lvl: 60
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+1 to All Skills
+20% Chance of Crushing Blow
+20% Deadly Strike
+1 to All Skills
Increase Maximum Mana 15%
+1 to All Skills
Increase Maximum Mana 15%
Heaven Rune
Req Lvl: 60
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+1 to All Skills
Repairs 1 durability in 5 seconds
+1 to All Skills
Repairs 1 durability in 5 seconds
+1 to All Skills
Repairs 1 durability in 5 seconds
God Rune
Req Lvl: 60
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+1 to All Skills
+15% to Experience Gained
+1 to All Skills
+15% to Experience Gained
+1 to All Skills
+15% to Experience Gained
Chipped Frozen Soul
Req Lvl: 6
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+4% to Magic Skill Damage
+20 to Life
+20 to Life
Magic Absorb +1%
+20 to Life
Magic Absorb +1%
Flawed Frozen Soul
Req Lvl: 24
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+7% to Magic Skill Damage
+35 to Life
+35 to Life
Magic Absorb +2%
+35 to Life
Magic Absorb +2%
Frozen Soul
Req Lvl: 42
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+10% to Magic Skill Damage
+50 to Life
+50 to Life
Magic Absorb +3%
+50 to Life
Magic Absorb +3%
Chipped Shadow Quartz
Req Lvl: 6
Weapons / Gloves Helms / Boots Armor / Shields / Belts
4% Mana stolen per hit
+20 to Life
+20 to Life
Increase Maximum Mana 4%
+20 to Life
Increase Maximum Mana 4%
Flawed Shadow Quartz
Req Lvl: 24
Weapons / Gloves Helms / Boots Armor / Shields / Belts
7% Mana stolen per hit
+35 to Life
+35 to Life
Increase Maximum Mana 7%
+35 to Life
Increase Maximum Mana 7%
Shadow Quartz
Req Lvl: 42
Weapons / Gloves Helms / Boots Armor / Shields / Belts
10% Mana stolen per hit
+50 to Life
+50 to Life
Increase Maximum Mana 10%
+50 to Life
Increase Maximum Mana 10%
Chipped Bleeding Stone
Req Lvl: 6
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+4% to Fire Skill Damage
+20 to Life
+20 to Life
Fire Absorb +1%
+20 to Life
Fire Absorb +1%
Flawed Bleeding Stone
Req Lvl: 24
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+7% to Fire Skill Damage
+35 to Life
+35 to Life
Fire Absorb +2%
+35 to Life
Fire Absorb +2%
Bleeding Stone
Req Lvl: 42
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+10% to Fire Skill Damage
+50 to Life
+50 to Life
Fire Absorb +3%
+50 to Life
Fire Absorb +3%
Chipped Burning Sulphur
Req Lvl: 6
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+4% to Lightning Skill Damage
+20 to Life
+20 to Life
Lightning Absorb +1%
+20 to Life
Lightning Absorb +1%
Flawed Burning Sulphur
Req Lvl: 24
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+7% to Lightning Skill Damage
+35 to Life
+35 to Life
Lightning Absorb +2%
+35 to Life
Lightning Absorb +2%
Burning Sulphur
Req Lvl: 42
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+10% to Lightning Skill Damage
+50 to Life
+50 to Life
Lightning Absorb +3%
+50 to Life
Lightning Absorb +3%
Chipped Dark Azurite
Req Lvl: 6
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+4% to Cold Skill Damage
+20 to Life
+20 to Life
Cold Absorb +1%
+20 to Life
Cold Absorb +1%
Flawed Dark Azurite
Req Lvl: 24
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+7% to Cold Skill Damage
+35 to Life
+35 to Life
Cold Absorb +2%
+35 to Life
Cold Absorb +2%
Dark Azurite
Req Lvl: 42
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+10% to Cold Skill Damage
+50 to Life
+50 to Life
Cold Absorb +3%
+50 to Life
Cold Absorb +3%
Chipped Bitter Peridot
Req Lvl: 6
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+4% to Poison Skill Damage
+20 to Life
+20 to Life
Magic Damage Reduced by 10
+20 to Life
Magic Damage Reduced by 10
Flawed Bitter Peridot
Req Lvl: 24
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+7% to Poison Skill Damage
+35 to Life
+35 to Life
Magic Damage Reduced by 15
+35 to Life
Magic Damage Reduced by 15
Bitter Peridot
Req Lvl: 42
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+10% to Poison Skill Damage
+50 to Life
+50 to Life
Magic Damage Reduced by 20
+50 to Life
Magic Damage Reduced by 20
Chipped Pulsing Opal
Req Lvl: 6
Weapons / Gloves Helms / Boots Armor / Shields / Belts
4% Life stolen per hit
+20 to Life
+20 to Life
Increase Maximum Life 4%
+20 to Life
Increase Maximum Life 4%
Flawed Pulsing Opal
Req Lvl: 24
Weapons / Gloves Helms / Boots Armor / Shields / Belts
7% Life stolen per hit
+35 to Life
+35 to Life
Increase Maximum Life 7%
+35 to Life
Increase Maximum Life 7%
Pulsing Opal
Req Lvl: 42
Weapons / Gloves Helms / Boots Armor / Shields / Belts
10% Life stolen per hit
+50 to Life
+50 to Life
Increase Maximum Life 10%
+50 to Life
Increase Maximum Life 10%
Chipped Enigmatic Cinnabar
Req Lvl: 6
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+20 to Life
Replenish Life +50
+20 to Life
Replenish Life +20
+20 to Life
Replenish Life +50
Flawed Enigmatic Cinnabar
Req Lvl: 24
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+35 to Life
Replenish Life +100
+35 to Life
Replenish Life +35
+35 to Life
Replenish Life +100
Enigmatic Cinnabar
Req Lvl: 42
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+50 to Life
Replenish Life +150
+50 to Life
Replenish Life +50
+50 to Life
Replenish Life +150
Chipped Tomb Jade
Req Lvl: 6
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+4% to Summon Damage
+20 to Life
+20 to Life
Half Freeze Duration
+20 to Life
Half Freeze Duration
Flawed Tomb Jade
Req Lvl: 24
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+7% to Summon Damage
+35 to Life
+35 to Life
Half Freeze Duration
+35 to Life
Half Freeze Duration
Tomb Jade
Req Lvl: 42
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+10% to Summon Damage
+50 to Life
+50 to Life
Cannot Be Frozen
+50 to Life
Cannot Be Frozen
Chipped Solid Mercury
Req Lvl: 6
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+20 to Life
40% Extra Gold from Monsters
+20 to Life
20% Extra Gold from Monsters
+20 to Life
20% Extra Gold from Monsters
Flawed Solid Mercury
Req Lvl: 24
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+35 to Life
60% Extra Gold from Monsters
+35 to Life
40% Extra Gold from Monsters
+35 to Life
40% Extra Gold from Monsters
Solid Mercury
Req Lvl: 42
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+50 to Life
80% Extra Gold from Monsters
+50 to Life
60% Extra Gold from Monsters
+50 to Life
60% Extra Gold from Monsters
Chipped Storm Amber
Req Lvl: 6
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+20% Enhanced Damage
+20 to Life
+20 to Life
Physical Resist: +4%
+20 to Life
Physical Resist: +4%
Flawed Storm Amber
Req Lvl: 24
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+40% Enhanced Damage
+35 to Life
+35 to Life
Physical Resist: +6%
+35 to Life
Physical Resist: +6%
Storm Amber
Req Lvl: 42
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+60% Enhanced Damage
+50 to Life
+50 to Life
Physical Resist: +8%
+50 to Life
Physical Resist: +8%
Tainted Tourmaline
Req Lvl: 6
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+4% to Physical Skill Damage
+20 to Life
+20 to Life
Damage Reduced by 10
+20 to Life
Damage Reduced by 10
Flawed Tainted Tourmaline
Req Lvl: 24
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+7% to Physical Skill Damage
+35 to Life
+35 to Life
Damage Reduced by 15
+35 to Life
Damage Reduced by 15
Tainted Tourmaline
Req Lvl: 42
Weapons / Gloves Helms / Boots Armor / Shields / Belts
+10% to Physical Skill Damage
+50 to Life
+50 to Life
Damage Reduced by 20
+50 to Life
Damage Reduced by 20
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