Eastern Sun Resurrected 2.31 Database
[Changelog] [Armor] [Weapons] [Prefixes] [Suffixes] [Uni Armor] [Uni Weapons] [Uni Other] [Sets] [Gems/Runes] [Runewords] [Cube] [Corruption] [Recipes] [Maps]
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]

Keys
tors = Armor ring = Ring amul = Amulet boot = Boots glov = Gloves belt = Belt
scep = Scepter wand = Wand staf = Staff bow = Bow club = Club knif = Knife
spea = Spear tkni = Throwing Knife taxe = Throwing Axe jave = Javelin weap = Weapon mele = Melee Weapon
miss = Missile Weapon armo = Any Armor shld = Any Shield rod = Staves And Rods jewl = Jewel amaz = Amazon Item
necr = Necromancer Item pala = Paladin Item sorc = Sorceress Item h2h = Hand to Hand orb = Orb head = Voodoo Heads
phlm = Primal Helm pelt = Pelt cloa = Cloak (old) circ = Circlet scha = Small Charm mcha = Medium Charm
lcha = Large Charm arrm = Bow Quiver2 boqm = Crossbow Quiver2 helm = Merc Equip mana = Sorceress Mana Blade ndgr = Necromancer Dagger
npol = Necromancer Polearm bjav = Barbarian Javs dclb = Druid Club asnx = Assassin 2H Katana xcha = Extra Charm zcha = Morph Charm
claw = Claw robe = Robe scrn = Spirit Crown ycha = Passive Enabler
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
General
Name Rare Min iLvl Max iLvl Req Lvl Rarity Group Stats Item Type
Sturdy 1 1 19 1 28 101 +20% Enhanced Defense

armo
Sturdy 1 4 25 3 28 101 +30% Enhanced Defense

armo
Strong 1 9 31 6 28 101 +40% Enhanced Defense

armo
Glorious 1 19 36 14 28 101 +50% Enhanced Defense

armo
Blessed 1 25 48 18 28 101 +65% Enhanced Defense

armo
Saintly 1 31 23 28 101 +80% Enhanced Defense

armo
Holy 1 36 27 28 101 +125% Enhanced Defense

armo
Awesome 1 48 32 28 101 +150% Enhanced Defense

armo
Godly 1 60 38 28 101 +200% Enhanced Defense

armo
Dummy 1 1 1 1 101
xcha
Dummy 1 1 1 1 101 +1 To Attack Damage Boost

zcha
Dummy 1 1 1 1 101 +1 To Flame Wave
+1 To Rain of Fire
+1 To Blizzard

ycha
Devious 1 7 5 20 102 Magic Damage Reduced by 1

circ, staf, wand, mana, orb
Blank 1 14 10 20 102 Magic Damage Reduced by 2

circ, staf, wand, mana, orb
Null 1 21 16 20 102 Magic Damage Reduced by (3 to 5)

circ, staf, wand, mana, orb
Antimagic 1 28 21 20 102 Magic Damage Reduced by (6 to 10)

circ, staf, wand, mana, orb
Jagged 1 1 14 1 42 105 +(10 to 20)% Enhanced Damage

weap, circ

Excluding:
staf, wand
Deadly 1 5 20 3 42 105 +(21 to 30)% Enhanced Damage

weap, circ

Excluding:
staf, wand
Vicious 1 8 26 6 42 105 +(31 to 40)% Enhanced Damage

weap

Excluding:
staf, wand
Brutal 1 14 32 10 42 105 +(41 to 50)% Enhanced Damage

weap

Excluding:
staf, wand
Massive 1 20 39 15 42 105 +(51 to 65)% Enhanced Damage

weap

Excluding:
staf, wand
Savage 1 26 19 42 105 +(66 to 80)% Enhanced Damage

weap

Excluding:
staf, wand
Merciless 1 32 24 42 105 +(81 to 100)% Enhanced Damage

weap

Excluding:
staf, wand
Ruthless 1 39 33 42 105 +(101 to 150)% Enhanced Damage

weap

Excluding:
staf, wand
Ferocious 1 45 40 42 105 +(151 to 200)% Enhanced Damage

weap

Excluding:
staf, wand
Cruel 1 51 46 42 105 +(201 to 300)% Enhanced Damage

weap

Excluding:
staf, wand
Bloodlust 75 50 14 105 +500% Enhanced Damage
Hit Causes Monster to Flee %+d%%
Drain Life -250

mele

Excluding:
staf, wand
Vulpine 1 9 6 18 107 +(7 to 12)% Damage Taken Goes To Mana

shld, amul, staf, wand, mana
White 1 18 12 18 107 +(14 to 24)% Damage Taken Goes To Mana

shld, amul, staf, wand, mana
Tireless 1 6 27 4 16 108 Heal Stamina Plus 25%

boot
Tireless 1 14 10 16 108 Heal Stamina Plus 50%

boot
Rugged 1 1 16 1 16 109 +(5 to 10) Maximum Stamina

boot, belt, ring, amul, circ, glov
Rugged 1 8 32 6 16 109 +(11 to 20) Maximum Stamina

boot, belt, ring, amul, circ
Vigorous 1 16 12 16 109 +(21 to 30) Maximum Stamina

boot, belt
Bronze 1 1 8 1 22 110 +(10 to 20) to Attack Rating

weap, ring, circ, amul, glov

Excluding:
staf, wand
Iron 1 4 12 3 22 110 +(21 to 40) to Attack Rating

weap, ring, circ

Excluding:
staf, wand
Steel 1 8 17 6 22 110 +(41 to 60) to Attack Rating

weap, ring, circ

Excluding:
staf, wand
Silver 1 12 22 9 22 110 +(61 to 80) to Attack Rating

weap, ring, circ

Excluding:
staf, wand
Gold 1 17 27 12 22 110 +(81 to 100) to Attack Rating

weap, ring, circ

Excluding:
staf, wand
Platinum 1 22 32 16 22 110 +(101 to 120) to Attack Rating

weap, ring, circ

Excluding:
staf, wand
Meteoric 1 27 20 22 110 +(121 to 150) to Attack Rating

weap, ring

Excluding:
staf, wand
Strange 1 32 24 22 110 +(151 to 300) to Attack Rating

weap

Excluding:
staf, wand
Weird 1 37 27 22 110 +(301 to 450) to Attack Rating

weap

Excluding:
staf, wand
Sharp 1 5 27 3 35 111 +(10 to 20)% Enhanced Damage
+(10 to 20) to Attack Rating

weap

Excluding:
staf, wand
Fine 1 12 38 9 35 111 +(21 to 30)% Enhanced Damage
+(21 to 40) to Attack Rating

weap

Excluding:
staf, wand
Warrior's 1 19 47 13 35 111 +(31 to 40)% Enhanced Damage
+(41 to 60) to Attack Rating

weap

Excluding:
staf, wand
Soldier's 1 27 56 19 35 111 +(41 to 50)% Enhanced Damage
+(61 to 80) to Attack Rating

weap

Excluding:
staf, wand
Knight's 1 38 63 30 35 111 +(51 to 65)% Enhanced Damage
+(81 to 100) to Attack Rating

weap

Excluding:
staf, wand
Lord's 1 47 39 35 111 +(66 to 80)% Enhanced Damage
+(101 to 120) to Attack Rating

weap

Excluding:
staf, wand
King's 1 56 48 35 111 +(81 to 100)% Enhanced Damage
+(121 to 150) to Attack Rating

weap

Excluding:
staf, wand
Master's 1 63 48 35 111 +(101 to 150)% Enhanced Damage
+(151 to 250) to Attack Rating

weap

Excluding:
staf, wand
Grandmaster's 1 69 61 35 111 +(151 to 200)% Enhanced Damage
+(251 to 300) to Attack Rating

weap

Excluding:
staf, wand
Glimmering 1 1 10 1 14 112 +0.25 to Attack Rating (Based on Character Level)
+1 to Light Radius

armo, staf, mana, wand, ring, amul
Glowing 1 6 15 4 14 112 +0.5 to Attack Rating (Based on Character Level)
+2 to Light Radius

armo, staf, mana, wand, ring, amul
Screaming 10 24 7 12 113 Hit Causes Monster to Flee %+d%%

miss
Howling 16 12 12 113 Hit Causes Monster to Flee %+d%%

miss
Wailing 24 18 12 113 Hit Causes Monster to Flee %+d%%

miss
Screaming 10 20 7 12 113 Hit Causes Monster to Flee %+d%%

weap
Howling 16 12 12 113 Hit Causes Monster to Flee %+d%%

weap
Wailing 20 13 12 113 Hit Causes Monster to Flee %+d%%

weap
Felicitous 1 5 3 18 114 (5 to 12)% Better Chance of Getting Magic Items

ring, amul, circ, staf, wand, mana
Fortuitous 1 12 8 18 114 (13 to 20)% Better Chance of Getting Magic Items

ring, amul, circ, staf, wand, mana
Lizard's 1 3 14 2 20 115 +(3 to 5) to Mana

staf, wand, ring, amul, armo, mana
Snake's 1 6 20 4 20 115 +(5 to 10) to Mana

staf, wand, ring, amul, armo, mana
Serpent's 1 14 24 10 20 115 +(11 to 20) to Mana

staf, wand, ring, amul, armo, mana
Drake's 1 20 30 15 20 115 +(21 to 30) to Mana

staf, wand, ring, amul, armo, mana
Dragon's 1 24 18 20 115 +(31 to 40) to Mana

staf, wand, ring, amul, armo, mana
Wyrm's 1 30 22 20 115 +(41 to 60) to Mana

staf, wand, ring, amul, armo, mana
Great Wyrm's 1 37 29 20 115 +(61 to 90) to Mana

staf, wand, ring, amul, armo, mana
Bahamut's 45 37 20 115 +(91 to 120) to Mana

staf, wand, ring, amul, armo, mana
Shimmering 1 6 28 4 22 116 All Resistances +(3 to 7)

amul, circ, ring
Rainbow 1 18 39 13 22 116 All Resistances +(8 to 11)

amul, circ, ring
Scintillating 1 28 21 22 116 All Resistances +(12 to 15)

amul, circ, ring
Prismatic 1 39 31 22 116 All Resistances +(16 to 20)

amul, circ
Chromatic 50 42 22 116 All Resistances +(21 to 30)

amul, circ
Shimmering 1 6 28 4 28 116 All Resistances +(3 to 14)

shld
Rainbow 1 18 39 13 28 116 All Resistances +(15 to 22)

shld
Scintillating 1 28 21 28 116 All Resistances +(23 to 30)

shld
Prismatic 1 39 31 28 116 All Resistances +(31 to 40)

shld
Chromatic 50 42 28 116 All Resistances +(41 to 60)

shld
Azure 1 5 30 3 18 117 Cold Resist +(5 to 10)%

amul, circ, ring, armo
Lapis 1 12 45 9 18 117 Cold Resist +(11 to 20)%

amul, circ, ring, armo
Cobalt 1 18 13 18 117 Cold Resist +(21 to 30)%

amul, circ, ring, armo
Sapphire 1 25 18 18 117 Cold Resist +(31 to 40)%

amul, circ, boot
Crimson 1 5 30 3 18 118 Fire Resist +(5 to 10)%

amul, circ, ring, armo
Russet 1 12 45 9 18 118 Fire Resist +(11 to 20)%

amul, circ, ring, armo
Garnet 1 18 13 18 118 Fire Resist +(21 to 30)%

amul, circ, ring, armo
Ruby 1 25 18 18 118 Fire Resist +(31 to 40)%

amul, circ, boot
Tangerine 1 5 30 3 18 119 Lightning Resist +(5 to 10)%

amul, circ, ring, armo
Ocher 1 12 45 9 18 119 Lightning Resist +(11 to 20)%

amul, circ, ring, armo
Coral 1 18 13 18 119 Lightning Resist +(21 to 30)%

amul, circ, ring, armo
Amber 1 25 18 18 119 Lightning Resist +(31 to 40)%

amul, circ, boot
Beryl 1 5 30 3 18 120 Poison Resist +(5 to 10)%

amul, circ, ring, armo
Viridian 1 12 45 9 18 120 Poison Resist +(11 to 20)%

amul, circ, ring, armo
Jade 1 18 13 18 120 Poison Resist +(21 to 30)%

amul, circ, ring, armo
Emerald 1 25 18 18 120 Poison Resist +(31 to 40)%

amul, circ, boot
Triumphant 1 3 20 2 18 121 +1 to Mana after each Kill

weap, circ, ring
Victorious 1 17 40 12 18 121 +(2 to 4) to Mana after each Kill

weap, circ, ring
Champion's 1 30 20 18 121 +(5 to 8) to Mana after each Kill

weap, circ, ring
Mechanist's 1 52 47 16 122 Socketed (%i) (2)

glov, belt, boot
Mechanist's 1 52 47 16 122 Socketed (%i) (3)

weap, tors, shld, helm, belt, boot, glov
Jeweler's 39 27 20 122 Socketed (%i) (3)

weap, tors, shld, helm
Jeweler's 50 37 20 122 Socketed (%i) (4)

weap, tors, shld, helm
Jeweler's 61 47 16 122 Socketed (%i) (5)

weap, tors
Jeweler's 72 57 12 122 Socketed (%i) (6)

weap, tors
Assamic 1 1 20 1 14 123 +(25 to 50)% Damage to Demons
+(25 to 50) to Attack Rating against Demons

weap, circ

Excluding:
staf, wand
Arcadian 1 15 30 11 14 123 +(51 to 100)% Damage to Demons
+(51 to 100) to Attack Rating against Demons

weap, circ

Excluding:
staf, wand
Unearthly 1 25 40 18 14 123 +(101 to 150)% Damage to Demons
+(101 to 150) to Attack Rating against Demons

weap

Excluding:
staf, wand
Astral 1 35 27 14 123 +(151 to 250)% Damage to Demons
+(151 to 250) to Attack Rating against Demons

weap

Excluding:
staf, wand
Elysian 1 45 37 14 123 +(256 to 400)% Damage to Demons
+(256 to 400) to Attack Rating against Demons

weap

Excluding:
staf, wand
Consecrated 1 1 20 1 14 124 +(25 to 50)% Damage to Undead
+(25 to 50) to Attack Rating against Undead

weap, circ

Excluding:
staf, wand
Pure 1 15 30 11 14 124 +(51 to 100)% Damage to Undead
+(51 to 100) to Attack Rating against Undead

weap

Excluding:
staf, wand
Sacred 1 25 40 18 14 124 +(101 to 150)% Damage to Undead
+(101 to 150) to Attack Rating against Undead

weap

Excluding:
staf, wand
Hallowed 1 35 27 14 124 +(151 to 250)% Damage to Undead
+(151 to 250) to Attack Rating against Undead

weap

Excluding:
staf, wand
Divine 1 45 37 14 124 +(256 to 400)% Damage to Undead
+(256 to 400) to Attack Rating against Undead

weap

Excluding:
staf, wand
Fletcher's 1 20 15 17 125 +1 to Bow and Crossbow Skills (Amazon Only)

amul, circ, glov, miss, scrn
Bowyer's 1 40 30 17 125 +2 to Bow and Crossbow Skills (Amazon Only)

amul, circ, glov, miss, scrn
Archer's 1 60 45 17 125 +3 to Bow and Crossbow Skills (Amazon Only)

amul, glov, miss, scrn
Acrobat's 1 20 15 17 125 +1 to Passive and Magic Skills (Amazon Only)

amul, circ, glov, scrn
Gymnast's 1 40 30 17 125 +2 to Passive and Magic Skills (Amazon Only)

amul, circ, glov, scrn
Athlete's 1 60 45 17 125 +3 to Passive and Magic Skills (Amazon Only)

amul, glov, scrn
Harpoonist's 1 20 15 17 125 +1 to Javelin and Spear Skills (Amazon Only)

amul, circ, glov, spea, scrn
Spearmaiden's 1 40 30 17 125 +2 to Javelin and Spear Skills (Amazon Only)

amul, circ, glov, spea, scrn
Lancer's 1 60 45 17 125 +3 to Javelin and Spear Skills (Amazon Only)

amul, glov, spea, scrn
Burning 1 20 15 17 125 +1 to Fire Skills (Sorceress Only)

amul, circ, staf, mana, robe
Blazing 1 40 30 17 125 +2 to Fire Skills (Sorceress Only)

amul, circ, staf, mana, robe
Volcanic 1 60 45 17 125 +3 to Fire Skills (Sorceress Only)

amul, staf, mana, robe
Sparking 1 20 15 17 125 +1 to Lightning Skills (Sorceress Only)

amul, circ, staf, mana, robe
Charged 1 40 30 17 125 +2 to Lightning Skills (Sorceress Only)

amul, circ, staf, mana, robe
Powered 1 60 45 17 125 +3 to Lightning Skills (Sorceress Only)

amul, staf, mana, robe
Chilling 1 20 15 17 125 +1 to Cold Skills (Sorceress Only)

amul, circ, staf, mana, robe
Freezing 1 40 30 17 125 +2 to Cold Skills (Sorceress Only)

amul, circ, staf, mana, robe
Glacial 1 60 45 17 125 +3 to Cold Skills (Sorceress Only)

amul, staf, mana, robe
Hexing 1 20 15 17 125 +1 to Curses (Necromancer Only)

amul, circ, head, wand
Blighting 1 40 30 17 125 +2 to Curses (Necromancer Only)

amul, circ, head, wand
Accursed 1 60 45 17 125 +3 to Curses (Necromancer Only)

amul, head, wand
Fungal 1 20 15 17 125 +1 to Poison and Bone Skills (Necromancer Only)

amul, circ, head, wand, knif
Noxious 1 40 30 17 125 +2 to Poison and Bone Skills (Necromancer Only)

amul, circ, head, wand, knif
Venomous 1 60 45 17 125 +3 to Poison and Bone Skills (Necromancer Only)

amul, head, wand, knif
Graverobber's 1 20 15 17 125 +1 to Summoning Skills (Necromancer Only)

amul, circ, head, wand
Vodoun 1 40 30 17 125 +2 to Summoning Skills (Necromancer Only)

amul, circ, head, wand
Golemlord's 1 60 45 17 125 +3 to Summoning Skills (Necromancer Only)

amul, head, wand
Lion Branded 1 20 15 17 125 +1 to Combat Skills (Paladin Only)

amul, circ, shld, scep
Hawk Branded 1 40 30 17 125 +2 to Combat Skills (Paladin Only)

amul, circ, shld, scep
Rose Branded 1 60 45 17 125 +3 to Combat Skills (Paladin Only)

amul, shld, scep
Captain's 1 20 15 17 125 +1 to Offensive Auras (Paladin Only)

amul, circ, shld, scep
Commander's 1 40 30 17 125 +2 to Offensive Auras (Paladin Only)

amul, circ, shld, scep
Marshal's 1 60 45 17 125 +3 to Offensive Auras (Paladin Only)

amul, shld, scep
Preserver's 1 20 15 17 125 +1 to Defensive Auras (Paladin Only)

amul, circ, shld, scep
Warder's 1 40 30 17 125 +2 to Defensive Auras (Paladin Only)

amul, circ, shld, scep
Guardian's 1 60 45 17 125 +3 to Defensive Auras (Paladin Only)

amul, shld, scep
Expert's 1 20 15 17 125 +1 to Combat Skills (Barbarian Only)

amul, circ, phlm, mele

Excluding:
rod, amaz, sorc, necr, pala
Veteran's 1 40 30 17 125 +2 to Combat Skills (Barbarian Only)

amul, circ, phlm, mele

Excluding:
rod, amaz, sorc, necr, pala
Master's 1 60 45 17 125 +3 to Combat Skills (Barbarian Only)

amul, phlm, mele

Excluding:
rod, amaz, sorc, necr, pala
Fanatic 1 20 15 17 125 +1 to Masteries (Barbarian Only)

amul, circ, phlm, mele, taxe, bjav

Excluding:
rod, amaz, sorc, necr, pala
Raging 1 40 30 17 125 +2 to Masteries (Barbarian Only)

amul, circ, phlm, mele, taxe, bjav

Excluding:
rod, amaz, sorc, necr, pala
Furious 1 60 45 17 125 +3 to Masteries (Barbarian Only)

amul, phlm, mele, taxe, bjav

Excluding:
rod, amaz, sorc, necr, pala
Sounding 1 20 15 17 125 +1 to Warcries (Barbarian Only)

amul, circ, phlm, mele, taxe, bjav

Excluding:
rod, amaz, sorc, necr, pala
Resonant 1 40 30 17 125 +2 to Warcries (Barbarian Only)

amul, circ, phlm, mele, taxe, bjav

Excluding:
rod, amaz, sorc, necr, pala
Echoing 1 60 45 17 125 +3 to Warcries (Barbarian Only)

amul, phlm, mele, taxe, bjav

Excluding:
rod, amaz, sorc, necr, pala
Trainer's 1 20 15 17 125 +1 to Summoning Skills (Druid Only)

amul, circ, club, pelt
Caretaker's 1 40 30 17 125 +2 to Summoning Skills (Druid Only)

amul, circ, club, pelt
Keeper's 1 60 45 17 125 +3 to Summoning Skills (Druid Only)

amul, club, pelt
Spiritual 1 20 15 17 125 +1 to Shape Shifting Skills (Druid Only)

amul, circ, club, pelt
Feral 1 40 30 17 125 +2 to Shape Shifting Skills (Druid Only)

amul, circ, club, pelt
Communal 1 60 45 17 125 +3 to Shape Shifting Skills (Druid Only)

amul, club, pelt
Nature's 1 20 15 17 125 +1 to Elemental Skills (Druid Only)

amul, circ, club, pelt
Terra's 1 40 30 17 125 +2 to Elemental Skills (Druid Only)

amul, circ, club, pelt
Gaea's 1 60 45 17 125 +3 to Elemental Skills (Druid Only)

amul, club, pelt
Entrapping 1 20 15 17 125 +1 to Traps (Assassin Only)

amul, circ, claw, asnx, tkni, cloa
Trickster's 1 40 30 17 125 +2 to Traps (Assassin Only)

amul, circ, claw, asnx, tkni, cloa
Cunning 1 60 45 17 125 +3 to Traps (Assassin Only)

amul, claw, asnx, tkni, cloa
Mentalist's 1 20 15 17 125 +1 to Shadow Disciplines (Assassin Only)

amul, circ, claw, asnx, cloa
Psychic 1 40 30 17 125 +2 to Shadow Disciplines (Assassin Only)

amul, circ, claw, asnx, cloa
Shadow 1 60 45 17 125 +3 to Shadow Disciplines (Assassin Only)

amul, claw, asnx, cloa
Shogukusha's 1 20 15 17 125 +1 to Martial Arts (Assassin Only)

amul, circ, claw, asnx, glov, cloa
Sensei's 1 40 30 17 125 +2 to Martial Arts (Assassin Only)

amul, circ, claw, asnx, glov, cloa
Kenshi's 1 60 45 17 125 +3 to Martial Arts (Assassin Only)

amul, claw, asnx, glov, cloa
Maiden's 1 36 30 16 125 +1 to Amazon Skill Levels

amul, circ, ring, scrn
Maiden's 1 36 30 2 125 +(1 to 2) to Bow and Crossbow Skills (Amazon Only)
+1 to Amazon Skill Levels

amul, circ, ring, scrn
Maiden's 1 36 30 2 125 +(1 to 2) to Passive and Magic Skills (Amazon Only)
+1 to Amazon Skill Levels

amul, circ, ring, scrn
Maiden's 1 36 30 2 125 +(1 to 2) to Javelin and Spear Skills (Amazon Only)
+1 to Amazon Skill Levels

amul, circ, ring, scrn
Valkyrie's 1 90 67 15 125 +2 to Amazon Skill Levels

amul, circ, scrn
Valkyrie's 1 90 67 1 125 +(1 to 2) to Bow and Crossbow Skills (Amazon Only)
+2 to Amazon Skill Levels

amul, circ, scrn
Valkyrie's 1 90 67 1 125 +(1 to 2) to Passive and Magic Skills (Amazon Only)
+2 to Amazon Skill Levels

amul, circ, scrn
Valkyrie's 1 90 67 1 125 +(1 to 2) to Javelin and Spear Skills (Amazon Only)
+2 to Amazon Skill Levels

amul, circ, scrn
Valkyrie's 90 67 14 125 +3 to Amazon Skill Levels

amul, circ, scrn
Angel's 1 36 30 16 125 +1 to Sorceress Skill Levels

amul, circ, ring
Angel's 1 36 30 2 125 +(1 to 2) to Fire Skills (Sorceress Only)
+1 to Sorceress Skill Levels

amul, circ, ring
Angel's 1 36 30 2 125 +(1 to 2) to Lightning Skills (Sorceress Only)
+1 to Sorceress Skill Levels

amul, circ, ring
Angel's 1 36 30 2 125 +(1 to 2) to Cold Skills (Sorceress Only)
+1 to Sorceress Skill Levels

amul, circ, ring
Arch-Angel's 1 90 67 15 125 +2 to Sorceress Skill Levels

amul, circ
Arch-Angel's 1 90 67 1 125 +(1 to 2) to Fire Skills (Sorceress Only)
+2 to Sorceress Skill Levels

amul, circ
Arch-Angel's 1 90 67 1 125 +(1 to 2) to Lightning Skills (Sorceress Only)
+2 to Sorceress Skill Levels

amul, circ
Arch-Angel's 1 90 67 1 125 +(1 to 2) to Cold Skills (Sorceress Only)
+2 to Sorceress Skill Levels

amul, circ
Arch-Angel's 90 67 14 125 +3 to Sorceress Skill Levels

amul, circ
Summoner's 1 36 30 16 125 +1 to Necromancer Skill Levels

amul, circ, ring
Summoner's 1 36 30 2 125 +(1 to 2) to Curses (Necromancer Only)
+1 to Necromancer Skill Levels

amul, circ, ring
Summoner's 1 36 30 2 125 +(1 to 2) to Poison and Bone Skills (Necromancer Only)
+1 to Necromancer Skill Levels

amul, circ, ring
Summoner's 1 36 30 2 125 +(1 to 2) to Summoning Skills (Necromancer Only)
+1 to Necromancer Skill Levels

amul, circ, ring
Necromancer's 1 90 67 15 125 +2 to Necromancer Skill Levels

amul, circ
Necromancer's 1 90 67 1 125 +(1 to 2) to Curses (Necromancer Only)
+2 to Necromancer Skill Levels

amul, circ
Necromancer's 1 90 67 1 125 +(1 to 2) to Poison and Bone Skills (Necromancer Only)
+2 to Necromancer Skill Levels

amul, circ
Necromancer's 1 90 67 1 125 +(1 to 2) to Summoning Skills (Necromancer Only)
+2 to Necromancer Skill Levels

amul, circ
Necromancer's 90 67 14 125 +3 to Necromancer Skill Levels

amul, circ
Monk's 1 36 30 16 125 +1 to Paladin Skill Levels

amul, circ, ring
Monk's 1 36 30 2 125 +(1 to 2) to Combat Skills (Paladin Only)
+1 to Paladin Skill Levels

amul, circ, ring
Monk's 1 36 30 2 125 +(1 to 2) to Offensive Auras (Paladin Only)
+1 to Paladin Skill Levels

amul, circ, ring
Monk's 1 36 30 2 125 +(1 to 2) to Defensive Auras (Paladin Only)
+1 to Paladin Skill Levels

amul, circ, ring
Priest's 1 90 67 15 125 +2 to Paladin Skill Levels

amul, circ
Priest's 1 90 67 1 125 +(1 to 2) to Combat Skills (Paladin Only)
+2 to Paladin Skill Levels

amul, circ
Priest's 1 90 67 1 125 +(1 to 2) to Offensive Auras (Paladin Only)
+2 to Paladin Skill Levels

amul, circ
Priest's 1 90 67 1 125 +(1 to 2) to Defensive Auras (Paladin Only)
+2 to Paladin Skill Levels

amul, circ
Priest's 90 67 14 125 +3 to Paladin Skill Levels

amul, circ
Slayer's 1 36 30 16 125 +1 to Barbarian Skill Levels

amul, circ, ring
Slayer's 1 36 30 2 125 +(1 to 2) to Combat Skills (Barbarian Only)
+1 to Barbarian Skill Levels

amul, circ, ring
Slayer's 1 36 30 2 125 +(1 to 2) to Masteries (Barbarian Only)
+1 to Barbarian Skill Levels

amul, circ, ring
Slayer's 1 36 30 2 125 +(1 to 2) to Warcries (Barbarian Only)
+1 to Barbarian Skill Levels

amul, circ, ring
Berserker's 1 90 67 15 125 +2 to Barbarian Skill Levels

amul, circ
Berserker's 1 90 67 1 125 +(1 to 2) to Combat Skills (Barbarian Only)
+2 to Barbarian Skill Levels

amul, circ
Berserker's 1 90 67 1 125 +(1 to 2) to Masteries (Barbarian Only)
+2 to Barbarian Skill Levels

amul, circ
Berserker's 1 90 67 1 125 +(1 to 2) to Warcries (Barbarian Only)
+2 to Barbarian Skill Levels

amul, circ
Berserker's 90 67 14 125 +3 to Barbarian Skill Levels

amul, circ
Shaman's 1 36 30 16 125 +1 to Druid Skill Levels

amul, circ, ring
Shaman's 1 36 30 2 125 +(1 to 2) to Summoning Skills (Druid Only)
+1 to Druid Skill Levels

amul, circ, ring
Shaman's 1 36 30 2 125 +(1 to 2) to Shape Shifting Skills (Druid Only)
+1 to Druid Skill Levels

amul, circ, ring
Shaman's 1 36 30 2 125 +(1 to 2) to Elemental Skills (Druid Only)
+1 to Druid Skill Levels

amul, circ, ring
Hierophant's 1 90 67 15 125 +2 to Druid Skill Levels

amul, circ
Hierophant's 1 90 67 1 125 +(1 to 2) to Summoning Skills (Druid Only)
+2 to Druid Skill Levels

amul, circ
Hierophant's 1 90 67 1 125 +(1 to 2) to Shape Shifting Skills (Druid Only)
+2 to Druid Skill Levels

amul, circ
Hierophant's 1 90 67 1 125 +(1 to 2) to Elemental Skills (Druid Only)
+2 to Druid Skill Levels

amul, circ
Hierophant's 90 67 14 125 +3 to Druid Skill Levels

amul, circ
Magekiller's 1 36 30 16 125 +1 to Assassin Skill Levels

amul, circ, ring
Magekiller's 1 36 30 2 125 +(1 to 2) to Traps (Assassin Only)
+1 to Assassin Skill Levels

amul, circ, ring
Magekiller's 1 36 30 2 125 +(1 to 2) to Shadow Disciplines (Assassin Only)
+1 to Assassin Skill Levels

amul, circ, ring
Magekiller's 1 36 30 2 125 +(1 to 2) to Martial Arts (Assassin Only)
+1 to Assassin Skill Levels

amul, circ, ring
Witch-hunter's 1 90 67 15 125 +2 to Assassin Skill Levels

amul, circ
Witch-hunter's 1 90 67 1 125 +(1 to 2) to Traps (Assassin Only)
+2 to Assassin Skill Levels

amul, circ
Witch-hunter's 1 90 67 1 125 +(1 to 2) to Shadow Disciplines (Assassin Only)
+2 to Assassin Skill Levels

amul, circ
Witch-hunter's 1 90 67 1 125 +(1 to 2) to Martial Arts (Assassin Only)
+2 to Assassin Skill Levels

amul, circ
Witch-hunter's 90 67 14 125 +3 to Assassin Skill Levels

amul, circ
Maiden's 1 30 22 22 125 +1 to Amazon Skill Levels

miss, spea
Valkyrie's 1 50 42 18 125 +2 to Amazon Skill Levels

miss, spea
Angel's 1 30 22 22 125 +1 to Sorceress Skill Levels

staf, mana
Arch-Angel's 1 50 42 18 125 +2 to Sorceress Skill Levels

staf, mana
Summoner's 1 30 22 22 125 +1 to Necromancer Skill Levels

head, wand, knif, npol
Necromancer's 1 50 42 18 125 +2 to Necromancer Skill Levels

head, wand, knif, npol
Monk's 1 30 22 22 125 +1 to Paladin Skill Levels

shld, scep
Priest's 1 50 42 18 125 +2 to Paladin Skill Levels

shld, scep
Slayer's 1 30 22 22 125 +1 to Barbarian Skill Levels

phlm, taxe, bjav, mele

Excluding:
rod, amaz, sorc, necr, pala
Berserker's 1 50 42 18 125 +2 to Barbarian Skill Levels

phlm, taxe, bjav, mele

Excluding:
rod, amaz, sorc, necr, pala
Shaman's 1 30 22 22 125 +1 to Druid Skill Levels

club, pelt
Hierophant's 1 50 42 18 125 +2 to Druid Skill Levels

club, pelt
Magekiller's 1 30 22 22 125 +1 to Assassin Skill Levels

claw, tkni, asnx
Witch-hunter's 1 50 42 18 125 +2 to Assassin Skill Levels

claw, tkni, asnx
Maiden's 1 36 30 8 125 +1 to Amazon Skill Levels

tors
Valkyrie's 1 70 67 5 125 +2 to Amazon Skill Levels

tors
Valkyrie's 1 90 75 2 125 +3 to Amazon Skill Levels

tors
Angel's 1 36 30 8 125 +1 to Sorceress Skill Levels

tors
Arch-Angel's 1 70 67 5 125 +2 to Sorceress Skill Levels

tors
Arch-Angel's 1 90 75 2 125 +3 to Sorceress Skill Levels

tors
Summoner's 1 36 30 8 125 +1 to Necromancer Skill Levels

tors
Necromancer's 1 70 67 5 125 +2 to Necromancer Skill Levels

tors
Necromancer's 1 90 75 2 125 +3 to Necromancer Skill Levels

tors
Monk's 1 36 30 8 125 +1 to Paladin Skill Levels

tors
Priest's 1 70 67 5 125 +2 to Paladin Skill Levels

tors
Priest's 1 90 75 2 125 +3 to Paladin Skill Levels

tors
Slayer's 1 36 30 8 125 +1 to Barbarian Skill Levels

tors
Berserker's 1 70 67 5 125 +2 to Barbarian Skill Levels

tors
Berserker's 1 90 75 2 125 +3 to Barbarian Skill Levels

tors
Shaman's 1 36 30 8 125 +1 to Druid Skill Levels

tors
Hierophant's 1 70 67 5 125 +2 to Druid Skill Levels

tors
Hierophant's 1 90 75 2 125 +3 to Druid Skill Levels

tors
Magekiller's 1 36 30 8 125 +1 to Assassin Skill Levels

tors
Witch-hunter's 1 70 67 5 125 +2 to Assassin Skill Levels

tors
Witch-hunter's 1 90 75 2 125 +3 to Assassin Skill Levels

tors
Snowflake 1 15 30 18 20 137 +(15 to 30) to Minimum Cold Damage to Attacks
+(31 to 60) to Maximum Cold Damage to Attacks

weap, circ
Snowflake 1 25 40 28 20 137 +(61 to 90) to Minimum Cold Damage to Attacks
+(91 to 127) to Maximum Cold Damage to Attacks

weap, circ
Shivering 1 30 33 20 137 +(128 to 187) to Minimum Cold Damage to Attacks
+(188 to 285) to Maximum Cold Damage to Attacks

weap
Shivering 1 35 38 20 137 +(286 to 330) to Minimum Cold Damage to Attacks
+(331 to 450) to Maximum Cold Damage to Attacks

weap
Boreal 1 45 48 20 137 +(451 to 525) to Minimum Cold Damage to Attacks
+(526 to 600) to Maximum Cold Damage to Attacks

weap
Hibernal 1 60 63 20 137 +(601 to 675) to Minimum Cold Damage to Attacks
+(676 to 825) to Maximum Cold Damage to Attacks

weap
Ember 1 15 30 18 20 137 +(20 to 35) to Minimum Fire Damage to Attacks
+(36 to 65) to Maximum Fire Damage to Attacks

weap, circ
Smoldering 1 25 40 28 20 137 +(66 to 95) to Minimum Fire Damage to Attacks
+(96 to 132) to Maximum Fire Damage to Attacks

weap
Smoldering 1 30 33 20 137 +(138 to 197) to Minimum Fire Damage to Attacks
+(198 to 295) to Maximum Fire Damage to Attacks

weap
Smoking 1 35 38 20 137 +(296 to 340) to Minimum Fire Damage to Attacks
+(341 to 460) to Maximum Fire Damage to Attacks

weap
Flaming 1 45 48 20 137 +(466 to 540) to Minimum Fire Damage to Attacks
+(541 to 615) to Maximum Fire Damage to Attacks

weap
Scorching 1 60 63 20 137 +(616 to 690) to Minimum Fire Damage to Attacks
+(691 to 840) to Maximum Fire Damage to Attacks

weap
Static 1 15 30 18 20 137 +1 to Minimum Lightning Damage to Attacks
+(46 to 120) to Maximum Lightning Damage to Attacks

weap, circ
Static 1 25 40 28 20 137 +1 to Minimum Lightning Damage to Attacks
+(121 to 270) to Maximum Lightning Damage to Attacks

weap, circ
Glowing 1 30 33 20 137 +1 to Minimum Lightning Damage to Attacks
+(271 to 540) to Maximum Lightning Damage to Attacks

weap
Buzzing 1 35 38 20 137 +1 to Minimum Lightning Damage to Attacks
+(541 to 900) to Maximum Lightning Damage to Attacks

weap
Arcing 1 45 48 20 137 +1 to Minimum Lightning Damage to Attacks
+(901 to 1200) to Maximum Lightning Damage to Attacks

weap
Shocking 1 60 63 20 137 +1 to Minimum Lightning Damage to Attacks
+(1201 to 1650) to Maximum Lightning Damage to Attacks

weap
Septic 1 15 30 18 20 137 Adds 75 poison damage over 2 seconds

weap, circ
Septic 1 25 40 28 20 137 Adds 187 poison damage over 3 seconds

weap, circ
Envenomed 1 30 33 20 137 Adds 525 poison damage over 4 seconds

weap
Corosive 1 35 38 20 137 Adds 1200 poison damage over 5 seconds

weap
Toxic 1 45 48 20 137 Adds 2250 poison damage over 4 seconds

weap
Pestilent 1 60 63 20 137 Adds 3750 poison damage over 3 seconds

weap
Elusive 1 9 15 6 18 143 +(20 to 40) Defense vs. Missile

shld, staf, wand, mana
Evasive 1 9 15 6 18 143 +(20 to 40) Defense vs. Melee

tors, staf, wand, mana
Infernal 1 90 60 16 144 Cold Absorb +(1 to 3)%

shld, tors
Chilling 1 90 60 16 144 Fire Absorb +(1 to 3)%

shld, tors
Static 1 90 60 16 144 Lightning Absorb +(1 to 3)%

shld, tors
Omniscient 1 16 45 12 18 145 Increase Maximum Mana (5 to 8)%

ring, amul, staf, wand, mana
Sage 1 27 23 18 145 Increase Maximum Mana (9 to 12)%

ring, amul, staf, wand, mana
Shrewd 1 38 34 18 145 Increase Maximum Mana (13 to 16)%

ring, amul, staf, wand, mana
Bright 1 16 45 12 18 146 Increase Maximum Life (5 to 8)%

staf, wand, mana, tors, belt
Solar 1 27 23 18 146 Increase Maximum Life (9 to 12)%

staf, wand, mana, tors, belt
Vivid 1 38 34 18 146 Increase Maximum Life (13 to 16)%

staf, wand, mana, tors, belt
Dazzling 1 29 25 18 147 Regenerate Mana 25%

staf, wand, mana, helm, ring, amul
Fascinating 1 50 50 18 147 Regenerate Mana 50%

staf, wand, mana, helm, ring, amul
Exhilarating 1 75 60 8 147 Regenerate Mana (51 to 100)%

staf, wand, mana, orb, dclb, npol, ndgr
Overwhelming 1 85 65 4 147 Regenerate Mana (101 to 200)%

staf, wand, mana, orb, dclb, npol, ndgr
Mighty 1 11 30 10 8 155 +(5 to 10) to Strength

weap, tors, belt, glov, boot

Excluding:
bow, jave, h2h
Energizing 1 18 45 16 8 155 +(11 to 15) to Strength

weap, ring, amul, tors, belt

Excluding:
bow, jave, h2h
Strengthening 1 23 75 20 8 155 +(16 to 20) to Strength

weap, ring, amul, tors

Excluding:
bow, jave, h2h
Empowering 1 26 24 4 155 +(21 to 30) to Strength

weap, ring, amul, tors

Excluding:
bow, jave, h2h
Titan's 1 45 38 2 155 +(31 to 40) to Strength

weap, ring, amul, tors

Excluding:
bow, jave, h2h
Exarch's 1 60 50 5 155 +(41 to 60) to Strength

weap, amul, tors

Excluding:
bow, jave, h2h
Fletcher's 1 11 30 10 8 155 +(5 to 10) to Dexterity

bow, jave, h2h, tors, belt, glov, boot
Archer's 1 18 45 16 8 155 +(11 to 15) to Dexterity

bow, jave, h2h, ring, amul, tors, belt
Thief's 1 23 75 20 8 155 +(16 to 20) to Dexterity

bow, jave, h2h, ring, amul, tors
Assassin's 1 26 24 4 155 +(21 to 30) to Dexterity

bow, jave, h2h, ring, amul, tors
Sharpshooter's 1 45 38 2 155 +(31 to 40) to Dexterity

bow, jave, h2h, ring, amul, tors
Hawkeye's 1 60 50 5 155 +(41 to 60) to Dexterity

bow, jave, h2h, amul, tors
Scholar's 1 11 30 10 8 155 +(5 to 10) to Energy

staf, wand, ndgr, dclb, orb, mana, scep
Sage's 1 18 45 16 8 155 +(11 to 15) to Energy

staf, wand, ndgr, dclb, orb, mana, scep
Wizard's 1 23 75 20 8 155 +(16 to 20) to Energy

staf, wand, ndgr, dclb, orb, mana, scep
Mystic's 1 26 24 4 155 +(21 to 30) to Energy

staf, wand, ndgr, dclb, orb, mana, scep
Seer's 1 45 38 2 155 +(31 to 40) to Energy

staf, wand, ndgr, dclb, orb, mana, scep
Genius' 1 60 50 5 155 +(41 to 60) to Energy

staf, wand, ndgr, dclb, orb, mana, scep
Brisk 1 18 18 20 156 +(10 to 15)% Faster Run/Walk

boot
Swift 1 38 25 20 156 +(20 to 25)% Faster Run/Walk

boot
Quick 1 54 45 20 156 +(30 to 35)% Faster Run/Walk

boot
Fleet 1 80 60 10 156 +(40 to 50)% Faster Run/Walk

boot
ArchMage's 1 40 30 20 157 +20% Faster Cast Rate
+(10 to 15) to Mana
Increase Maximum Mana (10 to 15)%

staf, mana, wand, orb, dclb, ndgr, scep
ArchMage's 1 50 40 20 157 +25% Faster Cast Rate
+(16 to 20) to Mana
Increase Maximum Mana (16 to 20)%

staf, mana, wand, orb, dclb, ndgr, scep
ArchMage's 1 80 60 10 157 +30% Faster Cast Rate
+(21 to 30) to Mana
Increase Maximum Mana (21 to 30)%

staf, mana, wand, orb, dclb, ndgr, scep
ArchMage's 80 60 10 157 +50% Faster Cast Rate
+50 to Mana
Increase Maximum Mana 50%

staf, mana, wand, orb, dclb, ndgr, scep
Knowledgeable 1 35 30 20 158 +1 to All Skills

weap, ring, amul, armo

Excluding:
glov, belt, boot
Blinding 80 60 18 161 +100% Increased Attack Speed

mele

Excluding:
staf, wand, orb
Heavy 1 20 1 18 162 +75% Enhanced Defense
Requirements +10%

tors, shld
Heavy 1 40 1 18 162 +150% Enhanced Defense
Requirements +20%

tors, shld
Heavy 1 60 1 18 162 +200% Enhanced Defense
Requirements +30%

tors, shld
Heavy 1 20 1 18 162 +75% Enhanced Damage
Requirements +10%

mele

Excluding:
staf, wand, orb
Heavy 1 40 1 18 162 +150% Enhanced Damage
Requirements +20%

mele

Excluding:
staf, wand, orb
Heavy 1 60 1 18 162 +200% Enhanced Damage
Requirements +30%

mele

Excluding:
staf, wand, orb
Horrific 1 25 1 16 164 Physical Resist: +(6 to 10)%

tors, shld, belt
Horrific 1 50 1 16 164 Physical Resist: +(11 to 15)%

tors, shld
Horrific 75 1 16 164 Physical Resist: +(16 to 20)%

tors, shld
Soulless 1 18 26 18 16 164 Damage Reduced by (3 to 5)

tors, shld
Soulless 1 26 35 24 16 164 Damage Reduced by (5 to 10)

tors, shld
Soulless 1 35 45 33 8 164 Damage Reduced by (11 to 15)

tors, shld
Soulless 1 45 43 4 164 Damage Reduced by (16 to 20)

tors, shld
Soulless 1 75 70 1 164 Damage Reduced by (21 to 30)

tors, shld
Heartless 1 18 26 18 16 164 Magic Damage Reduced by (3 to 5)

tors, shld
Heartless 1 26 35 24 16 164 Magic Damage Reduced by (5 to 10)

tors, shld
Heartless 1 35 45 33 8 164 Magic Damage Reduced by (11 to 15)

tors, shld
Heartless 1 45 43 4 164 Magic Damage Reduced by (16 to 20)

tors, shld
Heartless 1 75 70 1 164 Magic Damage Reduced by (21 to 30)

tors, shld
Miocene 1 1 20 1 18 165 +0.5 Defense (Based on Character Level)

shld, glov, belt, boot
Oligocene 1 8 35 7 18 165 +1 Defense (Based on Character Level)

shld, glov, belt, boot
Oligocene 1 15 7 18 165 +1.5 Defense (Based on Character Level)

shld, glov, belt, boot
Eocene 1 22 15 18 165 +2 Defense (Based on Character Level)

tors, shld, belt
Eocene 1 29 15 18 165 +2.5 Defense (Based on Character Level)

tors, shld
Paleocene 1 36 22 18 165 +3 Defense (Based on Character Level)

tors
Paleocene 1 43 22 18 165 +3.5 Defense (Based on Character Level)

tors
Loud 1 1 1 18 166 +0.5% Enhanced Maximum Damage (Based on Character Level)

weap

Excluding:
staf, wand, orb
Loud 1 10 8 18 166 +1% Enhanced Maximum Damage (Based on Character Level)

weap

Excluding:
staf, wand, orb
Calling 1 20 16 18 166 +1.5% Enhanced Maximum Damage (Based on Character Level)

weap

Excluding:
staf, wand, orb
Yelling 1 30 24 18 166 +2% Enhanced Maximum Damage (Based on Character Level)

weap

Excluding:
staf, wand, orb
Shouting 1 40 32 18 166 +2.5% Enhanced Maximum Damage (Based on Character Level)

weap

Excluding:
staf, wand, orb
Screaming 1 50 40 18 166 +3% Enhanced Maximum Damage (Based on Character Level)

weap

Excluding:
staf, wand, orb
Robineye 1 1 1 16 167 +0.5 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, orb
Sparroweye 1 10 7 16 167 +0.75 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, orb
Falconeye 1 20 15 16 167 +1 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, orb
Hawkeye 1 35 26 16 167 +1.5 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, orb
Eagleeye 1 50 37 16 167 +2 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, orb
Visionary 1 25 18 16 167 0.25% Bonus to Attack Rating (Based on Character Level)

miss, helm
Knave's 1 1 1 18 168 +0.5 to Maximum Damage to Attacks (Based on Character Level)
+0.25 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, orb
Jack's 1 10 7 18 168 +1 to Maximum Damage to Attacks (Based on Character Level)
+0.5 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, orb
Jester's 1 20 15 18 168 +1.5 to Maximum Damage to Attacks (Based on Character Level)
+0.75 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, orb
Joker's 1 35 26 18 168 +2 to Maximum Damage to Attacks (Based on Character Level)
+1 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, orb
Trump 1 50 37 18 168 +2.5 to Maximum Damage to Attacks (Based on Character Level)
+1.25 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, orb
Mnemonic 1 25 18 16 169 +0.5 to Mana (Based on Character Level)

helm
Mnemonic 1 50 36 16 169 +1 to Mana (Based on Character Level)

helm
Strengthening 1 23 50 20 8 172 +(2 to 5)% Bonus to Strength

weap, ring, amul, tors

Excluding:
bow, jave, h2h
Empowering 1 26 60 24 8 172 +(6 to 10)% Bonus to Strength

weap, ring, amul, tors

Excluding:
bow, jave, h2h
Titan's 1 45 38 8 172 +(11 to 20)% Bonus to Strength

weap, ring, amul, tors

Excluding:
bow, jave, h2h
Exarch's 1 60 50 4 172 +(21 to 30)% Bonus to Strength

weap, tors

Excluding:
bow, jave, h2h
Thief's 1 23 50 20 8 172 +(2 to 5)% Bonus to Dexterity

bow, jave, h2h, ring, amul, tors

Excluding:
staf, wand
Assassin's 1 26 60 24 8 172 +(6 to 10)% Bonus to Dexterity

bow, jave, h2h, ring, amul, tors

Excluding:
staf, wand
Sharpshooter's 1 45 38 8 172 +(11 to 20)% Bonus to Dexterity

bow, jave, h2h, ring, amul, tors

Excluding:
staf, wand
Hawkeye's 1 60 50 4 172 +(21 to 30)% Bonus to Dexterity

bow, jave, h2h, tors

Excluding:
staf, wand
Wizard's 1 23 50 20 8 172 +(2 to 5)% Bonus to Energy

weap, ring, amul, tors

Excluding:
bow, jave, h2h
Mystic's 1 26 60 24 8 172 +(6 to 10)% Bonus to Energy

weap, ring, amul, tors

Excluding:
bow, jave, h2h
Seer's 1 45 38 8 172 +(11 to 20)% Bonus to Energy

weap, ring, amul, tors

Excluding:
bow, jave, h2h
Genius' 1 60 50 4 172 +(21 to 30)% Bonus to Energy

weap, tors

Excluding:
bow, jave, h2h
of the Trickster 1 50 35 4 173 +(10 to 20)% chance for finishing moves to not consume charges

h2h
of the Combatant 1 70 50 2 173 +(21 to 30)% chance for finishing moves to not consume charges

h2h
of the Master 1 90 65 1 173 +(31 to 40)% chance for finishing moves to not consume charges

h2h
Strengthening 1 23 50 20 4 174 +(2 to 4)% Bonus to All Attributes

ring, amul
Empowering 1 26 60 24 4 174 +(5 to 8)% Bonus to All Attributes

ring, amul
Titan's 1 45 38 2 174 +(9 to 14)% Bonus to All Attributes

ring, amul
Exarch's 1 60 50 1 174 +(15 to 20)% Bonus to All Attributes

ring, amul
Diablo's 1 90 75 1 175 Ethereal (Cannot be Repaired)
Indestructible

weap
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
Grand Charms
Name Rare Min iLvl Max iLvl Req Lvl Rarity Group Stats Item Type
Stout 1 1 20 1 2 101 +(6 to 10) Defense

lcha
Stout 1 7 35 5 2 101 +(11 to 20) Defense

lcha
Stout 1 12 50 9 2 101 +(21 to 30) Defense

lcha
Burly 1 17 65 12 2 101 +(31 to 40) Defense

lcha
Burly 1 22 16 2 101 +(41 to 50) Defense

lcha
Burly 1 27 20 2 101 +(51 to 60) Defense

lcha
Stalwart 1 32 24 2 101 +(61 to 80) Defense

lcha
Stalwart 1 37 29 2 101 +(81 to 110) Defense

lcha
Stalwart 1 42 34 2 101 +(111 to 150) Defense

lcha
Red 1 4 3 2 103 +(1 to 3) to Minimum Damage to Attacks

lcha
Sanguinary 1 40 32 2 103 +(4 to 6) to Minimum Damage to Attacks

lcha
Bloody 1 52 46 2 103 +(7 to 9) to Minimum Damage to Attacks

lcha
Bloody 52 46 2 103 +(10 to 15) to Minimum Damage to Attacks

lcha
Jagged 1 3 2 2 104 +(1 to 3) to Maximum Damage to Attacks

lcha
Forked 1 25 18 2 104 +(4 to 6) to Maximum Damage to Attacks

lcha
Forked 1 32 24 2 104 +(7 to 9) to Maximum Damage to Attacks

lcha
Serrated 1 39 31 2 104 +(10 to 13) to Maximum Damage to Attacks

lcha
Serrated 47 39 2 104 +(14 to 18) to Maximum Damage to Attacks

lcha
Assailant's 1 25 14 2 104 +0.125 to Maximum Damage to Attacks (Based on Character Level)

lcha
Assailant's 1 55 29 2 104 +0.25 to Maximum Damage to Attacks (Based on Character Level)

lcha
Assailant's 85 44 1 104 +0.375 to Maximum Damage to Attacks (Based on Character Level)

lcha
Rugged 1 1 1 3 109 +(20 to 50) Maximum Stamina

lcha
Rugged 1 11 7 3 109 +(51 to 100) Maximum Stamina

lcha
Rugged 1 21 16 3 109 +(101 to 200) Maximum Stamina

lcha
Bronze 1 1 1 2 110 +(6 to 10) to Attack Rating

lcha
Bronze 1 7 5 2 110 +(11 to 20) to Attack Rating

lcha
Iron 1 19 14 2 110 +(21 to 50) to Attack Rating

lcha
Iron 1 25 18 2 110 +(51 to 75) to Attack Rating

lcha
Steel 1 37 29 2 110 +(76 to 150) to Attack Rating

lcha
Steel 49 41 2 110 +(151 to 300) to Attack Rating

lcha
Fine 1 15 7 2 111 +(1 to 3) to Maximum Damage to Attacks
+(10 to 25) to Attack Rating

lcha
Fine 1 34 22 2 111 +(4 to 7) to Maximum Damage to Attacks
+(26 to 50) to Attack Rating

lcha
Sharp 1 53 37 2 111 +(8 to 10) to Maximum Damage to Attacks
+(51 to 75) to Attack Rating

lcha
Lizard's 1 1 25 1 3 115 +(3 to 10) to Mana

lcha
Lizard's 1 7 40 5 3 115 +(11 to 20) to Mana

lcha
Snake's 1 19 14 3 115 +(21 to 25) to Mana

lcha
Snake's 1 25 18 3 115 +(26 to 30) to Mana

lcha
Serpent's 1 37 29 3 115 +(36 to 40) to Mana

lcha
Serpent's 1 43 35 3 115 +(41 to 50) to Mana

lcha
Shimmering 1 8 6 2 116 All Resistances +(7 to 9)

lcha
Shimmering 14 10 2 116 All Resistances +(10 to 12)

lcha
Shimmering 35 27 2 116 All Resistances +(13 to 15)

lcha
Azure 1 1 1 2 117 Cold Resist +(7 to 15)%

lcha
Lapis 1 10 7 2 117 Cold Resist +(16 to 20)%

lcha
Cobalt 1 20 15 2 117 Cold Resist +(21 to 25)%

lcha
Sapphire 30 22 2 117 Cold Resist +(26 to 30)%

lcha
Crimson 1 1 1 2 118 Fire Resist +(7 to 15)%

lcha
Russet 1 10 7 2 118 Fire Resist +(16 to 20)%

lcha
Garnet 1 20 15 2 118 Fire Resist +(21 to 25)%

lcha
Ruby 30 22 2 118 Fire Resist +(26 to 30)%

lcha
Tangerine 1 1 1 2 119 Lightning Resist +(7 to 15)%

lcha
Ocher 1 10 7 2 119 Lightning Resist +(16 to 20)%

lcha
Coral 1 20 15 2 119 Lightning Resist +(21 to 25)%

lcha
Amber 30 22 2 119 Lightning Resist +(26 to 30)%

lcha
Beryl 1 1 1 2 120 Poison Resist +(7 to 15)%

lcha
Viridian 1 10 7 2 120 Poison Resist +(16 to 20)%

lcha
Jade 1 20 15 2 120 Poison Resist +(21 to 25)%

lcha
Emerald 30 22 2 120 Poison Resist +(26 to 30)%

lcha
Fletcher's 1 50 42 2 125 +1 to Bow and Crossbow Skills (Amazon Only)

lcha
Acrobat's 1 50 42 2 125 +1 to Passive and Magic Skills (Amazon Only)

lcha
Harpoonist's 1 50 42 2 125 +1 to Javelin and Spear Skills (Amazon Only)

lcha
Burning 1 50 42 2 125 +1 to Fire Skills (Sorceress Only)

lcha
Sparking 1 50 42 2 125 +1 to Lightning Skills (Sorceress Only)

lcha
Chilling 1 50 42 2 125 +1 to Cold Skills (Sorceress Only)

lcha
Hexing 1 50 42 2 125 +1 to Curses (Necromancer Only)

lcha
Fungal 1 50 42 2 125 +1 to Poison and Bone Skills (Necromancer Only)

lcha
Graverobber's 1 50 42 2 125 +1 to Summoning Skills (Necromancer Only)

lcha
Lion Branded 1 50 42 2 125 +1 to Combat Skills (Paladin Only)

lcha
Captain's 1 50 42 2 125 +1 to Offensive Auras (Paladin Only)

lcha
Preserver's 1 50 42 2 125 +1 to Defensive Auras (Paladin Only)

lcha
Expert's 1 50 42 2 125 +1 to Combat Skills (Barbarian Only)

lcha
Fanatic 1 50 42 2 125 +1 to Masteries (Barbarian Only)

lcha
Sounding 1 50 42 2 125 +1 to Warcries (Barbarian Only)

lcha
Trainer's 1 50 42 2 125 +1 to Summoning Skills (Druid Only)

lcha
Spiritual 1 50 42 2 125 +1 to Shape Shifting Skills (Druid Only)

lcha
Nature's 1 50 42 2 125 +1 to Elemental Skills (Druid Only)

lcha
Entrapping 1 50 42 2 125 +1 to Traps (Assassin Only)

lcha
Mentalist's 1 50 42 2 125 +1 to Shadow Disciplines (Assassin Only)

lcha
Shogukusha's 1 50 42 2 125 +1 to Martial Arts (Assassin Only)

lcha
Dazzling 1 29 25 2 149 Regenerate Mana (10 to 15)%

lcha
Fascinating 1 50 35 2 149 Regenerate Mana (16 to 20)%

lcha
Seer's 1 70 50 2 149 Regenerate Mana (21 to 40)%

lcha
Seer's 70 50 2 149 Regenerate Mana (41 to 60)%

lcha
Guardian's 1 10 4 2 150 +0.25 Defense (Based on Character Level)

lcha
Guardian's 1 20 11 2 150 +0.5 Defense (Based on Character Level)

lcha
Guardian's 1 30 18 2 150 +0.75 Defense (Based on Character Level)

lcha
Guardian's 1 40 25 2 150 +1 Defense (Based on Character Level)

lcha
Guardian's 1 50 31 1 150 +1.25 Defense (Based on Character Level)

lcha
Guardian's 60 38 1 150 +1.5 Defense (Based on Character Level)

lcha
Striker's 1 10 8 2 152 +0.125 to Attack Rating (Based on Character Level)

lcha
Striker's 1 20 15 2 152 +0.5 to Attack Rating (Based on Character Level)

lcha
Striker's 1 30 22 2 152 +0.875 to Attack Rating (Based on Character Level)

lcha
Striker's 1 40 29 2 152 +1.25 to Attack Rating (Based on Character Level)

lcha
Striker's 1 50 35 1 152 +1.625 to Attack Rating (Based on Character Level)

lcha
Striker's 60 42 1 152 +2 to Attack Rating (Based on Character Level)

lcha
Clever 1 10 6 2 153 +0.125 to Mana (Based on Character Level)

lcha
Clever 1 20 13 2 153 +0.25 to Mana (Based on Character Level)

lcha
Clever 1 30 20 2 153 +0.375 to Mana (Based on Character Level)

lcha
Clever 1 40 27 2 153 +0.5 to Mana (Based on Character Level)

lcha
Clever 1 50 33 1 153 +0.625 to Mana (Based on Character Level)

lcha
Clever 60 40 1 153 +0.75 to Mana (Based on Character Level)

lcha
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
Large Charms
Name Rare Min iLvl Max iLvl Req Lvl Rarity Group Stats Item Type
Stout 1 1 20 1 3 101 +(4 to 7) Defense

mcha
Stout 1 7 35 5 3 101 +(8 to 15) Defense

mcha
Stout 1 12 50 9 3 101 +(16 to 22) Defense

mcha
Burly 1 17 65 12 3 101 +(23 to 30) Defense

mcha
Burly 1 22 16 3 101 +(31 to 37) Defense

mcha
Stalwart 1 27 20 3 101 +(38 to 45) Defense

mcha
Stalwart 1 32 24 3 101 +(46 to 60) Defense

mcha
Stalwart 1 37 29 3 101 +(61 to 82) Defense

mcha
Stalwart 1 42 34 3 101 +(83 to 112) Defense

mcha
Red 1 11 8 2 103 +(1 to 2) to Minimum Damage to Attacks

mcha
Sanguinary 1 33 25 2 103 +(3 to 4) to Minimum Damage to Attacks

mcha
Bloody 1 55 47 2 103 +(5 to 6) to Minimum Damage to Attacks

mcha
Bloody 55 47 2 103 +(7 to 10) to Minimum Damage to Attacks

mcha
Jagged 1 10 7 3 104 +(1 to 2) to Maximum Damage to Attacks

mcha
Jagged 1 20 15 3 104 +(3 to 4) to Maximum Damage to Attacks

mcha
Forked 1 30 22 3 104 +(5 to 6) to Maximum Damage to Attacks

mcha
Forked 1 40 32 3 104 +(7 to 10) to Maximum Damage to Attacks

mcha
Serrated 50 42 3 104 +(11 to 14) to Maximum Damage to Attacks

mcha
Assailant's 1 45 23 2 104 +0.125 to Maximum Damage to Attacks (Based on Character Level)

mcha
Assailant's 85 46 1 104 +0.25 to Maximum Damage to Attacks (Based on Character Level)

mcha
Rugged 1 1 1 3 109 +(15 to 35) Maximum Stamina

mcha
Rugged 1 11 7 3 109 +(36 to 75) Maximum Stamina

mcha
Rugged 1 21 16 3 109 +(76 to 150) Maximum Stamina

mcha
Bronze 1 1 1 3 110 +(4 to 7) to Attack Rating

mcha
Bronze 1 7 5 3 110 +(8 to 15) to Attack Rating

mcha
Iron 1 24 18 3 110 +(16 to 37) to Attack Rating

mcha
Iron 1 32 26 3 110 +(38 to 56) to Attack Rating

mcha
Steel 1 40 36 3 110 +(57 to 112) to Attack Rating

mcha
Steel 48 44 3 110 +(113 to 225) to Attack Rating

mcha
Fine 1 28 18 3 111 +(1 to 2) to Maximum Damage to Attacks
+(7 to 15) to Attack Rating

mcha
Sharp 1 51 37 3 111 +(3 to 5) to Maximum Damage to Attacks
+(16 to 35) to Attack Rating

mcha
Sharp 1 51 37 3 111 +(6 to 7) to Maximum Damage to Attacks
+(36 to 50) to Attack Rating

mcha
Lizard's 1 1 25 1 4 115 +(2 to 7) to Mana

mcha
Lizard's 1 9 40 6 4 115 +(8 to 10) to Mana

mcha
Lizard's 1 17 12 4 115 +(11 to 14) to Mana

mcha
Snake's 1 33 25 4 115 +(19 to 26) to Mana

mcha
Serpent's 1 41 33 4 115 +(27 to 33) to Mana

mcha
Serpent's 1 49 41 4 115 +(34 to 40) to Mana

mcha
Shimmering 1 17 12 2 116 All Resistances +(4 to 5)

mcha
Shimmering 34 26 2 116 All Resistances +(6 to 8)

mcha
Shimmering 34 26 2 116 All Resistances +(9 to 10)

mcha
Azure 1 1 1 2 117 Cold Resist +(5 to 10)%

mcha
Lapis 1 16 12 2 117 Cold Resist +(11 to 15)%

mcha
Cobalt 1 25 18 2 117 Cold Resist +(16 to 18)%

mcha
Sapphire 35 27 2 117 Cold Resist +(19 to 22)%

mcha
Crimson 1 1 1 2 118 Fire Resist +(5 to 10)%

mcha
Russet 1 16 12 2 118 Fire Resist +(11 to 15)%

mcha
Garnet 1 25 18 2 118 Fire Resist +(16 to 18)%

mcha
Ruby 35 27 2 118 Fire Resist +(19 to 22)%

mcha
Tangerine 1 1 1 2 119 Lightning Resist +(5 to 10)%

mcha
Ocher 1 16 12 2 119 Lightning Resist +(11 to 15)%

mcha
Coral 1 25 18 2 119 Lightning Resist +(16 to 18)%

mcha
Amber 35 27 2 119 Lightning Resist +(19 to 22)%

mcha
Beryl 1 1 1 2 120 Poison Resist +(5 to 10)%

mcha
Viridian 1 16 12 2 120 Poison Resist +(11 to 15)%

mcha
Jade 1 25 18 2 120 Poison Resist +(16 to 18)%

mcha
Emerald 35 27 2 120 Poison Resist +(19 to 22)%

mcha
Skillful 1 38 1 2 125 +3 To Random Amazon Skill (Amazon Only)

mcha
Skillful 1 38 1 2 125 +3 To Random Sorceress Skill (Sorceress Only)

mcha
Skillful 1 38 1 2 125 +3 To Random Necromancer Skill (Necromancer Only)

mcha
Skillful 1 38 1 2 125 +3 To Random Paladin Skill (Paladin Only)

mcha
Skillful 1 38 1 2 125 +3 To Random Barbarian Skill (Barbarian Only)

mcha
Skillful 1 38 1 2 125 +3 To Random Druid Skill (Druid Only)

mcha
Skillful 1 38 1 2 125 +3 To Random Assassin Skill (Assassin Only)

mcha
Dazzling 1 29 25 2 149 Regenerate Mana (7 to 11)%

mcha
Fascinating 1 50 35 2 149 Regenerate Mana (12 to 15)%

mcha
Seer's 1 70 50 2 149 Regenerate Mana (16 to 30)%

mcha
Seer's 70 50 2 149 Regenerate Mana (30 to 45)%

mcha
Guardian's 1 15 8 2 150 +0.25 Defense (Based on Character Level)

mcha
Guardian's 1 30 19 2 150 +0.5 Defense (Based on Character Level)

mcha
Guardian's 1 45 30 2 150 +0.75 Defense (Based on Character Level)

mcha
Guardian's 60 41 1 150 +1 Defense (Based on Character Level)

mcha
Striker's 1 15 12 2 152 +0.125 to Attack Rating (Based on Character Level)

mcha
Striker's 1 30 23 2 152 +0.5 to Attack Rating (Based on Character Level)

mcha
Striker's 1 45 34 2 152 +0.875 to Attack Rating (Based on Character Level)

mcha
Striker's 60 45 1 152 +1.375 to Attack Rating (Based on Character Level)

mcha
Clever 1 15 10 2 153 +0.125 to Mana (Based on Character Level)

mcha
Clever 1 30 21 2 153 +0.25 to Mana (Based on Character Level)

mcha
Clever 1 45 32 2 153 +0.375 to Mana (Based on Character Level)

mcha
Clever 60 43 1 153 +0.5 to Mana (Based on Character Level)

mcha
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
Small Charms
Name Rare Min iLvl Max iLvl Req Lvl Rarity Group Stats Item Type
Stout 1 1 20 1 5 101 +(3 to 5) Defense

scha
Stout 1 7 35 5 5 101 +(6 to 10) Defense

scha
Burly 1 12 50 9 5 101 +(11 to 15) Defense

scha
Stalwart 1 17 65 12 5 101 +(16 to 20) Defense

scha
Stalwart 1 22 16 5 101 +(21 to 25) Defense

scha
Stalwart 1 27 20 5 101 +(26 to 30) Defense

scha
Stalwart 1 32 24 5 101 +(31 to 40) Defense

scha
Stalwart 1 37 29 5 101 +(41 to 55) Defense

scha
Stalwart 1 42 34 5 101 +(56 to 75) Defense

scha
Red 1 24 16 2 103 +(1 to 2) to Minimum Damage to Attacks

scha
Sanguinary 1 41 33 2 103 +(2 to 3) to Minimum Damage to Attacks

scha
Bloody 1 58 50 2 103 +(3 to 4) to Minimum Damage to Attacks

scha
Bloody 58 50 2 103 +(5 to 7) to Minimum Damage to Attacks

scha
Jagged 1 23 17 4 104 +1 to Maximum Damage to Attacks

scha
Forked 1 38 30 4 104 +(2 to 3) to Maximum Damage to Attacks

scha
Serrated 1 53 45 4 104 +(3 to 4) to Maximum Damage to Attacks

scha
Serrated 1 65 51 4 104 +(5 to 6) to Maximum Damage to Attacks

scha
Serrated 65 51 4 104 +(7 to 9) to Maximum Damage to Attacks

scha
Assailant's 85 48 1 104 +0.125 to Maximum Damage to Attacks (Based on Character Level)

scha
Rugged 1 1 1 3 109 +(10 to 25) Maximum Stamina

scha
Rugged 1 11 7 3 109 +(26 to 50) Maximum Stamina

scha
Rugged 1 21 16 3 109 +(51 to 100) Maximum Stamina

scha
Bronze 1 1 1 5 110 +(3 to 5) to Attack Rating

scha
Bronze 1 16 15 5 110 +(6 to 10) to Attack Rating

scha
Iron 1 32 31 5 110 +(11 to 25) to Attack Rating

scha
Steel 1 48 49 5 110 +(26 to 37) to Attack Rating

scha
Steel 1 48 49 5 110 +(38 to 75) to Attack Rating

scha
Steel 48 49 5 110 +(76 to 150) to Attack Rating

scha
Fine 1 51 37 4 111 +(1 to 2) to Maximum Damage to Attacks
+(5 to 10) to Attack Rating

scha
Fine 1 65 51 4 111 +(3 to 4) to Maximum Damage to Attacks
+(11 to 25) to Attack Rating

scha
Fine 1 80 63 4 111 +(4 to 5) to Maximum Damage to Attacks
+(26 to 35) to Attack Rating

scha
Lizard's 1 1 25 1 6 115 +(1 to 4) to Mana

scha
Lizard's 1 12 40 9 6 115 +(5 to 10) to Mana

scha
Snake's 1 32 24 6 115 +(11 to 12) to Mana

scha
Serpent's 1 48 40 6 115 +(13 to 15) to Mana

scha
Serpent's 1 48 40 6 115 +(16 to 20) to Mana

scha
Serpent's 1 48 40 6 115 +(21 to 25) to Mana

scha
Shimmering 1 33 25 2 116 All Resistances +(2 to 4)

scha
Shimmering 33 25 2 116 All Resistances +(4 to 6)

scha
Shimmering 33 25 2 116 All Resistances +(7 to 8)

scha
Azure 1 1 1 2 117 Cold Resist +(4 to 7)%

scha
Lapis 1 14 10 2 117 Cold Resist +(8 to 10)%

scha
Cobalt 1 27 20 2 117 Cold Resist +(11 to 12)%

scha
Sapphire 40 32 2 117 Cold Resist +(13 to 14)%

scha
Crimson 1 1 1 2 118 Fire Resist +(4 to 7)%

scha
Russet 1 14 10 2 118 Fire Resist +(8 to 10)%

scha
Garnet 1 27 20 2 118 Fire Resist +(11 to 12)%

scha
Ruby 40 32 2 118 Fire Resist +(13 to 14)%

scha
Tangerine 1 1 1 2 119 Lightning Resist +(4 to 7)%

scha
Ocher 1 14 10 2 119 Lightning Resist +(8 to 10)%

scha
Coral 1 27 20 2 119 Lightning Resist +(11 to 12)%

scha
Amber 40 32 2 119 Lightning Resist +(13 to 14)%

scha
Beryl 1 1 1 2 120 Poison Resist +(4 to 7)%

scha
Viridian 1 14 10 2 120 Poison Resist +(8 to 10)%

scha
Jade 1 27 20 2 120 Poison Resist +(11 to 12)%

scha
Emerald 40 32 2 120 Poison Resist +(13 to 14)%

scha
Dazzling 1 29 25 2 149 Regenerate Mana (5 to 7)%

scha
Fascinating 1 50 35 2 149 Regenerate Mana (8 to 10)%

scha
Seer's 1 70 50 2 149 Regenerate Mana (11 to 20)%

scha
Seer's 70 50 2 149 Regenerate Mana (21 to 30)%

scha
Guardian's 1 32 20 2 150 +0.25 Defense (Based on Character Level)

scha
Guardian's 64 44 1 150 +0.5 Defense (Based on Character Level)

scha
Striker's 1 32 24 2 152 +0.25 to Attack Rating (Based on Character Level)

scha
Striker's 64 48 1 152 +0.625 to Attack Rating (Based on Character Level)

scha
Clever 1 32 22 2 153 +0.125 to Mana (Based on Character Level)

scha
Clever 64 46 1 153 +0.25 to Mana (Based on Character Level)

scha
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
Jewels
Name Rare Min iLvl Max iLvl Req Lvl Rarity Group Stats Item Type
Blanched 1 1 1 8 101 +(10 to 40) Defense

jewl
Eburin 1 16 12 8 101 +(41 to 80) Defense

jewl
Bone 1 32 24 8 101 +(81 to 150) Defense

jewl
Ivory 64 56 8 101 +(151 to 250) Defense

jewl
Scarlet 1 8 6 10 103 +(1 to 5) to Minimum Damage to Attacks

jewl
Crimson 1 38 30 10 103 +(6 to 10) to Minimum Damage to Attacks

jewl
Carbuncle 1 12 9 10 104 +(1 to 7) to Maximum Damage to Attacks

jewl
Carmine 1 35 27 10 104 +(8 to 15) to Maximum Damage to Attacks

jewl
Vermillion 58 45 10 104 +(16 to 25) to Maximum Damage to Attacks

jewl
Cinnabar 1 1 1 12 105 +(6 to 12)% Enhanced Damage

jewl
Rusty 1 13 9 12 105 +(13 to 25)% Enhanced Damage

jewl
Realgar 1 45 37 10 105 +(26 to 40)% Enhanced Damage

jewl
Ruby 1 66 58 8 105 +(41 to 60)% Enhanced Damage

jewl
Dun 1 7 5 10 107 +(10 to 20)% Damage Taken Goes To Mana

jewl
Brown 1 39 31 8 108 Heal Stamina Plus (15 to 30)%

jewl
Chestnut 1 1 1 8 109 +(10 to 15) Maximum Stamina

jewl
Maroon 1 17 12 8 109 +(16 to 30) Maximum Stamina

jewl
Nickel 1 1 1 8 110 +0.375 to Maximum Damage to Attacks (Based on Character Level)
+(10 to 20) to Attack Rating

jewl
Tin 1 8 6 8 110 +0.375 to Maximum Damage to Attacks (Based on Character Level)
+(21 to 40) to Attack Rating

jewl
Silver 1 25 18 8 110 +0.375 to Maximum Damage to Attacks (Based on Character Level)
+(41 to 60) to Attack Rating

jewl
Argent 44 36 8 110 +0.375 to Maximum Damage to Attacks (Based on Character Level)
+(61 to 120) to Attack Rating

jewl
Bright 1 1 1 8 112 +0.5 to Attack Rating (Based on Character Level)
+1 to Light Radius

jewl
Emerald 1 16 12 10 114 (10 to 30)% Better Chance of Getting Magic Items

jewl
Zircon 1 1 1 10 115 +(3 to 16) to Mana

jewl
Jacinth 1 28 21 10 115 +(17 to 32) to Mana

jewl
Turquoise 45 37 10 115 +(33 to 64) to Mana

jewl
Shimmering 1 16 12 8 116 All Resistances +(5 to 10)

jewl
Scintillating 34 26 8 116 All Resistances +(11 to 15)

jewl
Lapis Lazuli 1 2 1 10 117 Cold Resist +(10 to 20)%

jewl
Sapphire 1 19 14 10 117 Cold Resist +(21 to 40)%

jewl
Garnet 1 2 1 10 117 Fire Resist +(10 to 20)%

jewl
Ruby 1 18 13 10 117 Fire Resist +(21 to 40)%

jewl
Camphor 1 2 1 10 117 Lightning Resist +(10 to 20)%

jewl
Ambergris 1 19 14 10 117 Lightning Resist +(21 to 40)%

jewl
Beryl 1 2 1 10 117 Poison Resist +(10 to 20)%

jewl
Jade 1 19 14 10 117 Poison Resist +(21 to 40)%

jewl
Aureolin 1 22 16 10 121 +(4 to 12) to Mana after each Kill

jewl
Diamond 1 16 19 8 123 +(50 to 75)% Damage to Demons
+(50 to 75) to Attack Rating against Demons

jewl
Diamond 1 65 51 8 123 +(76 to 150)% Damage to Demons
+(76 to 150) to Attack Rating against Demons

jewl
Maiden's 1 72 48 6 125 +1 to Amazon Skill Levels

jewl
Monk's 1 72 48 6 125 +1 to Paladin Skill Levels

jewl
Summoner's 1 72 48 6 125 +1 to Necromancer Skill Levels

jewl
Angel's 1 72 48 6 125 +1 to Sorceress Skill Levels

jewl
Slayer's 1 72 48 6 125 +1 to Barbarian Skill Levels

jewl
Shaman's 1 72 48 6 125 +1 to Druid Skill Levels

jewl
Magekiller's 1 72 48 6 125 +1 to Assassin Skill Levels

jewl
Pearl 1 8 13 8 142 +(50 to 75)% Damage to Undead
+(50 to 75) to Attack Rating against Undead

jewl
Pearl 1 60 46 8 142 +(76 to 150)% Damage to Undead
+(76 to 150) to Attack Rating against Undead

jewl
Quality 1 13 9 8 143 +(8 to 15)% Enhanced Damage
10% Bonus to Attack Rating

jewl
Superior 1 45 27 8 143 +(16 to 30)% Enhanced Damage
15% Bonus to Attack Rating

jewl
Excellent 1 66 45 4 143 +(31 to 45)% Enhanced Damage
20% Bonus to Attack Rating

jewl
Dazzling 1 29 25 8 144 Regenerate Mana (15 to 30)%

jewl
Fascinating 1 50 50 8 144 Regenerate Mana (31 to 60)%

jewl
Fascinating 50 50 8 144 Regenerate Mana (61 to 120)%

jewl
Colorful 1 20 15 8 145 Adds 20-45 fire damage
Adds 15-40 cold damage over 6 seconds
Adds 1-60 lightning damage

jewl
Colorful 1 35 30 8 145 Adds 46-85 fire damage
Adds 41-80 cold damage over 6 seconds
Adds 1-130 lightning damage

jewl
Colorful 50 45 8 145 Adds 86-155 fire damage
Adds 81-150 cold damage over 6 seconds
Adds 1-250 lightning damage

jewl
Brisk 1 18 18 8 146 +10% Faster Run/Walk

jewl
Swift 1 38 25 8 146 +15% Faster Run/Walk

jewl
Strengthening 1 23 20 8 147 +(10 to 20) to Strength

jewl
Empowering 1 40 25 8 147 +(21 to 30) to Strength

jewl
Titan's 1 65 50 4 147 +(31 to 40) to Strength

jewl
Exarch's 65 50 4 147 +(41 to 50) to Strength

jewl
Fletcher's 1 23 20 8 147 +(10 to 20) to Dexterity

jewl
Archer's 1 40 25 8 147 +(21 to 30) to Dexterity

jewl
Thief's 1 65 50 4 147 +(31 to 40) to Dexterity

jewl
Assassin's 65 50 4 147 +(41 to 50) to Dexterity

jewl
Scholar's 1 23 20 8 147 +(10 to 20) to Energy

jewl
Sage's 1 40 25 8 147 +(21 to 30) to Energy

jewl
Wizard's 1 65 50 4 147 +(31 to 40) to Energy

jewl
Mystic's 65 50 4 147 +(41 to 50) to Energy

jewl
Bright 1 16 12 8 148 Increase Maximum Life (5 to 8)%

jewl
Solar 1 27 23 8 148 Increase Maximum Life (9 to 12)%

jewl
Vivid 1 38 34 4 148 Increase Maximum Life (13 to 16)%

jewl
Vivid 38 34 4 148 Increase Maximum Life (17 to 20)%

jewl
Omniscient 1 16 12 8 149 Increase Maximum Mana (5 to 8)%

jewl
Sage 1 27 23 8 149 Increase Maximum Mana (9 to 12)%

jewl
Shrewd 1 38 34 4 149 Increase Maximum Mana (13 to 16)%

jewl
Shrewd 38 34 4 149 Increase Maximum Mana (17 to 20)%

jewl
Crystal 1 21 20 8 150 Damage Reduced by (4 to 10)

jewl
Crystal 1 50 35 4 150 Damage Reduced by (11 to 15)

jewl
Crystal 1 80 60 1 150 Damage Reduced by (16 to 25)

jewl
Brilliant 1 21 20 8 151 Magic Damage Reduced by (4 to 10)

jewl
Brilliant 1 50 35 4 151 Magic Damage Reduced by (11 to 15)

jewl
Brilliant 1 80 60 1 151 Magic Damage Reduced by (16 to 25)

jewl
Vile 1 6 5 2 152 +0.125% Enhanced Maximum Damage (Based on Character Level)

jewl
Vile 1 12 10 2 152 +0.25% Enhanced Maximum Damage (Based on Character Level)

jewl
Vile 1 24 20 2 152 +0.375% Enhanced Maximum Damage (Based on Character Level)

jewl
Vile 1 48 40 1 152 +0.5% Enhanced Maximum Damage (Based on Character Level)

jewl
Vile 72 60 1 152 +0.625% Enhanced Maximum Damage (Based on Character Level)

jewl
Looter's 1 6 5 2 153 0.125% Better Chance of Getting Magic Items (Based on Character Level)

jewl
Looter's 1 18 15 2 153 0.25% Better Chance of Getting Magic Items (Based on Character Level)

jewl
Looter's 1 36 30 2 153 0.375% Better Chance of Getting Magic Items (Based on Character Level)

jewl
Looter's 54 45 2 153 0.5% Better Chance of Getting Magic Items (Based on Character Level)

jewl
Looter's 72 60 2 153 0.625% Better Chance of Getting Magic Items (Based on Character Level)

jewl
Knowledgeable 85 67 12 158 +1 to All Skills

jewl
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
Arrow/Bolt Quivers
Name Rare Min iLvl Max iLvl Req Lvl Rarity Group Stats Item Type
Burning 1 12 36 10 2 152 +(20 to 35) to Minimum Fire Damage to Attacks
+(36 to 70) to Maximum Fire Damage to Attacks

arrm, boqm
Burning 1 24 48 20 2 152 +(36 to 50) to Minimum Fire Damage to Attacks
+(71 to 100) to Maximum Fire Damage to Attacks

arrm, boqm
Burning 1 36 60 30 2 152 +(51 to 80) to Minimum Fire Damage to Attacks
+(101 to 160) to Maximum Fire Damage to Attacks

arrm, boqm
Burning 1 48 80 40 2 152 +(95 to 170) to Minimum Fire Damage to Attacks
+(171 to 320) to Maximum Fire Damage to Attacks

arrm, boqm
Burning 1 60 50 1 152 +(171 to 320) to Minimum Fire Damage to Attacks
+(321 to 630) to Maximum Fire Damage to Attacks

arrm, boqm
Burning 1 80 65 1 152 +(321 to 575) to Minimum Fire Damage to Attacks
+(631 to 950) to Maximum Fire Damage to Attacks

arrm, boqm
Freezing 1 12 36 10 2 153 +(15 to 30) to Minimum Cold Damage to Attacks
+(31 to 60) to Maximum Cold Damage to Attacks

arrm, boqm
Freezing 1 24 48 20 2 153 +(30 to 45) to Minimum Cold Damage to Attacks
+(61 to 90) to Maximum Cold Damage to Attacks

arrm, boqm
Freezing 1 36 60 30 2 153 +(46 to 75) to Minimum Cold Damage to Attacks
+(91 to 150) to Maximum Cold Damage to Attacks

arrm, boqm
Freezing 1 48 80 40 2 153 +(76 to 150) to Minimum Cold Damage to Attacks
+(151 to 300) to Maximum Cold Damage to Attacks

arrm, boqm
Freezing 1 60 50 1 153 +(151 to 300) to Minimum Cold Damage to Attacks
+(301 to 600) to Maximum Cold Damage to Attacks

arrm, boqm
Freezing 1 80 65 1 153 +(301 to 525) to Minimum Cold Damage to Attacks
+(601 to 900) to Maximum Cold Damage to Attacks

arrm, boqm
Shocking 1 12 36 10 2 154 +1 to Minimum Lightning Damage to Attacks
+(60 to 100) to Maximum Lightning Damage to Attacks

arrm, boqm
Shocking 1 24 48 20 2 154 +1 to Minimum Lightning Damage to Attacks
+(101 to 150) to Maximum Lightning Damage to Attacks

arrm, boqm
Shocking 1 36 60 30 2 154 +1 to Minimum Lightning Damage to Attacks
+(151 to 250) to Maximum Lightning Damage to Attacks

arrm, boqm
Shocking 1 48 80 40 2 154 +1 to Minimum Lightning Damage to Attacks
+(251 to 500) to Maximum Lightning Damage to Attacks

arrm, boqm
Shocking 1 60 50 1 154 +1 to Minimum Lightning Damage to Attacks
+(501 to 950) to Maximum Lightning Damage to Attacks

arrm, boqm
Shocking 1 80 65 1 154 +1 to Minimum Lightning Damage to Attacks
+(951 to 1500) to Maximum Lightning Damage to Attacks

arrm, boqm
Toxic 1 12 36 10 2 155 Adds 120-375 poison damage over 2 seconds

arrm, boqm
Toxic 1 24 48 20 2 155 Adds 360-750 poison damage over 2 seconds

arrm, boqm
Toxic 1 36 60 30 2 155 Adds 720-1250 poison damage over 2 seconds

arrm, boqm
Toxic 1 48 80 40 2 155 Adds 1200-1562 poison damage over 2 seconds

arrm, boqm
Toxic 1 60 50 1 155 Adds 1500-1875 poison damage over 2 seconds

arrm, boqm
Toxic 1 80 65 1 155 Adds 2250-2812 poison damage over 2 seconds

arrm, boqm
Colorful 1 12 36 10 1 156 Adds 17-35 fire damage
Adds 15-30 cold damage over 1.4 seconds
Adds 1-50 lightning damage

arrm, boqm
Colorful 1 24 48 20 1 156 Adds 25-50 fire damage
Adds 22-45 cold damage over 2 seconds
Adds 1-75 lightning damage

arrm, boqm
Colorful 1 36 60 30 1 156 Adds 40-80 fire damage
Adds 37-75 cold damage over 2.8 seconds
Adds 1-125 lightning damage

arrm, boqm
Colorful 1 48 80 40 1 156 Adds 85-160 fire damage
Adds 75-150 cold damage over 4 seconds
Adds 1-250 lightning damage

arrm, boqm
Colorful 1 60 50 1 156 Adds 160-315 fire damage
Adds 150-300 cold damage over 6 seconds
Adds 1-475 lightning damage

arrm, boqm
Colorful 1 80 65 1 156 Adds 285-475 fire damage
Adds 262-450 cold damage over 8 seconds
Adds 1-750 lightning damage

arrm, boqm
Consecrated 1 12 36 10 2 157 +(25 to 50)% Damage to Demons

arrm, boqm
Consecrated 1 24 48 20 2 157 +(51 to 100)% Damage to Demons

arrm, boqm
Consecrated 1 36 80 30 2 157 +(101 to 150)% Damage to Demons

arrm, boqm
Consecrated 1 48 40 2 157 +(151 to 200)% Damage to Demons

arrm, boqm
Consecrated 1 60 50 1 157 +(201 to 250)% Damage to Demons

arrm, boqm
Consecrated 1 80 65 1 157 +(251 to 300)% Damage to Demons

arrm, boqm
Smiting 1 12 36 10 2 158 +(25 to 50)% Damage to Undead

arrm, boqm
Smiting 1 24 48 20 2 158 +(51 to 100)% Damage to Undead

arrm, boqm
Smiting 1 36 80 30 2 158 +(101 to 150)% Damage to Undead

arrm, boqm
Smiting 1 48 40 2 158 +(151 to 200)% Damage to Undead

arrm, boqm
Smiting 1 60 50 1 158 +(201 to 250)% Damage to Undead

arrm, boqm
Smiting 1 80 65 1 158 +(251 to 300)% Damage to Undead

arrm, boqm
Jagged 1 12 36 10 2 159 +(10 to 20)% Enhanced Damage

arrm, boqm
Deadly 1 24 48 20 2 159 +(21 to 35)% Enhanced Damage

arrm, boqm
Vicious 1 36 80 30 2 159 +(36 to 50)% Enhanced Damage

arrm, boqm
Brutal 1 48 40 2 159 +(51 to 80)% Enhanced Damage

arrm, boqm
Massive 1 60 50 1 159 +(81 to 110)% Enhanced Damage

arrm, boqm
Savage 1 80 65 1 159 +(111 to 150)% Enhanced Damage

arrm, boqm
Carbuncle 1 36 48 30 2 160 +(1 to 2) to Minimum Damage to Attacks

arrm, boqm
Carmine 1 48 60 40 2 160 +(3 to 5) to Minimum Damage to Attacks

arrm, boqm
Vermillion 1 60 50 1 160 +(6 to 12) to Minimum Damage to Attacks

arrm, boqm
Ruthless 1 80 65 1 160 +(13 to 20) to Minimum Damage to Attacks

arrm, boqm
Fine 1 36 48 30 2 161 +(4 to 7) to Maximum Damage to Attacks

arrm, boqm
Sharp 1 48 60 40 2 161 +(8 to 12) to Maximum Damage to Attacks

arrm, boqm
Merciless 1 60 50 1 161 +(13 to 20) to Maximum Damage to Attacks

arrm, boqm
Ruthless 1 80 65 1 161 +(21 to 30) to Maximum Damage to Attacks

arrm, boqm
Azure 1 12 36 10 4 162 Cold Resist +(5 to 10)%

arrm, boqm
Lapis 1 24 48 20 4 162 Cold Resist +(11 to 20)%

arrm, boqm
Cobalt 1 36 30 2 162 Cold Resist +(21 to 30)%

arrm, boqm
Sapphire 1 48 40 2 162 Cold Resist +(31 to 40)%

arrm, boqm
Crimson 1 12 36 10 4 163 Fire Resist +(5 to 10)%

arrm, boqm
Russet 1 24 48 20 4 163 Fire Resist +(11 to 20)%

arrm, boqm
Garnet 1 36 30 2 163 Fire Resist +(21 to 30)%

arrm, boqm
Ruby 1 48 40 2 163 Fire Resist +(31 to 40)%

arrm, boqm
Tangerine 1 12 36 10 4 164 Lightning Resist +(5 to 10)%

arrm, boqm
Ocher 1 24 48 20 4 164 Lightning Resist +(11 to 20)%

arrm, boqm
Coral 1 36 30 2 164 Lightning Resist +(21 to 30)%

arrm, boqm
Amber 1 48 40 2 164 Lightning Resist +(31 to 40)%

arrm, boqm
Beryl 1 12 36 10 4 165 Poison Resist +(5 to 10)%

arrm, boqm
Viridian 1 24 48 20 4 165 Poison Resist +(11 to 20)%

arrm, boqm
Jade 1 36 30 2 165 Poison Resist +(21 to 30)%

arrm, boqm
Emerald 1 48 40 2 165 Poison Resist +(31 to 40)%

arrm, boqm
Prismatic 1 85 60 1 166 +(1 to 2)% to Maximum Poison Resist
+(1 to 2)% to Maximum Cold Resist
+(1 to 2)% to Maximum Lightning Resist
+(1 to 2)% to Maximum Fire Resist

arrm, boqm
Bronze 1 12 36 10 4 167 +(30 to 50) to Attack Rating

arrm, boqm
Iron 1 24 48 20 4 167 +(51 to 75) to Attack Rating

arrm, boqm
Steel 1 36 60 30 4 167 +(76 to 100) to Attack Rating

arrm, boqm
Silver 1 48 40 4 167 +(101 to 150) to Attack Rating

arrm, boqm
Gold 1 60 50 2 167 +(151 to 200) to Attack Rating

arrm, boqm
Platinum 1 80 65 2 167 +(201 to 300) to Attack Rating

arrm, boqm
Quality 1 13 45 9 4 168 (10 to 30)% Bonus to Attack Rating

arrm, boqm
Superior 1 45 66 27 4 168 (31 to 60)% Bonus to Attack Rating

arrm, boqm
Excellent 1 66 45 2 168 (61 to 100)% Bonus to Attack Rating

arrm, boqm
Meteoric 1 80 60 2 168 (101 to 150)% Bonus to Attack Rating

arrm, boqm

Excluding:
staf, wand, mana
Shimmering 1 24 36 20 4 176 All Resistances +(3 to 7)

arrm, boqm
Rainbow 1 36 48 30 4 176 All Resistances +(8 to 11)

arrm, boqm
Scintillating 1 48 40 2 176 All Resistances +(12 to 15)

arrm, boqm
Prismatic 1 60 50 2 176 All Resistances +(16 to 20)

arrm, boqm
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
[Changelog] [Armor] [Weapons] [Prefixes] [Suffixes] [Uni Armor] [Uni Weapons] [Uni Other] [Sets] [Gems/Runes] [Runewords] [Cube] [Corruption] [Recipes] [Maps]